Development Manifesto: Harvest Crafting

If the community reaction to nerfing Harvest is negative because people liked it and chose to repeatedly farm it for gear IN A GAME ABOUT GETTING GOOD GEAR over all the other content in the game, maybe Harvest isn't the problem.

Maybe the problem is that the other content in the game isn't nearly rewarding enough.

99.9% of the stuff hitting the ground is garbage that people just won't pick up. That's just not good design.

Deterministic outcomes is something the game needs, whether it be in Harvest or some other form that significantly mitigates the RNG aspect of the game. The outcry should really illustrate that.
Well, with all that gone and dusted, I guess no more POE after this league for me.

This is the apple level of out of touch.
Perhaps if good loot actually dropped, instead of the garbage it drops now, we wouldn't need Harvest crafting to such a degree. 99% of current loot is filtered away anyways, check out a deli map and try holding alt without your pc freezing. Shame.
Harvest rarely spawns and when it does 90% of harvest recipes are garbage and the ones that arent always have rubbish rng this why a lot of people dont bother at all with harvest and other content like heist. you add garbage then you decide to nerf it instead of fixing it? this game is all about quantity and NO quality disgraceful you need new management as your direction is that of a 5 year old! This game is destined for failure unless you fix crafting, loot drops are garbage and dropping same garbage uniques in high tier maps is a joke and this is only game that rare is better than unique which defeats purpose of naming it unique when it is not) trading and 1 shot mechanics (remove xp loss if you are too lazy to fix 1 shot mechanics cause by freezing when spawning encounters) and fixing means starting over from scratch as current system needs to be abolished! Focus on fixing one shot system as most people do not have op gear so if they are getting one shot with op gear what chance do most other majority of people have? Ohh did i mention no game has so many chests in a map some are even next to each other and over lapping instead of having 150 chests a map have 1 at end of map or for chest to spawn after killing boss or rare!GGG just love to add useless stuff to game genius! ALso would he nice to have a training dummy at hideout to tell you ur dps as current system is broken and have no idea of dps your character does without using a 3rd party app even then its not accurate!!!
Last edited by Nephilim999#7264 on Mar 11, 2021, 5:43:16 PM
Why do this now? Why not let the league run out as is and make changes for next league? This was the one league that had been allowed to just exist without sudden overhauls. Until now.

I even agree, partially, with why the changes are coming about, but why do this so suddenly? You're just punishing your players for using a mechanic that you created in the first place. A mechanic that is largely responsible for making this one of the most played leagues in the game's history.

Until GGG removes all the excess mechanics and crafting possibilities that are useless, people will want deterministic crafting. Instead of fixing the former, you jumped to the latter and removed what little deterministic crafting is available for the game. We aren't your PoE2 beta testers, we're your community of PoE players. Stop telling us to go fuck ourselves every time we have fun.
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GFGino wrote:
Perhaps if good loot actually dropped, instead of the garbage it drops now, we wouldn't need Harvest crafting to such a degree. 99% of current loot is filtered away anyways, check out a deli map and try holding alt without your pc freezing. Shame.


true. press alt to relog. perfect design.
Only time I'm slamming an exalt is when I'm metacrafting something; regular players literally never use exalts for their base purpose and always use them to buy their actual gear because crafting in this game is fucking ass. Chaosing or using the current iteration of fossils almost never gives you something useful, with usable items having 3 or more dead stats, but Harvest crafting actually allowed you to try and fix those types of items, but I guess that's just asking for too much.
gimme money bitch
Last edited by Atlantae#0768 on Mar 11, 2021, 5:22:01 PM
I hope this is them trying to find another way to provide users more ways to craft gears. At the end of the day, you can hope your player base to grind all day for a good piece of gear. But do remember, grinding gears in game is literally like trading their life span for some chaos/exalted orbs. If the game devs push things too far people will decide to use their time elsewhere instead of to exchange for some exalted orbs.

In this league, i can exchange 100 hours of my life to exchange for a decent build and now if you ask me to spend 400 hours to get to the same level, i am just sorry that i cannot afford it anymore.
Well, instead of bricking a really good Game-Mechanic i would focus on improving the Performance.
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Kasamakii wrote:
Well, instead of bricking a really good Game-Mechanic i would focus on improving the Performance.


true

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