What We're Working On

Because a bunch of trash from the community/streamer need hardmode but fear hardcore they try to force us to play hardmode but don't even know they are loosing a lot more player doing so.
I'm sorry but this post feels like a huge F U to the community ESPECIALLY with the mystery box ad...

Archnemesis
... well, we know you hate it, but we 'll make it a bit better we promise! You 'll like it eventually - even if it takes all current players to quit PoE the new community will know nothing about normal blue or yellow mobs - the 'll love AN you all gonna see.

Loot
Ok, there are more meaningful drops now. I know you play trade, but pick up rares from the ground, don 't try to gather currency to buy something - just pick up drops. It 's much more rewarding to find that armor you want trust us. Why go through all the hassle of trading or crafting - just pick the f up ground trash - you 'll find something eventually!

So rejoice! It will all be better trust us! Here - go buy a mystery box... uuuu... shiny see?

I skipped last league because of AN - and this one is shaping up for a skip also. I think it can be the last I play PoE if AN stays and the changes keep going in the direction it's going.

Build diversity - dying
Build creativity - gone
Fun - dying...

I got upset.. F this post
Heartbreaking
This game was better leagues ago, when Archnemesis wasn't core. Please just remove Archnemesis from the game, nobody loves it. Or at least put Archnemesis only on some challenging encounters, not on all rare/magic mob in the game.
I strongly suggest reverting to the previous loot drop rate, even if it means removing the new archnemesis styles of drops.

Things like currency have also been affected, so buffing base item types and better rares will not fix this problem.

Juicing maps doesn't even return the currency you paid for mods on the map device or for scarabs anymore. Currency just barely drops at all now and it feels awful in a looter hack n' slash ARPG.
WHAT WE'RE WORKING ON

1.- Ignoring every single feedback from non-streamer players or streamers under 500 viewers, we're sorry.
2.- We take that representative 1% of our playerbase we spit on it and ignore them aswell, we're sorry.
3.- We type on Youtube "most broken builds in poe" and we nerf the shit out of them, we're sorry.
4.- We get Chris Wilson to lie over and over to players at league start while he swims in supporters money, we're sorry.
5.- Despite the cataclysm caused by the untested shit called Archnemesis last league, we relaunched the same annoying league nerfed a bit and untested again, we're sorry.
6.- We promised more rewarding content, but remember who Chris Wilson is? yeah, he lied, we're sorry.
7.- While we pretend to fix this 4 league long issue, please Buy the Kalandra Mystery Box, and F you :).

[You can't censor truth]
Diablo 2 > Diablo 1 > Diablo 4 > Diablo > Torchlight > Titan Quest > Grim Dawn > Diablo Immortal > Path of Exile 2 > Path of Exile.

Purchased Vessel of Hatred Supporter Pack
Last edited by Riverwind77#5126 on Aug 22, 2022, 4:23:59 AM
ArchNemesis are just Pain in the.... nothing else, 80% of them have mods combination ruining ppl specific builds.
Also their damage + tankiness is not balance at all.

Just remove or completely rework this crap attempt to make people run away because "Vision of we want people to suffer at every maps", or make a freaking Atlas Node with "Activate Archenemesis Loot + Mobs" so people can chosse to get better loot and more pain playing.

Harvest is also a complet joke "because this time only we want people not to click too much" ? Really, so that's why you also added Archnemesis looting 15 duplicated items or 10+ stacks of useless currencies ?

And Harvest was 20-30+ Craft per Run !!! not barely 1, at every levels..
Are you serious about making it like 20/30x less time rewarding just because we can store it ? Removing also half of its usefull craft ? Pffff

Now The loot issues on Kalandra and the Game, AND the Divine change.
People made cards for YEARS to be able to smooth the Exalt drop curve so it was not RNG fest only, now not only you totaly reversed this, but you also make it so since divine doesn't even have some ingame Recipes and Shards, its BY DEFAULT way harder to obtain them, and more RNG fest too....
Its.... so stupid... why would you cripple and cripple everyone that way ?

And the loot fix you will try is just not gonna help enough, its the firs time since... ever, i can't even Alch my maps, because i got no Alch available, i got 3 of them every 5 maps at most. I do Kalandra, i do Stronboxes with the currency node, and this is not even enough for some bacis currencies like this... And since no Unique drops also, no extra Shards too..

You really can't think outside the top 0.05% mentality do you ?
Its really the first time since Beta a league have me this much angry because i love the game but it just became so painful to play and "enjoy"... i guess you killed the "enjoy" part once for all, for what ? a few party streamers you did enjoyed watching the lootfest stream on a game with no PvP anyway ? What is the point ?

Who's Vision is totally blurred by Mystical Kalandra Mist or who's Ego is totally reflected by Kalandra Mirror since a few leagues huuu ?


I still really hope i'm gonna wake up and realize it was just a kid who push the button "HardMode" on the league without everyone noticing, really....
Last edited by Bakudan#2344 on Aug 22, 2022, 4:28:56 AM
Archnemesis - just revert this crap. Changes to Essence monsters should be good cause those are tanky MFers (dont fcked this up like always, you got now good chance to repair your credibility). Betrayal - oh no, too many rare monsters ! Too much fun. KILL IT.


Harvest - overall it`s your PR crap talk. Played on Standard T16 red map with 40% deli, 27% packsize and i belive 75% quant. Dropped none/60ish lifeforce.
No lifeforce is for reduce clicks ?! Just merge all lifeforce to one click per encounter so we have 3/4/5 clicks per whole Harvest. Youre straight hiding nerfs for "reduce clicks". Also 15 fractured items and 15 stacks of 20x whetstones is for reducing clicks too ?!
So pls guys STOP LYING your customers.

P.s. Bring other crafts to life. You gutted this fantasic mechanic to the ground sereval times and still done this. Ashame of you.


Kalandra - not playing so dont know how much you you gutted your baby again.

General drop - if you reduced number of monster 10 times why you buffed their drop 1.5 times ? It`s so simple for average player to fix this and you can`t do it properly. -_- If something is league-specific content - it`s harder than regular content so THERE MUST be higher reward profile. Guys pls, it`s the basics.

"
we removed a massive historic bonus to item quantity and/or rarity

"
We replaced it with a moderate (2-3x) increase to item quantity

Massive ? How massive.Give us numbers so we can help you with your job. Not mentioning how much was that it`s big "?!" for us. Just by that players will know they are punish hard again.

"
we don't want to just increase the raw number of items that are dropped

Increase number of items players actually picking up. No need to increase numbers of white 2 soc armours.
Last edited by dark_elvis#6925 on Aug 22, 2022, 4:24:00 AM
But i dont want play game already, this is first time i off poe before getting 90 first weekend. who cares about your changes, if ppl dont want play game anymore and dont want be beta-testers. Chris keeps pushing ideas from d2 (rare mosnters, drops, slow gameplay etc.) but like Mathil said - if we want play d2 - we will go play d2.
"
Dani_VII wrote:
This game was better leagues ago, when Archnemesis wasn't core. Please just remove Archnemesis from the game, nobody loves it. Or at least put Archnemesis only on some challenging encounters, not on all rare/magic mob in the game.


Please don't speak for everyone, I like the idea of archnemesis rares.

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