Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide

I'm not sure weapon survive-ability will get much better in delirium. I'm fully ascended and have a decent amount of defensive notables from clusters I'm still having issues with delirium. Though it's not as bad as it was.

I think I have a pretty good build going, but not sure where to go for more dps without things getting much more expensive. Only thing that really stands out is swapping melee phys with added cold and maybe swapping out chernobog once I get a better way to proc EE. I'll post my PoB for the cold version if people want to take a look at it.

https://pastebin.com/kRxBEmsW
Last edited by OmniPulse#2385 on Mar 15, 2020, 10:06:34 PM
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MoLoK13 wrote:
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Artfulx wrote:
Since Bladefall triggers EE (and eventually a curse), directs minion aggro, and spawns blades to animate, I am considering hiding normal weapons (sometimes the clutter is a bit much) and just animating 1 of my lingering blades every few packs.


Yeah I imagine it would be fine. I like the pace of play with animating weapons that drop (also thematically, I get a kick out of it) but reducing clutter would be a plus.

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CharminBear wrote:
Fortress Covenant jewel


I thought it might be good if gear-starved at the start of the league - in light of cluster jewels being easy to get and fairly cheap, I may edit it out of the guide.


Is the EE version definitively better than the impale/CiP version? I seem to be having pretty mediocre dps , nothing like the 30m shaper dps that was mentioned.
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OmniPulse wrote:
I'm not sure weapon survive-ability will get much better in delirium. I'm fully ascended and have a decent amount of defensive notables from clusters I'm still having issues with delirium. Though it's not as bad as it was.

I think I have a pretty good build going, but not sure where to go for more dps without things getting much more expensive. Only thing that really stands out is swapping melee phys with added cold and maybe swapping out chernobog once I get a better way to proc EE. I'll post my PoB for the cold version if people want to take a look at it.

https://pastebin.com/kRxBEmsW


While you're changing gems around, I'd also suggest Hypothermia instead of Deathmark. The extra freeze does help for survival.

My only other suggestion would be minion taunt on a jewel, and getting rings you can craft minion move speed on. Also, Vengeful Commander is one of the most impactful cluster jewels to get if you can squeeze it in.

my current POB: https://pastebin.com/JKpJsvs9
post got eaten
Last edited by Snibe#1151 on Mar 15, 2020, 10:28:57 PM
Right now AW is feel super clunky to me. Having to cast bladefall multiple times then having to cast AW 13 times and they last only for a minute and a half. Is there like really no way to summon multiple of them?
"The heavens burned
The stars cried out
And under the ashes of infinity
Hope, scarred and bleeding breathed it's last."
spell echo should spawn 2 aw at same time
Last edited by Deus0Ex0Machine#0342 on Mar 15, 2020, 11:01:25 PM
btw can ee proc 2 times?
If I have fire and lightning damage, mobs get res, but do they get cold weakness two times?
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Elhazzared wrote:
Right now AW is feel super clunky to me. Having to cast bladefall multiple times then having to cast AW 13 times and they last only for a minute and a half. Is there like really no way to summon multiple of them?


Summon a few as you start clearing, then cast it on items on the ground occasionally. Never runs out of stacks that way.

you could link it to Unleash but that's never seemed necessary to me.

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spell echo should spawn 2 aw at same time, not sure if cast speed affects aw(if not mistaken, it should give them attack speed, but this is questionable)


it does not help attack speed. Spell Echo affects the spell, not the minion

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Deus0Ex0Machine wrote:
btw can ee proc 2 times?
If I have fire and lightning damage, mobs get res, but do they get cold weakness two times?


no, only works once
Last edited by ThanatoZGaming#6817 on Mar 15, 2020, 10:59:00 PM
I played mage skeletons some time ago, and their basic attack is spell, not just attack, so this confused me, so spell echo affects minions, not just skills, but minions should have something to cast for this to work

thx for build and idea!
Last edited by Deus0Ex0Machine#0342 on Mar 15, 2020, 11:16:54 PM
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MoLoK13 wrote:
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Daesmondy wrote:
what should i be focusing on ? i kno my wep is crap but other then that not sure what else to upgrade build is runing so so t6 maps but my blades seem to die alot


Your characters appear to be set private, can't see them. Generally, life leech is the way to go for minion life sustain. If it's delirium, yeah they do just die a lot and have to be resummoned. My hope is that after eternal lab and +2 skills, weapons are more tanky.



can you see it now?

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