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Mubbsy wrote:
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JsrfValentine wrote:
AM I missing the reason for blood magic in our helms? I'd rather just run an extra support gem or holy relic. Is blood magic that big of a deal?
From the FAQ, Very first question: Why do we use Blood Magic in helmet?
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Our spectres use mana to cast war crys that give frenzy and power charges to our zombies and skeletons.
Blood Magic allows them to spam their warcries so that your minions always have full frenzy and power charges (big boost to DPS).
Having max power and frenzy charges adds a lot of extra damage to our zombies, about 60%. Very substantial.
Thank you, long guide and I missed that part.
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Posted byJsrfValentine#4870on Jan 26, 2020, 1:24:11 PM
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Hi everyone,
the build is awesome. The only thing that is butchering my minions are cortex bosses and some burning dmg from phoenix. Does anyone have the same problem? Any solutions?
Thanks in advance
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Posted bypabro#2377on Jan 26, 2020, 1:32:59 PM
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Anyone did some proper testing Dying Breath vs Kingmaker? I dont care about survival, only dps. I've also read that the radius on Kingmaker is very low, has it been fixed? I'm currently using Dying Breath and I'm facerolling A8 content. Got Kingmaker ready in stash though. Thanks in advance!
Dying breath got both Nearby Enemies have 18% increased Effect of Curses on them and Nearby allies gain 18% increased Damage.
Kingmaker got Nearby Allies have +50% to Critical Strike Multiplier and Nearby Allies have Culling Strike.
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Posted bySwiftlard#7465on Jan 26, 2020, 1:34:16 PM
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Ok, after doing all content this league I wonder what to do next...
Should I buy a headhunter and start some new HH fun build?
any ideas? recommendations?
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Posted bysnowmittens#5923on Jan 26, 2020, 1:39:39 PM
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Is the Pride Aul worth the 30-40ex people are asking for it in regards to this build? I assume not.
livejamie
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Posted bylivejamie#0512on Jan 26, 2020, 1:52:35 PM
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pabro wrote:
Hi everyone,
the build is awesome. The only thing that is butchering my minions are cortex bosses and some burning dmg from phoenix. Does anyone have the same problem? Any solutions?
Thanks in advance
Only time I really lost minions was to Sirus because of the storms, and some phases in the Shaper fight because I didn't bother using convocation to bring the Zombies/Spectres back to me lol.
While I have no trouble with Phoenix, I've died a few times to Minotaur because of that falling rock nonsense; couldn't see the aoe on the ground because of all the minions on the screen.
Purely bad luck, because some of the deaths were in those 'don't leave the map' type of Zana missions.
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Posted bydokterr#6502on Jan 26, 2020, 1:59:58 PM
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Hey guys, I am stepping into the world of weapon crafting. My question is - what are the best affixes to aim for? I see many variations for the crafted weapon, from 105%+ increased minion damage, socketed gems are supported by level 1 fortify, grants level 20 aspect of the avian, etc. Is there a consensus on which affixes to shoot for?
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Posted byapdosp01#3918on Jan 26, 2020, 2:06:36 PM
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dokterr wrote:
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pabro wrote:
Hi everyone,
the build is awesome. The only thing that is butchering my minions are cortex bosses and some burning dmg from phoenix. Does anyone have the same problem? Any solutions?
Thanks in advance
Only time I really lost minions was to Sirus because of the storms, and some phases in the Shaper fight because I didn't bother using convocation to bring the Zombies/Spectres back to me lol.
While I have no trouble with Phoenix, I've died a few times to Minotaur because of that falling rock nonsense; couldn't see the aoe on the ground because of all the minions on the screen.
Purely bad luck, because some of the deaths were in those 'don't leave the map' type of Zana missions.
So you're saying that you did cortex bosses and your zombies didn't die ? I mean the ones that appear one after another. I've checked up your profile and there are just minor differences in our chars but nothing that i could see that's deciding why your zombies are ok while mine are not :)
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Posted bypabro#2377on Jan 26, 2020, 2:33:00 PM
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Did someone also encounter Sirus lag here? I`ve done him deathless 10+ times at A8 but just now encountered massive lag spikes last phase (complete freeze for 2-3 sec) which caused me to die once. Any fix? Couldnt find anything good when searching.
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Posted bySwiftlard#7465on Jan 26, 2020, 2:35:00 PM
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Mubbsy wrote:
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xcom77 wrote:
Hi, im new to the game and start using your build. Im away from t16 maps, but i have a question about boots - im using same Alberon's Warpath, same gems in sockets, but cant understand how they work - i cant cyclone, cant desecrate, cant do spirit offering. Any advices, what im missing?
Do you have cast while channeling in?? You didn't list it so I gotta ask cus you're set to private. Only other likely culprit of it is you are not using a weapon which can use cyclone (maybe a bow or something else like that).
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Chaudblitz wrote:
Got a few questions about the Weapon Crafting:
-Would a Solar Maul work the same as a Corona Maul when crafting?
-Is there a budget version of what a crafted weapon would be?
My two ideas are:
Fortify / + 1 to level gems / Minion attack speed
Fortify / Minion Damage / Minion Attack speed
Would that be expensive as a craft?
Why im asking, just got a Solar Maul 6L with the exact socket color necessary. So I was thinking in using it as my weapon of choice. Im using a Femur right now, but zombies are linked to the chest. So the weapon is not doing much for me right now
Solar maul is fine if you have it already, only reason people flock towards Coronal Mauls is because they have a not totally useless implicit of 6% increased area of effect (which I believe helps our auras slightly), and fall into the pool of 2 handed axes/swords/maces (which are much easier to craft). But 6% increased area of effect is not a big boost and totally not necessary.
Fortify, +1 to socketed gems, and minion attack speed would be a viable starting point, and if your weapon isn't full of other prefixes and suffixes, you could easily remove the craft, and multicraft it at a later date when you have the 4ex and 4c for the good mods.
Fortify + Minion Damage would be very difficult to hit a good tier of minion damage and Fortify, and you'd burn a HUGE amount of bound fossils (or essences if you're cheaping out) rolling for fortify while putting the minion damage on (as it comes from special sources only). My guess would be hundreds.
Basically don't go this route. It's expensive, and probably not even as good.
Costs for rolling Fortify and +1 Socketed Gems is probably gonna be:
- a couple hundred alts to hit fortify (and some augmentations too if they don't roll prefixes)
- Regal to make it rare
- You may want to risk annuling away other affixes now as the next step costs 1ex. You might nuke fortify though and go back to spamming alts again. In a perfect world you'll have only Fortify on a rare item, but if there's 1 other useful suffix on there, leave it because that's even better.
- 1ex to put cannot roll attack mods on there
- 33c for Farric Wolf Alpha Beast
- 50/50 shot at beastcrafting +1 socketed gems to it. There are a few outcomes here depending on suffixes you had prior. If you had no suffixes, then the only suffix is cannot roll attack modifiers, so that will be removed, and 1 of the 2 prefixes will be added. If it is endurance charges, you have to try to annul it away, recraft cannot attack mods for 1ex, and try again if anul luck was good. If you had another suffix, there is a 50/50 shot that it gets taken out instead, and a lucky anul might net you another shot at the beastcraft without spending another 1ex. If your only suffix remaining is cannot roll attack mods and you need to try to anul, you could use a Farric Lynx Alpha for about 10c to remove a prefix and add a suffix for a 50/50 shot that doesn't remove your 1ex craft. Totally preference as there's a lot of variables and your budget coming into play, and this 2nd method WILL add a suffix that you will be stuck with unless you spend another 2ex to clear suffixes later (so hopefully it's good). If at any point in this step you nuke Fortify, scour and return to step 1 of alt spams.
- 4c to craft minion atk/cast speed
and then for a scouring, 4ex, and 4c, you can upgrade it to the big boy version down the road.
If you hit +1 socketed in your alt spams you can try to beastcraft the fortify the same way, but the chances of hitting it are 2/9, so you'll likely burn quite a few ex retrying if you go this method, so personally I'd just aim for fortify on alt spams and save yourself this headache.
Oh thanks. I got one extra question about Avian. I've read the guide on 413 and my main doubt is when do I craft Aspect of the Avian? Or if I go with the beastcraft route to guarantee the +1 Skill I can't use another beastcraft to get Avian?
And to get the Aspect I just have to buy the Saqawine Rhex beast, kill it to access the bird boss that gives the buff?
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Posted byChaudblitz#0065on Jan 26, 2020, 2:36:07 PM
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