[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium

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Very nice, can you explain how you can apply an additional curse ?


Thank you. I am using lv5 awakened curse on hit, it allows one additional linked curse.
It is a little tricky when I am using Asenath glove that has "temporal chain on hit", because I can't apply all three curses even if I invest additional curse node. Basically, I don't count frenzy charge when I use Asenath but Agony maintains at least 1 or 2 frenzy charges in delve.
This is because poacher's mark is only useful when the agony kills the cursed monster, but it applies through the wand every 4 seconds.
All monsters hit by ball lightning get projectile weakness and temporal chain. So.. most of the monsters don't have poacher's mark when they killed by Agony, but just a few of them have, and they allow Agony frenzy charges.. This trick works in Delve but not well in normal mapping.

hey have u changed gear and what about skill links ??? sorry i have only played 3 month so cant figure out gems right now what have y swapped and so on ??+

and thx i likeee this build ..
Where is the node for Lethal pride now?
Question about jewel choices:

Tempered Spirit: Huge mana increase and we found a perfect spot for it, right below Mind Drinker, ton of unallocated dexterity points there.


Grand Spectrum: Pick up three of these and it is 90 mana each

Is it correct that this is outdated info? Both these jewels no longer seem to grant mana..
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RPAverion wrote:
Question about jewel choices:

Tempered Spirit: Huge mana increase and we found a perfect spot for it, right below Mind Drinker, ton of unallocated dexterity points there.


Grand Spectrum: Pick up three of these and it is 90 mana each

Is it correct that this is outdated info? Both these jewels no longer seem to grant mana..


Thanks for catching this, should be rare jewels with energy shield, mana and resistance.
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kyuhlee00 wrote:
My 3.10 version of Mana Guardian.
ES nerfed, so I use Discipline and Determination for ES and armor.
Total ES is about 4000 less than 3.9 but now it has much more armor and ES gain per hit. ES can go up to 12500 if I can get Watcher's Eye with "ES gain by clarity" and "+30 ES gain per hit" together.. but should be super expensive.
11 cluster jewel to get 60 virulence, 15% ES of Max Mana, and Endurance Charge.


Specs:
- DPS: 11,300,000 (11.3M) with 60 virulence
- Single boss fight: 4.3M with 40 virulence and no frenzy charge
- ES: 10300
- Armor: 72000
- 3 Endurance charges
- Block: 75%
- Spell Block: 62%
- Attack & Spell Dodge: 15%
- +30 ES gain per each hit
- 5% ES recover per block


Videos:
- Sirus Face Tanking 2min 35sec (faster than 3.9): https://youtu.be/40i699K6d4w
- Simulacrum Wave Face Tanking: https://youtu.be/k4m0iqYZgMA
- T18 (lv 85) 100% Delirious Map with 4 sextants: https://youtu.be/xi4fD-NTONg


PoB:
- https://pastebin.com/vjGrRPJN
- The current version of PoB does not support over 40 virulence stacks, so I manually add them to Lethal Pride Jewel. Also Glancing Blow.
- I am still testing different gloves: Ascenath or culling-strike + poison support, or other rare gloves with max ES and Mana.
- I guess 3 passive Voices jewel will work better than now but they are so much expensive.

Later, I will update how this build works for delve.


Another video: Aul depth 690: https://youtu.be/8ZBeOdQSkec

I use a rare glove with faster casting support and culling strike. And I use Storm Brand instead of Ball Lightning only for Aul fight. I need additional 4 nodes for Runebinder node and that's why my ES is < 10,000. And I replace one medium cluster jewel with "remarkable" and "grand design". It allows maintaining about 40 virulence stacks during the fight.
Before we get a watcher's eye with es on hit, how does this build have es regen outside the ascendancy?
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kyuhlee00 wrote:
"
kyuhlee00 wrote:
My 3.10 version of Mana Guardian.
ES nerfed, so I use Discipline and Determination for ES and armor.
Total ES is about 4000 less than 3.9 but now it has much more armor and ES gain per hit. ES can go up to 12500 if I can get Watcher's Eye with "ES gain by clarity" and "+30 ES gain per hit" together.. but should be super expensive.
11 cluster jewel to get 60 virulence, 15% ES of Max Mana, and Endurance Charge.


Specs:
- DPS: 11,300,000 (11.3M) with 60 virulence
- Single boss fight: 4.3M with 40 virulence and no frenzy charge
- ES: 10300
- Armor: 72000
- 3 Endurance charges
- Block: 75%
- Spell Block: 62%
- Attack & Spell Dodge: 15%
- +30 ES gain per each hit
- 5% ES recover per block


Videos:
- Sirus Face Tanking 2min 35sec (faster than 3.9): https://youtu.be/40i699K6d4w
- Simulacrum Wave Face Tanking: https://youtu.be/k4m0iqYZgMA
- T18 (lv 85) 100% Delirious Map with 4 sextants: https://youtu.be/xi4fD-NTONg


PoB:
- https://pastebin.com/vjGrRPJN
- The current version of PoB does not support over 40 virulence stacks, so I manually add them to Lethal Pride Jewel. Also Glancing Blow.
- I am still testing different gloves: Ascenath or culling-strike + poison support, or other rare gloves with max ES and Mana.
- I guess 3 passive Voices jewel will work better than now but they are so much expensive.

Later, I will update how this build works for delve.


Another video: Aul depth 690: https://youtu.be/8ZBeOdQSkec

I use a rare glove with faster casting support and culling strike. And I use Storm Brand instead of Ball Lightning only for Aul fight. I need additional 4 nodes for Runebinder node and that's why my ES is < 10,000. And I replace one medium cluster jewel with "remarkable" and "grand design". It allows maintaining about 40 virulence stacks during the fight.


Hey man, looking at the PoB. Why do you use lightning damage clusters? is it just for Vengeful Commander and scintillating idea?
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Hey man, looking at the PoB. Why do you use lightning damage clusters? is it just for Vengeful Commander and scintillating idea?


Yes, only use those two nodes. They are not very good, but okay. I can't find any better large nodes. Maybe later, I'd like to try voices jewels.
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VoidMoon wrote:
Before we get a watcher's eye with es on hit, how does this build have es regen outside the ascendancy?


Mainly from the shield. "Recover 5% of ES when you block" and we have 75% block and 62% spell block.
If you are using Whakatutuki o Matua shied, it has a similar option that gives you 5% of ES regen for 4 sec when you block.

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