[3.17] Wallach's Hierophant Freezing Pulse Totems (No Further Updates)
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Hello guide, I would like some experienced Players to take a look at my Pathing/Character, and judge what i can improve on next besides doing third passive large cluster ( I'm in the midsts of crafting it )
Thanks! also I still get randomly One shot. 3505HP gone in a instant.. not sure how or why.. lol. |
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" You should invest to 1 large and 2 medium cluster since most of our damage are from there. You can buy very large ring Thread of Hope and follow my path. I think you can socket your watcher eye from the cluster. |
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Would you suggest the Large Cluster Jewel before awakened gems?
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" Yes. Also it is much cheaper |
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I am at the end game wall. I know I need a watchers eye next, as well as upgrading my wands. I am currently working on crafting boots with alot of res and 'non damaging ailments'. I have culling strike gloves i use for bosses, and also incursion mod gloves. Can anybody take a look and see if im missing anything else?
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Sorry my english is not that good, hope you understand my Question.
Why didn't you use the Totemspecific Points in the tree? I mean this oine close to Mind over Matter and Elemental Overload? I'm worried about that. Anyway, thanks for your nice Work, you've spend a lot of time and brain into it. Best regards Last edited by Scheppertonne#0168 on May 9, 2021, 3:13:43 AM
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" Scaling crit chance / crit multi is worth more in the endgame when points are limited already due to the cluster setup. In the end its 3 points, sum up the increase and its worse compared to other options. Placement speed not worth it as well, also multiple totems offers some already. You see this as even prior to using clusters you use Doom cast / Throatseeker nodes to scale dps. Last edited by bex_HB#1414 on May 9, 2021, 1:13:03 PM
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How far could I take this build with a 6 exalt starting investment before I need to invest further?
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" Thanks for the Explanation! |
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" ok, i hope your build is serious ... anyway ... gloves, ring ( magic ) boots no life ... wtf? fix this. wands : crap, sorry to say so, but having 3 mods non dps at level 94 is not good. fix those first |
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