Development Manifesto: Delirium Improvements
Here is the problem
'We broke something and we don't know what'. This flies once, maybe twice. When it happens every time shit doesn't fly. So when I finally get to Sirus and then your trash crapps the bed with freezing and lag you wasted hours of my time. So I guess what I'm saying is - fuck you. Last edited by Black__Dawn#3783 on Mar 17, 2020, 12:45:50 PM
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I love you so much :*
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Monster Damage: Nerfing on a case by case basis, adjusting on-death effects and improving visuals.
I think the damage should be BIGGER, since the idea of the game is to increase the difficulty and not make it easier for PRO-STREAMERS |
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I doubt you will read this feedback, but here we go:
1 - You admit you don't have means to balance the game against high clear speed damage builds for the first time. And you also admit that very bad mechanics like one-shots, on-death effects and timers exist just because you have no way of balancing. So it's basically you are bad designing you game on purpose. 2 - You don't even test properly your game before release. The impression you give is that you only test the game against high end game with very expensive high end items/builds (HH for instance) and call it a day, whereas the major flaws can be seen from the very begining (first time contact with league mechanics) till the very start of eng game (mapping). 3 - Because you can't balance the game you try to punish the players for lack of awareness. Ok, but you release something 95% of the players will not see because there are no indicators, no visual, effects, etc so you just live with the "WTF just killed me?" feeling or you just skip the league alltogheter. This has been a pattern since 3.5 4 - You don't consider player feedback. Since 3.6 I ready complaints that timers are bad, no one likes them, and when we think for the first time you'll release something we don't have timers... There it is. With the changes to monster life/defenses timers were not updated nor removed. 5 - Less is more. If you just put a non-timer fog with a difficult progress bar and a "end encounter" button the league would be 90% better, but no, you have to put something that you have to halt your progress or you have no clue why your damage is not even scratching the mobs or why your HP suddenly dropped to zero. 6 - You say you want to slow players progress, yet you release leagues that encourage you having the best clearspeed and damage possible, and yet that is not effective at all, see first level 100 in 2 days. I still want to give more feedback, but right now my stomach is aching and I can't think well. "There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."
"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG |
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There are countless problems with Delerium. Countless
" And why, then, would anyone bother with the content if the risk is not balanced out by an increase in the rewards??? Totally stupid way to turn the players off of new content rather than have them engage in it. Rather than increasing the rate at which the bar fills, just leave it more or less static, based on a metric that does not change as the content gets tougher - such as raw numbers of mobs slain or something, or a timer. Just have the rarity and quantity tick up as the 'stages' progress. stage 1: 10% quant, 100% rarity. stage 5: 50% quant, 500% rarity. This will push players to engage with the content rather than, for the most part, simply ignoring it. Patch Notes 3.15: Fixed a bug where players believed the game was playable. This has been corrected and made retroactive. Patch Notes 3.19: Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment. Last edited by BlaqWolf#1151 on Mar 17, 2020, 1:03:04 PM
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" A shit sandwich is a shit sandwich. Just because someone worked hard to make it for your doesn't mean you should be thankful, even if it's free. |
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" bUT iTs SuPposSeD tO sLoW dOwN fAsT bUiLdS (even though fast builds dont pick up anything anyway lmao) |
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" HAHAHAHAHAHHA Then everyone leaves and the game dies and your only source of enjoyment (playing and/or forum trolling) goes with it!...oh, is THAT not funny to you? Weird when the tables turn. |
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" HELP! VISUAL CLARITY IN A GAME WOULD EMASCULATE ME AND MY DICK WOULD FALL OFF OUT OF SADNESS AND LACK OF TESTOSTERONE. Get help. Seriously. |
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" This. We are working for free for them to report the bugs. Every fc league. Fully tested lygue @2019 What a joke ! Last edited by Life2v#6168 on Mar 17, 2020, 1:35:50 PM
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