Development Manifesto: Harvest Crafting

the game crashed on me 4 times in a t15 full delerium ful buffed map , oh and i have a top end new pc ,

not only this is not fun , but also i lost a lot of currency ,

but hey i know this is a very rare situation so why bother fix it GGG , just nerf the maps make them t10 max might solve the problem
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OssianTwo wrote:
Anyone know if we can get refunds on supporters packs. I feel embarrassed to have Harvest supporter against my account after these changes. If this goes through I'll be voting with my wallet going forward.


You can get a full refund if you ask support but you will need to have full 2400 points on the account, so it will be possible to be deducted. Otherwise no, you cannot get a refund if you have already spent the points on in-game things.

I did it once, last year I got two of 240 packs in a row within 5 minutes because I thought that first transaction didn’t go thru (was doing it on mobile). And yes, I fully support the trend to start voting with wallet.
Persistence makes impossible possible, possible likely and likely definite. Yep, Mirror will drop eventually -_-
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Zepepsico wrote:


I disagree. Everyone may want a min-maxed character, but it should not be obtainable unless with serious and extreme efforts!


I assume that you like myself and im sure many others also work 2 jobs 60-70 hours a week? Possibly with a family and maybe youre a good parent/partner and dont spend 6-12 hours a night on PoE? You're okay with chasing a build for years even if its nerfed into unplayability 7 months into your journey because 2 streamers made that build with 3000 ex budgets and it made GGGs personal preferences pout?

I would love to see your stream on how you make 200 ex an hour at 2 hours maximum a night.

I forgot the persons name but someone made a video on youtube that used to old crafting system to make a 2H axe that took 2 years and 15,000 exalts to min-max. That still leaves 8 pieces to craft. I would LOVE to see your stream at 2 hours a night as you farm in the ballpark of 40,000 exalts for the next 10 years and show us all how much fun you are having.
I'm mad about the Nerf, i wanted more storage and a way to trade the crafts outside tft. It is possible to clear the entire atlas and the end game bosses with just a "mediocre" build 3-4 weeks in the league, after that i'm out of goals and out of reason to keep playing the rest of the league, i dont care about challanges or getting lvl 100, the only thing that usually keep me going is getting better items and improving my gear, thats why harvest league and ritual were the league i played almost till the end. I dont want another heist league that i finish everything with 3-4 weeks and quit the game bored, improving my itens is the only last enjoyment in the league for me and i wont do it with ex/chaos slaming like ggg intended, thats boring and tedious.

I suggest that any ggg staff member try to get explode mod or harbringer drops rare currency with alterations, thats 2k+ alterations, not fun at all and when you roll by accident the mod you actually wanted you just want to quit the game on the spot. We dont need more of this shit, harvest is powerful but is something we need, just buff all monsters 200% again but leave my harvest alone.

Or created a type of "custom private league" that we can choose what mecanics will be in befores they got nerfed.



As a long time player (8 years) with 4000+ hours who usually gets a headhunter each league.
I agree that Harvest is TOO powerful, and in a way trivializes a lot of the content, because it is much too easy to craft good items with the right augments compared to pre-harvest. But it does feel really nice for build diversity.

My biggest problems with pre-harvest is that slamming an Exalt and a good piece of gear can often BRICK your item making it from good to pretty much trash.
Exalt slamming carried too much of a risk for it to be that "exciting" that most of the "above average" casual players would not prefer using Exalted orbs to craft.

The plan to remove annulment mods is the most disappointing.

Having the ability to "unbrick" an item is good for progression instead of feeling like you have to start all over again with a new item cause you've now slammed t5 life regen onto your Explodey, reflect, +50 intelligence crusader chest.

Go ahead remove Augment mods fine.

But PLEASE let us retain the ability to annul shit mods.
:(
You can see how utterly redundant it would be to make crafting EVEN HARDER, and proceed with game changes that basically destroy the previously mirrored items every patch...

It's insane if the devs think this is what gives a game longevity.
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If this league is a success, it's because of the Atlas rework (it's fun), the Maven missions (it's fun), Ritual (it's fun and more mobs and more loot!). Yes some players like, adore, worship harvest, but the limited evidence we have is that players absolutely hated the original Harvest league.


Regarding player retention: This doesn't account for the fact that the garden was a real pain in the bootyhole to set up, and a lot of people quit over that. A lot of normies didn't bother wanting to spend hours trying to set up something if they didn't know if it was worth their time.

Honestly harvest became way more accessible this league and that accounts for a lot. Sure the groves are time consuming but even noobs know that rem/add, aug, rem was all good.
Last edited by Nihigami#4979 on Mar 12, 2021, 5:04:43 PM
Heres a lesson GGG.

Overdoing nerfs = less fun for most
Less fun for most = less people playing
Less people playing = less $$ income
Not enough income = no GGG

Or

Not enough income = seek outside investors
Outside investors = not GGG anymore

So either path your philosophy and wishes will inevitably crash and die.

I have never heard of a company that surged in success from being unenjoyable and disliked by the majority of its customers due to decisions it repeatedly makes.
Last edited by CrimsynVinsyndt#3066 on Mar 12, 2021, 5:12:08 PM
wtf GGG, what are you doing?
i am just start thinking about crafting, about ssf, about new builds, but that?..
What do you mean the crafts are to easy to obtain. I was playing SSF style this league and it took me 50+ hours of running atolls to get somewhat decent rings (not perfect) for my build. This is with 4 harvest watchstones

but you know what? I actually enjoyed the experience. Knowing that I was getting closer and closer to what I wanted to achieve. (instead of blindly deleting currency)

Normally in a league I hit endgame play for a few days and quit. You know why? Not because my character is super overpowered. Its because farming good upgrades in endgame is ridiculously tedious. More then half of the time its literally gambling and deleting currency that you spent hours farming. The people who find this an enjoyable experience must literally have all the time in the world to play this game

GGG in a recent forum you said your hiring some new employee's. You should hire some players of the game also. Your so disconnected with how the average player plays this game. It is not fun closing your eyes and throwing an exalt at my item. Literally nobody does this! Who is going to brick an 100ex item when they have a 0.1% chance to make it better with that slam.

You guys should really come out with polls or something before you decide things like this so you stop getting so much backlash.

Well thats my 2 cents. It has definitely sucked out my will to play next league.

Last edited by bigboyblue#1007 on Mar 12, 2021, 5:46:03 PM

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