Hey Beer, thanks a lot for your guide. First time miner and I am really having a lot of fun. Great time from leveling up to endgame. Took a bit to ramp up for red maps, but after getting to 8k+ ES it is really blasting through content.
Quick question: Does the build make good use of Headhunter or do we loose just too much ES dropping the crystal belt (LL version obviously)? Wondering if I should target a HH or not this league...
Nope. It has a larger radius so it will hit first.
But what will happen if first ball will be normal one, second too, and maybe just third transform into charged? Third still hit before first or second anyway?
Hey Beer, thanks a lot for your guide. First time miner and I am really having a lot of fun. Great time from leveling up to endgame. Took a bit to ramp up for red maps, but after getting to 8k+ ES it is really blasting through content.
Quick question: Does the build make good use of Headhunter or do we loose just too much ES dropping the crystal belt (LL version obviously)? Wondering if I should target a HH or not this league...
its an okay item for the build, but it does lose you a crap ton of ES. Most of the buffs arent great either, but it can make you a little more zoom zoom.
Nope. It has a larger radius so it will hit first.
But what will happen if first ball will be normal one, second too, and maybe just third transform into charged? Third still hit before first or second anyway?
That isnt how it works. When a mine fires 2+ projectiles w/ BL only 1 of those can damage the target. The Supercharged one will be larger and will do damage first and will be the only instance of the spell that can damage the target
Nope. It has a larger radius so it will hit first.
But what will happen if first ball will be normal one, second too, and maybe just third transform into charged? Third still hit before first or second anyway?
That isnt how it works. When a mine fires 2+ projectiles w/ BL only 1 of those can damage the target. The Supercharged one will be larger and will do damage first and will be the only instance of the spell that can damage the target
But if u place 2 mines and detonate them for 4 balls so two balls will damage enemy?
I mean only one ball can damage enemy at the same time. Or just 1 ball per cast/mine, so if there will be 10 mines with single projectile, all 10 balls will do damage?
But if u place 2 mines and detonate them for 4 balls so two balls will damage enemy?
I mean only one ball can damage enemy at the same time. Or just 1 ball per cast/mine, so if there will be 10 mines with single projectile, all 10 balls will do damage?
Got a drop (first time ever since beta!) and wondering whether that kind of budget can even really change anything for a miner. Throwing away currency for a top shavs double corrupt or a +4 prism guardian seems completely dumb; what do you think is the best place in this build that can benefit from a huge budget? Is it really just about wand? Perhaps an interesting influenced and/or fossil-crafted belt, with mods like spell damage during any flask effect and/or elemental/lightning increased damage?