Character Balance in Path of Exile: Lake of Kalandra
" Special needs now only. |
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this kinda fells like archnemesis mods introduction to the game. might be really sad launch depending on the league mechanic
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I am sorry GGG but you created my Best and most favourited game ever..... and Than you destroyed it... Thanks....
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It's clear that the game GGG wants to make is a harder, grindier game. There are players who want that too, and I'm glad they are getting the sort of changes they enjoy. It's nice that those players get options like Hardcore, as well as having Hard Mode to look forward to.
For other players, though, we lack good options. So as to not ramble on forever, I wish GGG would look into a game mode that goes in the other direction difficulty-wise. Have a casual league or something like that. Not everyone wants to be completely ground into the dirt while they are trying to figure out the obtuse mechanisms of the game. If I were to make a big ask, I'd say that Path of Exile is so close to the game I want to play, I've played it for years, I just wish I could just tweak it a bit. I'd love support for players being able to properly host their own games, to be able to play on modded servers with my friends, which are the things that kept a lot of games (Diablo 2 included) alive for us. It opens up a whole new aspect of the community, and as other games have shown, community modding can turn up new mechanics and balance concepts that the base game could learn from to make things better for everyone. All that said, I'm still holding out for the league announcement to see if there will at least be something of interest in the new mechanic. If nothing else a fun mechanic would be nice to poke around with. |
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can we just remove melee please so i don't have to hear people complain about melee every single league.
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Finally a Trapper league :)
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Every time I want to invest in the game (stash tabs, MTX, etc.) They make a huge nerf change and then the gameplay gets bad and I go play other games. So GGG if you want the typical player to spend $$$ keep it more consistent from league to league. Instead of worrying about the 1% of players who can beat the game anyway.
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I don't know how this is going to pan out, but right now it seems like a big letdown.
The build I play could be ok, but removing easily accessible defenses will inevitably increase the need for grind. Which I just dislike. Go play your hard mode GGG. I have had enough with this constant barrage of nerfs of players and making the mobs oneshot everything Last edited by Alatikus#7759 on Aug 3, 2022, 11:54:04 AM
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I like that fortify gets buffed for melee, but most of the patchnotes are nerfs. It feels like "no fun allowed". Defiance banner gets nerfed to garbage tier, maybe its a bit strong together with determination and grace, but not everyone can reserve 110% of there mana to get this three auras. Maybe i wanna use just the Defiance banner alone for a litte extra defence, but with that tiny bit of defence it now gives its useless. Maybe you should balance stuff with the general playerbase in mind and not what the top 1% of players can squish out.
i'm a noob, i need ~15 minutes for a mid tier map. I get oneshotted in red maps. I'm to weak, and now with the patch coming, i get even weaker :D . |
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We are at this point just waiting for POE2 to come out to see if many of the issues with the game get sorted out.
Or worse POE1 is just beta testing how they want POE to be balanced in the years to come after POE2. I just have an overall feeling people are just getting tired of the game (even some content makers). Not saying the game will die etc it's just the hype for updates isn't there as it used to be. Been playing since Perandus and I've noticed it over the last few years. People will claim it's been like that for longer it's just I play leagues for maybe a few weeks now. So I don't see the long-term effect of a weak content league. Damn, I use to play leagues from start to finish a few years ago. |
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