[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS

Still having tons of fun, yesterday finally 6linked the staff. fucker took forever, insanely fun build. thanks again! Glad i gave it a try. Could you recommend me upgrades outside of the chest? i know that one is pretty meh


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Victor_Creed_PoE wrote:
I tried crafting a pcoc staff today but in all my alts and chaos i could only get pcoc once and since it was rolled with chaos it was combined with pretty underwhelming stuff best being t1 added lightning to spells and 30ish crit multi.
This still made me open Pob and check how much I would lose, would have gone from 166k per ball to 110k (have Martyr atm).
But then while I had poB open i decided to play around with some other possible mods and I honestly could not come up with a realistic combo of mods that would come close to Martyr's damage...
Seems like losing both the 20% double damage AND the combined cwc and pcoc was a bit much.


Seems like the PCoC Elder staves are really underwhelming compared to CWC staves. Shaper bases have better "other" mods. Also when checking Martyr vs Rares, make sure to add the extra link that you gain. That said...Yeah I'm having a hard time getting anything better than a Martyr. However when I check it on my Blight Character (Martyr VS New Staves) the new staves give about 30 more damage than Martyr. On my Metamorph, Martyr always gives more. Not entirely sure why this is so...stick to Martyr if you can get a boost in POB.

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vegeta1991 wrote:
Still having tons of fun, yesterday finally 6linked the staff. fucker took forever, insanely fun build. thanks again! Glad i gave it a try. Could you recommend me upgrades outside of the chest? i know that one is pretty meh




I'd like to see some ES on hit from either a watcher's eye or Fenumus boots. Looks like you took a leech cluster in the tree instead. IF that's working for you I wouldn't worry *too* much about it. Still will be a good boost to recovery.

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Dreadknot wrote:
Hey i was wondering if anyone could have a look at my gear and see if there is any oversights or improvements i can make. Should i multi mod the staff and get a bottled faith for instance? Bosses are hella tanky at t16 and when i compare my pob with others im a decent bit lower on dps and don't know why. Any help would be appreciated really love this build.

Also my animate guardian died in t16 maps somehow twice. I used victarios, solaris lorica, leer cast , sign of sin eater,springlef and 50 chaos res boots.I did not use convection or minion life will that really make the difference because i wanna buy Garb of the Ephemeral and kingmaker for it but not if it dies.





Regarding the AG I'm taking a hard pass on it after mine died to T16 Redeemer through Spirit Offering Recovery. The boss DPS vs minions is disgusting this league, like Hall of Grandmaster levels of NOPE. So either unsummon him before fights like that or drop him altogether I'd say. It's really unfortunate.

As for upgrades, big ones that you can do (and are expensive) would be to get spell crit and offering effect together on a chest. Corrupted Malevolence gloves are also great; you can roll spell crit, ele weakeness/enfeeble on hit, and some other good, but less impressive mods. And the gloves are pretty cheap if you're willing to make them yourself.

Bottled Faith is also an amazing flask for this build.
Thanks for the reply !

Yeah its a real shame about animate guardian i tried 3 separate times use it but in T16 awakened level 5 + he is dying to meta morph and the bosses =/

Also i bought the bottled fair you're right its amazing! T
Thank you for the tips mate =]
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Dreadknot wrote:
Thanks for the reply !

Yeah its a real shame about animate guardian i tried 3 separate times use it but in T16 awakened level 5 + he is dying to meta morph and the bosses =/

Also i bought the bottled fair you're right its amazing! T
Thank you for the tips mate =]


yeah it's really unfortunate that the AG is dying this league. It amazes me to the point that it feels like a bug. Lol.

Updated the guide some regarding AG, Leash of Oblation, and weapon slot.
Currently doing T14-16 + guardians and conquerors. everything is a breeze so far.

Going a slightly different route, dont feel like i need the ES on hit.



Im using clarity for the mana regeneration, so i dont need a flask anymore. though i want to mention, i needed the additional mana reg from Mystic Bulwark to make it work without the mana flask.

PoB says VD is at 464k, though flasks and shock are ticked.

Rest of the gear:



Chaos res currently ~65

If u see any improvements. let me know.

Gameplay lags a little bit when i stream
Spoiler
https://www.twitch.tv/maesthro_ger
The gems used in the written guide and the ones in PoB are mostly different, could somebody clear things up pls? Which ones are best to use now? I'm confused...
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Shigesato wrote:
The gems used in the written guide and the ones in PoB are mostly different, could somebody clear things up pls? Which ones are best to use now? I'm confused...
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Shigesato wrote:
The gems used in the written guide and the ones in PoB are mostly different, could somebody clear things up pls? Which ones are best to use now? I'm confused...


Double posting... O_o I try to get to everyone when I'm able (I have RL obligations too! hahaha)

That said, I make changes here and there to my character based on my needs at the time. For example:

I have Power Charge on Crit with my CWDT + Ball Lightning instead of Assassin's Mark because I only have room for 1 curse and I got Enfeeble on hit corruption for my gloves:



The core is still the same. I just rearrange things as I see fit to.

please refer to the guide. the PoB link for my current state of my character is just a reference point. If you have a specific question about a change or difference between the two, ask. I'm happy to talk about the little changes I make and why.

Hope this helps!
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Gryphenprey wrote:
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Shigesato wrote:
The gems used in the written guide and the ones in PoB are mostly different, could somebody clear things up pls? Which ones are best to use now? I'm confused...


Double posting... O_o I try to get to everyone when I'm able (I have RL obligations too! hahaha)

That said, I make changes here and there to my character based on my needs at the time. For example:

I have Power Charge on Crit with my CWDT + Ball Lightning instead of Assassin's Mark because I only have room for 1 curse and I got Enfeeble on hit corruption for my gloves:



The core is still the same. I just rearrange things as I see fit to.

please refer to the guide. the PoB link for my current state of my character is just a reference point. If you have a specific question about a change or difference between the two, ask. I'm happy to talk about the little changes I make and why.

Hope this helps!


Hey,

thanks a lot for the info! So yeah I still have some questions, I just switched from spectre necro and am still brand new to the build. I bought a starter set of gear but I'm dealing absolutely no damage somehow, especially against map bosses and metamorphs. I have like no single target dmg when there are no adds around. Also it seems like I barely have all offerings up and my ball lightning also isnt proccing as often as it looks like in your videos. What am I doing wrong? Do I have wrong gem linkings? Am I using wrong skills?
Also, which auras do I have to use? I only can use 2 auras, how do you manage to have anger, herald of ash, and discipline up at the same time?
I feel like I'm missing a core aspect of the build which would enable me to kill things much faster. I was doing T15-16s before and now I cant even kill a T5 metamorph anymore because of no dmg.

Would be really glad and thankful if you could help me out a little, here is my current gear:









I know it's not optimal yet but this stuff is worth like 6 Ex and that should allow me to at least do red maps shouldnt it?... Hope you can help me out, thanks a lot in advance!

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Shigesato wrote:
...


Gem levels are all over the place & no offering effect on chest means not enough recovery if you want to use all offerings.

Just re-read the guide. It's all in there. Honestly.
"Fixing the endgame was hard - No matter how hard we buffed red maps, people would keep spamming Gorges.
So we turned Gorge into a red map"

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