Development Manifesto: Harvest Crafting

Why brick harvest?

Just remove Heist if you feel like destroying something, heist is freakin bad and useless. You probably won't lose a single player from removing that.
What a slap in the face...

This was by far my most favorite league!
Yes, I got my character to insane power levels.
Is it mirror tier? No.
Did I invest A LOT of time and resources in it?
YES. Did I have to to that? No.
Did I have fun while doing it? HELL YESS!
Would I have been still around without Harvest? Hell no!
Would I have still bought the supporter pack? No. No. No. No.

But. It was FUN. It gave me goals. Not a goal, but GOALS. For the first time ever, I dared dream and play and try items different from the top dps builds from poe.ninja. Example - for my build I could've just gone with a Cloak of Defiance unique. Top dps'ers use it. No Harvest needed.
Instead, I chose to grind my ass off and craft a Crusader/Shaper chest. It took me a month. A MONTH! With a deterministic crafting system, as a casual player with slightly more time on my hands this league. Did that make me stop playing the game after crafting that chest? NO. It just gave me the next goal - how about trying an Elder / Warlord headpiece, even though all the top dps'ers use Elder / Crusader?

I got so IN LOVE not only with building and tweaking my character, but also with exploring things on the skill tree, on items, on fights.

After the poop storm that Heist was, I was really happy to think that finally GGG reconnected with their player base when launching Ritual... only to be slapped in the face now. Sorry... slammed in the face with a totally disconnected, smug line like closing your eyes while you exalt slamm...
Thanks GGG it really getting time to find a new game since you dont care about average players that can´t spend 12 hours a day to get endgame Gear. It was fun, but you don't care about your 99% of playerbase.
I play the game from the Perandus, the harvest missed the league, so I got to know the harvest only in this league. This is the best thing that has been in the game since the release in its current form, you can play with any assembly and any character, and not the 2 most meta ones, because you can't get items in any way. I'm not a very experienced player, most of whom I can't farm a mirror in a few days, and thanks to the harvest I can play the whole league for pleasure, and not two weeks as before. But now you've ruined everything.
I even bought a support pack for the first time, but now I'm sorry as I plan to delete the game after the league ends.
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Azarhiel wrote:
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DKSM13 wrote:
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Appletree2k wrote:
I didn't see any overpowered amount of crafting options myself this league. But maybe 80 hours per week is the level GGG is optimizing towards?

That's my honest concern.
They always said they spent thousands of hours on diablo 2, they probably were that kind of player, all or most of the staff. Maybe it's an unavoidable bias: a game made by nerds for nerds (by no mean I want to sound offensive and I apologize if I do).

At the same time they DO have access to game internals, they can generate any kind of statistics and run in depth analysis on them. Is the average player the 80 hours per week dude? Maybe it is.
I know I'm not and yesterday I "finished" (read: call it done and move on) my first good harvest item: all tier 1-3 mods on a ghastly eye. That's my personal achievement in one year of POE, everything else was grinding and buying from crafters. Me and my buddy will try to pool whatever is left of harvest and try to make at least something of it before it's obliterated (cit. Sirus).


I spent thousands of hours in Diablo 2 :
That game had no craft, good loot system with few mods on items, and target farmable items whom will take between 100 and 1000 runs to have.

GGG decided to make a Diablo clone that :
- Has a gambling system as a crafting system
- Has more mods on items with no limit on how they are rolled (T8 rolls on ilvl 86 hallo ?)
- has no target farm possible without a triple layer of RNG.

Speaking of time : i spent 8 years in the game and never have crafting a signle good item with at least 2 tier 1 mods before harvest came to be a thing. Harvest, on its own is closer to what Diablo 2 was than PoE will never be without it...


The fact that you have an impressive amount of supporter badges gives further weight to your posts. I doubt it will make a difference. The game is structured to frustrate the player in almost every way possible which makes me think it's by design and that's a shame because it's SO good in many (other) ways.
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Philippe_Mello wrote:
Well, 250 pages of comments, most of them voicing the samge thing.

Why would I post?

Personally I don't care about crafting but I can't stand GGG keep focusing on wrong things purposefully.

Why mess with Harvest if you have delayed homework?

For example, 100% Delirius has SH*T performance even on high end computers why was never corrected?

PoE has the worst ingame trade system I've ever met and no improvements since YEARS.

Sometimes the game can't handle itself and just crash to desktop (on 5way legion happens regularly).

So yeah, stop pretending you are working and start to work on things you already developed.



Sadly they went in radio silence stance since beginning of the league about performance issues.. (2nd try of this comment let's see if it gets censored again for "Make hateful or needlessly negative comments" by Lisa_GGG)
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mstrovpuptz wrote:
Damn.. This really makes me sad. Harvest was my favorite.. :( I loved to craft items with it. I can't see how has it been "easy" to obtain crazy items. I've spent hundreds of hours farming for certain crafts and eventually getting a bad outcome.. But, there was always the chance of hitting what you really want! That kept me going. Now it seems I will never achieve my goals unless I start playing 10 hours a day. Very, very sad.. :(


Because you are farming them. Playing like SSF, 10 storage limit, and RNG and all that. Sell all annuls, adds, and add removes and covert to exalts which makes storage limit irrelevant and convert everything you find into exalts.

Then when ready to craft buy what you need systematically like you plotted out in the emulator @ craft of exile. Takes about 2-3 hours to make 6T1er so long as no one steals your shit along the way.



Git R Dun!
Last edited by Aim_Deep#3474 on Mar 11, 2021, 11:33:49 AM
Cool go for it GGG ruin the game seems like a plan


If this happens as a crafter who plays the game for crafting this will take away the only reason I play this game. I have 0 interest in going back to the days of metacrafting or constant fossil rolling. This is a bad idea and shouldn't be done.


80% of why I play this game is crafting If you do this you will lose players like me by the thousands no one wants to go back to the way crafting was before harvest. I have 0 interest in playing POE if you make these changes I will find another game and you will lose my 100$/league in MTX's this will cost you millions.
Last edited by Lacrimosa101#7896 on Mar 11, 2021, 11:59:55 AM
I just want to clarify my previous post.

I am not leaving PoE, because I am angry or butt-hurt that harvest is getting wrecked.

I am Leaving PoE because this development team can't seem to make a good decision between the lot of them.


Further more, it's too often I've seen backpedaling, and promises "We'll Do Better", and a few weeks later it's back to crappy decisions as usual.



I am however continually amazed, this company still makes money. Any other business in the world that would operate like this, would in short time be a business no more. It's only because we as their customers continue to give them our money.. Personally, my wallet is now closed.
Last edited by JediWabbit#3091 on Mar 11, 2021, 11:32:32 AM
do you guys have no product manager?

but seriously, this was my first league when made my first crafted item which is my fondest memory in playing poe so far (and also first ever Sirus, Elder, Shaper kills).
I can recall every step for every stat on that mace and even after using it the first time it still took several days to farm out missing ranks for veiled craft (for which atlas passives were perfect). It was the most fun I've ever had in the game.

Also would like to have auspicious Valdo's stone, have the currency for it but got bored after rolling 600 or so alts so its on hold for now.

My point is, I could make my item gradually, each step getting closer to my goal. Without harvest, its not that its just gambling, because harvest is that too, but its the most boring type of gambling, 100% polarized payout.

- Near-perfect items will still exist, but not because someone made them, but because someone got extremely lucky and dropped a really good base, hit a really good annul, and hit a really good inf mod. Will upvote the screenshot on reddit, but play the game for the hope of one in a trillion drop, nah.

- Saying that harvest makes it easy to craft mirror tier items is lol, if its that easy then it is not worth mirroring, is it, you can just buy another cheaper.

- Can see the problem where you make an item that literally cant get any better, but thought that's why maven orb was introduced, so this is confusing.

When Ive read the title I thought harvest orbs will be introduced or something, would have been too good to be true, sadly turns out it is.

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