Game Balance in Path of Exile: Echoes of the Atlas

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ibims111 wrote:
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IepureBarbar wrote:
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morfeablack wrote:


Soo youre complaining about the fact that you cant afk in red blighted maps and have enough dps to 1 shot sirus?

Thats very cute, they should nerf minions much more than they did now, they are still op af so stop crying.

The game is made to be finished with 2 mil dps, losing 20m out of 60m is no big deal


wanst there a build from gaz whith like +300 mil dps on spectres...20 nerf is a joke


That was using mirror tier harvest crafting with a mirror tier aurabot. Get your facts right, many builds could get close to that.
Last edited by IcedInferno007 on Jan 11, 2021, 4:55:12 PM
rest in piece, toxic rain my old friend.
love these changes, finally we can play in more detail build! more specific, more straight to what u really want to play. i love build diversity and the possibility for all build to arrive at the same end power! Keep doing the good work guys, and make this game the best ARPG ever :)
i want to subscribe
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Arkanis_Gath wrote:
Same comments every manifesto ... those who don't understand necro, golem and aura stacker nerf are just hypocrit.

If you like to play the same build every season and want more power each patch, D3 is perfect for that.


this
if you nerf 10 gems out of 30, you automatically buff the other 20!
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darkenergy0 wrote:
love these changes, finally we can play in more detail build! more specific, more straight to what u really want to play. i love build diversity and the possibility for all build to arrive at the same end power! Keep doing the good work guys, and make this game the best ARPG ever :)


WAKE UP DUDE
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Grekey wrote:
Is it truly enough to kill aura stackers? I mean they should be still some of the strongest builds, they will simply be twice as fragile and have their dps halved... I still don't see a hard cap for the %aura effect... and I know someone will come up with something to make up for the nerf


power of aurastacker comes a lot from aura effect, every single aura or things treated as one (nerf hammer to smite incoming) with x3 x4 effect is very very powerfull. they should be playable but a waste of currency maybe. Aura effect also work on some of the guardian ascendancies :P

Last edited by Abax11 on Jan 11, 2021, 5:00:42 PM
RIP Spectres jesus
3.3 RF Trickster SSF HC guide :

https://www.pathofexile.com/forum/view-thread/2147256
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kushroll wrote:
rest in piece, toxic rain my old friend.


why RIP Toxic Rain? Cuz Trickster got nerfed a bit? Don't be so overly dramatic.
BATTLEMAGE! xP

Woot. lol

Love the changes so far.

Frost bomb buff seems random though. Making it a possible primary skill instead of a support skill I guess.
Nerf aura stacking to hell, I dont care. Its for the insanely wealthy and performs way too well as it is. That said, the nerf is not important to me, it doesnt affect me. It just feels wierd that it exists.

I am severely unhappy with golem nerfs. I love minion builds, mostly because I am closing in on 40 years of age, and I like to play builds that dont give me carpal tunnel.

There are plenty of builds that perform way better, if you click and flask more...it just makes me sad. Getting somewhere in this game shouldnt cost your health and for gods sake I dont want to play ED/cont...AGAIN...

And I JUST bought sweater tier packs as well...damnit.

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