Path of Exile 3.16 Balance - Part 3 - Auras, Curses and Elemental Damage Over Time
" if you start comparing a game to stock trading theres something wrong |
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I don't like nerf like anyone else. This time I will only enter to test my builds and that's it. I will not be mortified by the numbers. I have several builds saved from last year and I will make them in this league, I just hope they keep working (-_-)!
I always liked the idea of a support character, at least they should have a way of specializing in one or the other, only attack or only defense and with a certain penalty. Aurastackers are very complex and expensive, if someone made the effort and the currency should have its chance. Last edited by ENSASKE#0724 on Oct 8, 2021, 10:04:15 AM
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"Cast (or Attack) Speed is a good analogy since it also involves a division by an implied efficiency. I'm not sure where you get your formula; it might work for approximating things in many circumstances, but isn't quite correct. :) Increases and reductions are summed up in PoE. A 30% reduction and a 20% increase is equivalent to just a 10% reduction. You can verify this for Cast Speed using the character sheet if you like. As far as I can see, you can calculate your Effective cast time = Base cast time/Cast speed efficiency, where Cast speed efficiency is the maximum of 0.01 and (1+Sum of increases reductions)*(Product of terms (1+More/Less multipliers)). "Cast speed efficiency" is just something I used for the calculation here; Cast Speed modifier on character sheet is Cast speed efficiency-1. The Wiki has this formulated a little differently, but the net effect if the same. Going by this analogy, Reservation Efficiency is also probably just capped from below at 0.01 to avoid dividing by zero or lower. If your base cast time is 0.5 and you have 99% reduced cast speed (or worse), your effective cast rate is 50 seconds. By the formula you gave, it would be about 1 seconds. You can test these in game if you like; you should find tooltips and cast speed animations to be in agreement with what I wrote. |
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I enjoy every word in all 3 parts
Keep up the good job and ignore those "OmG I QuIt NoW aNd TellInG mY FrIeNdS tO QuIt too" posts |
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Hey, GGG.
Even as somebody who never played aurastacking in any way: Launching nuclear warheads isn't the solution. It never was a solution. First you nerf a noticable amount of damage off of most builds, and now you just gut this as a whole? What's next, further buffs to monster life/dmg/resists so that we struggle even harder? Nice to see that we're just your Hiroshima and Nagasaki. |
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lmao fun haha
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Well.. Well.. Well.. Hope the game does work better ! Great to have build diversity ! Keep the changes coming !
THE DEEP SMELL OF YOU.. DANGEROUSLY MATCHES THE PERFUME INSIDE OF ME..
IT MUST BE MY HEART YOU ARE AFTER.. IT MUST BE MY LUNGS YOU ARE BREATHING FROM.. WE ARE NOT THE WINNERS OR THE LOSERS.. OH BABY WE ARE THE FIGHT ! ! ! |
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I have played both an Aura stacker (Lv100 Delerium league) and Full support builds (lv 97 HC league in 3.14). On reflection, both were absurdly overpowered and ruined the fun of playing without support or as support or as self-support. That said they were also the two leagues where i had the most fun. I had the most fun as I was working as a two-man team in both and the joy shared was a pleasure doubled and all that jazz. Now did they need the nerf? Yes, I guess they bloody did, I and anyone that has been part of a party formation including them can not argue the basic facts of overpowered. However again with reflection and yes I'm on page 66 here, the loss of the ability for people to go find that fun has been firmly dug a grave of misery here. The nerf should be far less Draconian and more along the lines of Dickension. There has to be a middle ground here surely.
Last edited by Weaz#4300 on Oct 8, 2021, 11:22:57 AM
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" yes yes yes, they just made a 3 part manifesto sharing their concerns and people like you just come here and start barking nonsense without reading. I see you played a lot last league, you won't be missed Diablo 2 > Diablo 1 > Diablo 4 > Diablo > Torchlight > Titan Quest > Grim Dawn > Diablo Immortal > Path of Exile 2 > Path of Exile.
Purchased Vessel of Hatred Supporter Pack |
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Scorching Ray has always been a skill that felt really fun to use but hasn't felt "good" in a long time. Maybe it's back on the menu
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