Wolcen Hype Release!

So,after the "hype train" crashed and burned. Wolcen remains what I always said it is. An unfinished product that should have been called an alpha release.

Steam charts shows a peak of barely 800 people, the game crashed hard. And as far as I've seen after months and months of their initial release. Many of the same bugs remain.

Remember how this was the next "POE Killer"? Whatever happened to those koolaid drinking guys? I guess they abandoned wolcen as well.
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Nosferat wrote:
So,after the "hype train" crashed and burned. Wolcen remains what I always said it is. An unfinished product that should have been called an alpha release.

Steam charts shows a peak of barely 800 people, the game crashed hard. And as far as I've seen after months and months of their initial release. Many of the same bugs remain.

Remember how this was the next "POE Killer"? Whatever happened to those koolaid drinking guys? I guess they abandoned wolcen as well.


Currently at 834 concurrent players, so back under 1k after the initial sales hype.

Seems like boss fights are still glitched, multiplayer buggy, magic scaling awful,minions awful, stat system rudimentary (at best), skill tree unfinished.

Its always a good time to read their global discussion forum on Steam.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Jul 9, 2020, 2:26:22 AM
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gandhar0 wrote:
"
Nosferat wrote:
So,after the "hype train" crashed and burned. Wolcen remains what I always said it is. An unfinished product that should have been called an alpha release.

Steam charts shows a peak of barely 800 people, the game crashed hard. And as far as I've seen after months and months of their initial release. Many of the same bugs remain.

Remember how this was the next "POE Killer"? Whatever happened to those koolaid drinking guys? I guess they abandoned wolcen as well.


Currently at 834 concurrent players, so back under 1k after the initial sales hype.

Seems like boss fights are still glitched, multiplayer buggy, magic scaling awful,minions awful, stat system rudimentary (at best), skill tree unfinished.

Its always a good time to read their global discussion forum on Steam.


There's not much point pointing out Wolcen's players numbers now. I highly doubt they're even trying to recoup players by this point, so it makes no sense to push out regular fixes. What they're likely planning is the same thing No Man's Sky did - a re-release, which means they'll be holding back a lot of the big fixes for that. They probably desperately needed a cash injection, so they released. Now that they've got it, they're probably gonna hunker down for months fixing up their game, then make a major marketing push to recapture their playerbase. But that likely won't be for a good long while.
"
Nosferat wrote:
So,after the "hype train" crashed and burned. Wolcen remains what I always said it is. An unfinished product that should have been called an alpha release.

Steam charts shows a peak of barely 800 people, the game crashed hard. And as far as I've seen after months and months of their initial release. Many of the same bugs remain.

Remember how this was the next "POE Killer"? Whatever happened to those koolaid drinking guys? I guess they abandoned wolcen as well.


The koolaid drinkers quietly removed the Wolcen hype from their PoE forum signatures and went back to PoE. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
The bigly patch that is supposed to fix most of the bugs is coming end of July. Let's see if they can deliver.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
From the latest patch notes preview.

"Spells and Attacks will scale the same way: using the base damage of the currently equipped weapon.
Damage of summons will also scale based on your weapon damage
"

Going full D3 approach for spells but at least summons are now viable to some extent.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
This game has been so disapointing, was D3 all over again.
"
gandhar0 wrote:
From the latest patch notes preview.

"Spells and Attacks will scale the same way: using the base damage of the currently equipped weapon.
Damage of summons will also scale based on your weapon damage
"

Going full D3 approach for spells but at least summons are now viable to some extent.


Lazy-ass game design. =9[.]9=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
"
Raycheetah wrote:
"
gandhar0 wrote:
From the latest patch notes preview.

"Spells and Attacks will scale the same way: using the base damage of the currently equipped weapon.
Damage of summons will also scale based on your weapon damage
"

Going full D3 approach for spells but at least summons are now viable to some extent.


Lazy-ass game design. =9[.]9=
Maybe, but still substantially better than the current design.
I have a pretty good sense of humor. I'm not German.
"
aggromagnet wrote:
"
Raycheetah wrote:
"
gandhar0 wrote:
From the latest patch notes preview.

"Spells and Attacks will scale the same way: using the base damage of the currently equipped weapon.
Damage of summons will also scale based on your weapon damage
"

Going full D3 approach for spells but at least summons are now viable to some extent.


Lazy-ass game design. =9[.]9=
Maybe, but still substantially better than the current design.


Everything is relative, I s'pose. It was that "design choice" which finally helped me to decide not to play D3; I found the notion of basing spell damage on an equipped weapon simply nonsensical. ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie

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