[3.11] Cold BV PF Indigon ft. RF | All content done in HC! | Fast mapper, safe boss-killer

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Darkxellmc wrote:


these new elevated modifiers are just insane...
Easy to craft too. But not cheap.


How exactly do you craft something insane like this?
Does the mana used by taking damage from MoM or Agnostic also fuel our indigion buff?
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Ischozarr wrote:
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Darkxellmc wrote:


these new elevated modifiers are just insane...
Easy to craft too. But not cheap.


How exactly do you craft something insane like this?


Yeah please share your process! I would love to make one of these too though it might take a while hehe
can you check my profile? what closest juicy upgrade can i get to get really good improvement?(dont want explode chest)
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cdnza wrote:
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Ischozarr wrote:
"
Darkxellmc wrote:


these new elevated modifiers are just insane...
Easy to craft too. But not cheap.


How exactly do you craft something insane like this?


Yeah please share your process! I would love to make one of these too though it might take a while hehe


1 ■ Buy a ilvl 100 6l6w astral plate 30% quality with redeemer influence. These are a waste product of duped crusader bases, and cost around 60 chaos.
2 ■ Spam fossils : lucent+frigid+scorched. Takes 6 average to his t1 mana recovery and an other random influence mod.
3 ■ Maven orb to get flask mana recovery. If you didn't elevate the mana recovery rate, scour and back to 2.
4 ■ Buy an elevated crusader explody chest (or make it yourself if it's more than 11ex. No tutorial for this here.)
5 ■ Awaken explody onto mana regen. PRAY to not get thorns or attributes. If you get thorns, you're down 27 ex.
6 ■ Harvest remove pretty much everything.
7 ■ Harvest add life and 2 prefixes (chaos and ele res, preferably), for blocking. Note you do NOT want to augment cold res.
8 ■ Harvest augment cold. You'll his phys taken as cold.
9 ■ Harvest -+ from there, you know the drill.
10 ■ Enchant

With the currenct costs of craft, one like this costs ~40ex. Perfect t1s is about 55. Expensive for sure, but nothing crazy. Could have bough a headhunter instead though...
Last edited by Darkxellmc#0807 on Jan 25, 2021, 7:57:45 PM
Just wanted to say that if you get thorns or attributes you arent totally hooped. There is a work around by using the harvest craft remove non-influence mod/add influence mod and hopefully its something removeable or usable, which it tends to be. Remove all that you can, and use the non influence craft to clean it up.
Last edited by Planisphaerium#1496 on Jan 25, 2021, 8:52:19 PM
nvm
Last edited by kikuhawki#1298 on Jan 26, 2021, 9:10:54 AM
hey can this build faceroll everythink in 3.13? was maven hard?;d thinking about bosskiller and decent mapper who can farm 100% deli map.
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xNyss wrote:
hey can this build faceroll everythink in 3.13? was maven hard?;d thinking about bosskiller and decent mapper who can farm 100% deli map.


I am doing the dodge variant and with vaal grace up I can facetank pretty much everything. 3 A9's deathless. Gear is shit too

Maven is a pain in the ass because those degen pools essentially fuck our regen. If you avoid those its fine.

I havent done 100% deli but ive done 80% and had success.
Last edited by Planisphaerium#1496 on Jan 26, 2021, 1:18:40 AM
Got a bit frustrated today chasing after harvest groves using that zana method, and even though I got a fair number of groves I only got 1-2 useful crafts from the whole evening. The difference between zana harvests and natural haewark hamlet harvests is quite noticeable I think.

I think tomorrow I am just going to sit down after work and start spamming TFT discord to finish some crafts. I'm pretty close to having my amulet fixed (I have life, +2 gems, and a t1 resist so far), and have the first couple of stages of both a second sceptre and shield done depending on how I want to go with them.

The shield so far is an 86 hunter ezomyte tower shield with +2 all max res and +1 max chaos res. The plan is that if I can hit t2 max chaos res with remove+add chaos it'll provide a total of +4 max chaos res, so two Born of Chaos small clusters will take me to 90.

I'm thinking about the shield (and the corresponding switch to divine flesh) because I kinda want to take the build to 100. The DPS with a single t1 phys-as-cold + +1 bv level + 40% hatred effect sceptre is already enough to just stand next to conquerors and insta kill them anyway.

I'm also deliberating trying to make some kind of Shaper sceptres with non-chaos as chaos and elemental as chaos to try out. The reason being that a lot of the headhunter buffs you get are phys-as-extra-ele, so cracking a legion monolith or a harbinger spawn in a beyond map gives you quite a lot of extra damage of random elements to get more mileage out of. Obviously would still use the cold sceptres for sirus/maven/etc...

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