3.23 EXPLOSIVE ARROW BALLISTA ELEMENTALIST - League-Start to End-Game. Easy mode.

Good luck getting that chest next league :)

@Brunowa: you confirm the pob you just posted for 3.19 does not account for the upcoming nerf of the skill gem? What would be the best way to account for it in pob? If we had 5% more ignite per arrow pre nerf and tomorrow we have 3% more, should we consider 12 arrows cap instead of 20 with the current skill gem? to simulate the 60% more we will have post nerf?

PS: i believe you still have the wrath divine blessing lifetap setup active in your POB which will be non functional in 3.19

Appreciate all the answers
Last edited by Yougstroyer#5523 on Aug 17, 2022, 3:38:23 AM
Impossible escape works for extra curse, endgame build is barely untouched i tell you guys.
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Bogdanovici1 wrote:
Impossible escape works for extra curse, endgame build is barely untouched i tell you guys.


imo, you rather impossible escape for charisma and take extra curse on chest, all of you far underestimate just how much rmr you actually need with the changes
Last edited by GodIsAGirl#2597 on Aug 17, 2022, 12:34:21 PM
Traps are no fun for me, is there something else beside lightning spire trap?

(I don't want a super uber build, just searching something fun for my 2nd league)
hi what about jewel rain of spliter? more dps with?
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Yougstroyer wrote:
Good luck getting that chest next league :)

@Brunowa: you confirm the pob you just posted for 3.19 does not account for the upcoming nerf of the skill gem? What would be the best way to account for it in pob? If we had 5% more ignite per arrow pre nerf and tomorrow we have 3% more, should we consider 12 arrows cap instead of 20 with the current skill gem? to simulate the 60% more we will have post nerf?

PS: i believe you still have the wrath divine blessing lifetap setup active in your POB which will be non functional in 3.19

Appreciate all the answers


- put 20% less damage in the congif window - done !

- not only the wrath aura in the pob, but its a pure bossing setup, imho, only to show us all what is still possible in theory. This weapon without recombinators, forget it. The Brutal Jewel, forget it - its the only perfect number. Nothing against ailments while mapping, some insane jewels, no rain of splinters for mapping, etc., etc., But that said, we all can see its still insane !
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Nágash wrote:
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Yougstroyer wrote:
Good luck getting that chest next league :)

@Brunowa: you confirm the pob you just posted for 3.19 does not account for the upcoming nerf of the skill gem? What would be the best way to account for it in pob? If we had 5% more ignite per arrow pre nerf and tomorrow we have 3% more, should we consider 12 arrows cap instead of 20 with the current skill gem? to simulate the 60% more we will have post nerf?

PS: i believe you still have the wrath divine blessing lifetap setup active in your POB which will be non functional in 3.19

Appreciate all the answers


- put 20% less damage in the congif window - done !

- not only the wrath aura in the pob, but its a pure bossing setup, imho, only to show us all what is still possible in theory. This weapon without recombinators, forget it. The Brutal Jewel, forget it - its the only perfect number. Nothing against ailments while mapping, some insane jewels, no rain of splinters for mapping, etc., etc., But that said, we all can see its still insane !


https://pastebin.com/MDugXtXm (its more optimized towards mageblood than DD belt as I dont use lifetap on the other links)

Realized that I cant get additional curse on body as its a influenced mod so I dropped watch tower for whispers of doom and used attack speed to makeup for it.

As you can see, you would need to squeeze out as much RMR as possible from your tree to be able to run 4 50% aura + defiance.

This is how I would see the ultimate comfy end game of EA to be like, wrath can be swapped to grace as needed for mapping.

I don't see how rain of splinters is even good in mapping, you lose damage and you can only get 1 fuse per totem, the additional arrows doesn't add to the fuse count.
Last edited by GodIsAGirl#2597 on Aug 17, 2022, 4:24:14 PM
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Mentoya wrote:

Hey Brunowa, looking forward to doing your build! You actually did a carry for me in this previous league and you obliterated Shaper fairly quickly.......Question, should we still go with Palsteron's leveling guide? or do you have a leveling guide we can follow? Looking forward to this!


Also wondering about this!
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Lyandrin wrote:
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Mentoya wrote:

Hey Brunowa, looking forward to doing your build! You actually did a carry for me in this previous league and you obliterated Shaper fairly quickly.......Question, should we still go with Palsteron's leveling guide? or do you have a leveling guide we can follow? Looking forward to this!


Also wondering about this!


Yeh Palsteron's is fine for levelling it will get you to maps comfortably.

When I play league, I typically build it up in stages using the POBs listed... because you obviously don't go straight to epic end-game gear when you hit maps unless you are incredibly fast, rich, or amazing at crafting.

1) Levelling guide
2) Well-rounded POB
3) 40+ mill DPS POB
4) 3.19 POB end-game POB

But again, the build is incredibly flexible so you can do as you wish once you get to end-game based on your own preferences of playstyle and content.
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Yougstroyer wrote:
Good luck getting that chest next league :)

@Brunowa: you confirm the pob you just posted for 3.19 does not account for the upcoming nerf of the skill gem? What would be the best way to account for it in pob? If we had 5% more ignite per arrow pre nerf and tomorrow we have 3% more, should we consider 12 arrows cap instead of 20 with the current skill gem? to simulate the 60% more we will have post nerf?

PS: i believe you still have the wrath divine blessing lifetap setup active in your POB which will be non functional in 3.19

Appreciate all the answers


Correct. Hard to make a POB exact when it's not currently 3.19 but it gives you the general direction.

To account for it in POB you can do what Nagash suggested and just add "20% Less Damage" as a placeholder.... or simply, just wait until POB accounts for it in 3.19 automatically which will be just a couple of days.

For Wrath + Divine Blessing, just take it out and instead add GMP to your frenzy... and then you have another free skill gem slot you can use for something such as a Lightning or Ice Golem.

Also, if you can't hit the DPS cap, I would recommend removing the 7 points allocated towards Hired Killer and reallocate to DPS nodes. You can also swap Bastian of Elements Ascendency to Shaper of Storms for more DPS.

Hitting the Uber Pinnacle DPS boss cap will be hard. Some of us achieved it in 3.18 but don't expect that you will be hitting it within 1 week of league unless you seriously no-life the game.

The POB is something to work towards for the entire league. And then you can add mageblood and play around with that kind of stuff. But I used Dyadian Dawn here simply because it's more accessible for more players, and also more DPS.

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