[3.20] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything

I'm having a play through leveling a scion, what's the best way to level from league start as a scion? I'm using ice shot atm but feels slow.

Any suggestions?

Would love that to be added to the guide. :D

Just a leveling section ready for 3.12 using freezing pulse and what to link with it etc
This is how my Ice/Fire 2k INT performed with crap items using Less duration to simulate the future.

But remember, the hits will be more consistent due to decrease area of effect and increased shard area hit... and the First fire hit will do 150% more dmg

The E.E makes it feel a bit better... maybe

https://youtu.be/c0wFMH_6ZSs
Last edited by whiterockx#7130 on Sep 16, 2020, 9:13:00 PM
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whiterockx wrote:
This is how my Ice/Fire 2k INT performed with crap items using Less duration to simulate the future.

But remember, the hits will be more consistent due to decrease area of effect and increased shard area hit... and the First fire hit will do 150% more dmg

The E.E makes it feel a bit better... maybe

https://youtu.be/c0wFMH_6ZSs


I tried the same thing but against minotaur aswell for single target.

You're better off dropping firestorm and having that extra dps gem.

5 storms will be more than enough to clear maps.
Everyone needs to think about it like this....

Every .2 seconds you're casting twice the damage with more getting hit by each explosion.

Don't think of it as a trail of storms but as a 5 explosion cycle resetting instantly with a storm tick of double damage every .2 seconds

Now that flat damage will scale slightly better you can cast 5 storms per second so it would be no different to an ice crash build without stopping to use ice crash?
Last edited by Hemzokuken#3433 on Sep 16, 2020, 9:31:29 PM
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Hemzokuken wrote:
Everyone needs to think about it like this....

Every .2 seconds you're casting twice the damage with more getting hit by each explosion.

Don't think of it as a trail of storms but as a 5 explosion cycle resetting instantly with a storm tick of double damage every .2 seconds

Now that flat damage will scale slightly better you can cast 5 storms per second so it would be no different to an ice crash build without stopping to use ice crash?


My idea adding behind add Firestorm is:

1 - Fill the gaps between shard hits (this is my main priority);
2 - 1st Firestorm hit will be the "Meteor", that is the one who does + dmg (150%);
3 - Since shards hit alternadly, Elemental Equilibrium apply -50% resistence, and could be better than have an Awakened Cold Penetration linked;
4 - The Firestorm limit is 3, so you will be hitting with +150% dmg hit often.
5 - I'm running out of ideas xD!

I updated my PoB with adding Firestorm just for shits and giggles, and it actually doesn't look terrible.

Like 180k average hit icestorm and 60k average hit firestorm.

I've got a curse setup of elemental weakness + frostbite + flammability, along with a CWDT setup of frost bomb + wave of conviction + blade blast(unnerve), and of course vortex + bonechill.

So it's like world of debuffs.

It looks hilarious, too.

I know these won't be the numbers after patch, obviously, but was just messing around.

https://pastebin.com/YKY7ybzZ


As Kelvynn said, it's probably much better finding a cold spell to drop in there instead of firestorm.

Maybe ice nova or frost bolts? Expand our vortex's? Don't know. I'll wait for the experts to weigh in, as usual.
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Hemzokuken wrote:
Everyone needs to think about it like this....

Every .2 seconds you're casting twice the damage with more getting hit by each explosion.

Don't think of it as a trail of storms but as a 5 explosion cycle resetting instantly with a storm tick of double damage every .2 seconds

Now that flat damage will scale slightly better you can cast 5 storms per second so it would be no different to an ice crash build without stopping to use ice crash?


Totally agree. I feel like this is simply a rebalance. It's gonna be different of course, but not bad. I am taking that optimistic train of yours. To WI or not to WI? That AIN'T a question. DO IT!
Maybe we go full fire conversion on it and use a better spell for single target in chest? (Maybe arma brand/cremation)

Or perhaps try to generate charges somehow for a single target discharge?

Edit -
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Gracieux wrote:
To WI or not to WI? That AIN'T a question. DO IT!


Definitely!!
Last edited by ultra_super_hyper#0722 on Sep 16, 2020, 10:08:52 PM
I'm glad people are still keeping an open mind.

Don't forget we have cyclone as a filler still with the WI..

I feel like playing with EE is too messy with this build so we should definitely stick with a cold spell if we are going down that path. (Is there something else we could swap cyclone with that plays to cast while channeling?)

I've definitely committed to at least try this build for 3.12...can always change it to something else if it performs poorly.

I think because clear speed will be better (Going over each area only once) then we should change the chest gems to single target dps...I'm going to have a look at what we can do. Would love peoples opinions.
Would it work with Winter Orb? Would be legit awesome.

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