[3.10] The highest DPS miner - 1.5 shapers per second

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AnubixcZ wrote:
I will try it in 3.10 as well, in HC, so i can give u feedback how it goes on HC leagues.

Didn't see anything in patch notes that could harm this build. And cluster jewels are a big buff I think.


Appreciate it and looking forward to your feedback.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
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sodream wrote:
pob update for sofcore or only HC?


I'm not sure what you're asking but I have a leveling POB in starter section and two other POB for softcore and HC variant. I won't be updating them yet to match the new jewels because we don't know how accessible or easy to roll they will be yet.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
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crapp7y wrote:
Any aura setup for the later acts? Did a run right now and it was a breeze till act 9, and in act 10 it was taking me ~3 seconds to kill rares (previously they were dying instantly).


Off the top of my head probably go wrath and Herald of thunder for pure damage.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
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Ziiyo wrote:
With no nerf and changes to the tree with new notables. I think this will be even stronger.

I don't think we need to even go to the Witch tree let alone the Templar. The new notables can keep us in the top and middle part of the assassin tree and we can use all those passives to ramp up DPS and HP


Once the league gets going I plan to attempt a tree like this but for now I will be sticking to my original posted trees.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
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rainmeadow wrote:
So my league starter it is... let‘s see how far I can push this character with the new notables... How is it defensively (or was in 3.9)? WIth the recent addition of clustered jewels, I think you can make it even quite tanky while still having high damage - or am I missing something? Was looking for my first level 100 character and this might be it! ;-) Really excited, see you guys on Friday.


It is tanky enough with acrobatics, and stacking reduced damage taken from blinded enemies and mines. Must have over 8000+ HP to feel tanky. Getting level 100 is more about not running certain map mods like extra elemental damage and reduced maximum resistance. I just ran pure chayula rotations which made it super easy.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884
3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387
7 replies in a row instead of one reply in your own guide? are you trying to push your guide this way? not a gentleman's move, but guide looks strong
I'm looking forward to league start with this baby!
this will be my league starter :o

Last edited by Zebedin#5037 on Mar 11, 2020, 3:02:25 PM
I really like the build but I have a question.

isn't arc's clear speed way better than ball lightning? why not swap those 2 when mapping/bossing?
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AlmightyDrake wrote:
I really like the build but I have a question.

isn't arc's clear speed way better than ball lightning? why not swap those 2 when mapping/bossing?


im asking exactly the same question...

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