[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

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LegendaryMewtwo wrote:
Is the radius on Pride as tiny as this video depicts the range?

https://www.youtube.com/watch?v=auQH153Mm80

A lvl 26/23 Pride has ~19 radius which is kinda reasonable, but still not really... I ask cause i just spent 3.5 ex on a lvl 21/23 Pride XD


The radius is quite tiny indeed, thats why we really like the cyclone setup, since it allows you to be on top of enemies while being your strongest ^^
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Ikarian3 wrote:
Okay...I think I'm done with Amulet crafting for this league. Topping this one will be very hard. Almost mirror tier I'd say. Almost.



2100 STR without Alberons or Greatwolf.


That amulet is straight up insane, grats on the craft dude!
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Qlidascope wrote:
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SunL4D2 wrote:
> This was a major topic that was heavily discussed in 3.8. Long story short, with the introduction of impale into the build, physical ended up being stronger DPSwise.

While cold version is stronger than both.


I still haven't seen a cold build with the same DPS than cold, even with the hatred redeemer buff on weapon.

It does about double the Impale DPS and you don't need anytihng fancy like aforementioned mod for that. You should try PoB'ing it. Having green sockets is super annoying though.
Last edited by SunL4D2#6224 on Jan 31, 2020, 9:22:40 PM
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SunL4D2 wrote:
It does about double the Impale DPS and you don't need anytihng fancy like aforementioned mod for that. You should try PoB'ing it. Having green sockets is super annoying though.


Could you post a side by side comparison? In the past the only way I could justify cold was a 3G1R Triad Grip because it allowed Hatred to be linked to Generosity, and we simply don’t have enough green gems to otherwise use it. People would throw Portal into that 4th gem socket due to no better use, and Generosity would net better dps. I also want to make sure you are actually calculating Impale in PoB, because it gives you upwards of 80-90% more physical damage, and PoB completely ignore this.

I’m not sure I’d give up ST even if I could double my dps...
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Aldonés wrote:
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SunL4D2 wrote:
It does about double the Impale DPS and you don't need anytihng fancy like aforementioned mod for that. You should try PoB'ing it. Having green sockets is super annoying though.


Could you post a side by side comparison? In the past the only way I could justify cold was a 3G1R Triad Grip because it allowed Hatred to be linked to Generosity, and we simply don’t have enough green gems to otherwise use it. People would throw Portal into that 4th gem socket due to no better use, and Generosity would net better dps. I also want to make sure you are actually calculating Impale in PoB, because it gives you upwards of 80-90% more physical damage, and PoB completely ignore this.

I’m not sure I’d give up ST even if I could double my dps...

You should use LocalIdentity's PoB fork. It accounts for Impale and many other things.

PoB using OP's character. https://pastebin.com/qwbU6KS8 with all the tweaks. That will work with LocalIdentity's fork.

Most important things are Elemental Equilibrium, Generosity Hatred, Skitterbots with Bonechill (they also shock), two curses and Frostbomb.

It's 1 mil with his Impale setup vs 1.5 mil with cold setup (it's even higher in reality, because Bonechill is not calculated and it's another 15-20% increasd damage taken or something) but I don't think it's worth it over normal setup. 4 or even 3 green is too much of a pain to deal with and we lose a lot of ES from Shaper's gloves and you probably won't even notice much of a difference at this point. Also a lot of things you should manually put up - EE, curses, Frostbomb.

Setup in PoB is not something you can just isntantly use I just added all the things you need and turned off things you won't need anymore, like I added 3 points for Elemental Equilbrium and for Whispers of Doom without correcting the tree, pointing it out just in case. Tell me if I missed something.

To switch for Impale Zombies just turn of all Cold groups of skills and turn on Impale, also untick shock and tick Banner related stuff.

For green gems you can use Vaal Haste / Vaal Grace and Phase Run (or even level 2 extra gems here if u can fit everything else). My setup uses GGGR. GGGG is 100k extra DPS.
Last edited by SunL4D2#6224 on Feb 1, 2020, 1:34:34 AM
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SunL4D2 wrote:
Spoiler
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Aldonés wrote:
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SunL4D2 wrote:
It does about double the Impale DPS and you don't need anytihng fancy like aforementioned mod for that. You should try PoB'ing it. Having green sockets is super annoying though.


Could you post a side by side comparison? In the past the only way I could justify cold was a 3G1R Triad Grip because it allowed Hatred to be linked to Generosity, and we simply don’t have enough green gems to otherwise use it. People would throw Portal into that 4th gem socket due to no better use, and Generosity would net better dps. I also want to make sure you are actually calculating Impale in PoB, because it gives you upwards of 80-90% more physical damage, and PoB completely ignore this.

I’m not sure I’d give up ST even if I could double my dps...

You should use LocalIdentity's PoB fork. It accounts for Impale and many other things.

PoB using OP's character. https://pastebin.com/qwbU6KS8 with all the tweaks. That will work with LocalIdentity's fork.

Most important things are Elemental Equilibrium, Generosity Hatred, Skitterbots with Bonechill (they also shock), two curses and Frostbomb.

It's 1 mil with his Impale setup vs 1.5 mil with cold setup (it's even higher in reality, because Bonechill is not calculated and it's another 15-20% increasd damage taken or something) but I don't think it's worth it over normal setup. 4 or even 3 green is too much of a pain to deal with and we lose a lot of ES from Shaper's gloves and you probably won't even notice much of a difference at this point. Also a lot of things you should manually put up - EE, curses, Frostbomb.

Setup in PoB is not something you can just isntantly use I just added all the things you need and turned off things you won't need anymore, like I added 3 points for Elemental Equilbrium and for Whispers of Doom without correcting the tree, pointing it out just in case. Tell me if I missed something.

To switch for Impale Zombies just turn of all Cold groups of skills and turn on Impale, also untick shock and tick Banner related stuff.

For green gems you can use Vaal Haste / Vaal Grace and Phase Run (or even level 2 extra gems here if u can fit everything else). My setup uses GGGR. GGGG is 100k extra DPS.

Your comparison isn't accurate. Why?
1) Gems aren't equal in power (10 quality impale, regular minion damage vs awakened, 21 hatred vs 20 banner/pride, lvl 5 generosity vs lvl 3, etc.)
2) Unchecked intimidate (which is another source of increased damage taken). Add here bonechill (you can calculate it properly if you want: 10% base chill * increased_chill_effect, should be around 70%, so 17% increased cold damage taken). Include buffs/debuffs from AG gear. Shock effect from skitterbots should be 18% also. You need all of this in order to make a proper comparison.
3) You've replaced purity of elements by skitterbots (and while on the one hand I can understand it, because you also have flesh and stone+maim in the physical version, but on the other hand you lose a lot of resistances(including chaos from watcher's eye), so it can't be compared that easy). Also maim should be rough equivalent of frost bomb debuff, so it's just comparing skitterbots to purity of elements.
4) And my main complain in comparison 2 builds is:
- 2 curses vs 0 which isn't true (we have lvl 12 vulnerability from AG)
- You can also self cast two 20/20 curses with physical version
- 3 additional active skills (to cyclone, leap slam/flame dash, bone armour, convocation, vaal molten shell and enduring cry in some cases + 5 flasks).

You also didn't check power charges on minions for some reason and made errors in emulating elegant hubris, but it shouldn't have impact on this comparison.

Maybe you'll have a bit more damage in the end (with the help of bonechill and hatred aura mod on the weapon), but I don't think that it will be worth it. Also you need 1 prefix on your gear for lightning/fire damage. I currently have 2.12M dps per zombie with physical version and lethal pride (2.32M with awakened multistike (sold it temporarily)) without any need of casting curses/frost bomb manually.
Last edited by DocRoberts#4869 on Feb 1, 2020, 7:23:28 AM
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Qlidascope wrote:
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Edeka wrote:
How much damage increase is Awakened Minion Damage over normal one?


The damage you get over normal minion damage gem isn't alot, furthermore i wouldn't even want to use it unless you swap it for feeding frenzy / meatshield on bosses for a burst. Otherwise you can get better with awakened melee phys, scaling impale etc.


Thank you! Would you use Feeding Frenzy or Meatshield instead of Awakened Minion Damage with my gear then? Already got Awakened Melee Phys. I'd go for Meatshield personally but would like to hear opinions!
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DocRoberts wrote:
I currently have 2.12M dps per zombie with physical version and lethal pride (2.32M with awakened multistike (sold it temporarily)) without any need of casting curses/frost bomb manually.



Damn that dmg.. Could I get your pastebin? I'm currently sitting on around 1.25m dmg but my setup is tanky version with shaper and geofri.

Also I'm using the PoB Fork but somehow my impale dps doesnt justify using it? Im using Raise Zombie, Awakened Melee Physical, Awakened Minion Damage, Multistrike, Feeding Frenzy/Deathmark(swap for bosses), Empower. Using this weapon atm that gives me lvl 31 zombies.



Also using dread banner with awakened generosity, pride, purity of elements, flesh and stone(maim support). Gloves with vulnerabiltiy 12 on hit and AG with additional curse and enfeeble on hit gloves.
Last edited by Swiftlard#7465 on Feb 1, 2020, 7:27:45 AM
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Swiftlard wrote:
Damn that dmg.. Could I get your pastebin? I'm currently sitting on around 1.25m dmg but my setup is tanky version with shaper and geofri.
https://pastebin.com/46LRU4ty
You need LocalIdentity's fork to see the actual numbers https://github.com/LocalIdentity/PathOfBuilding. I have also 320% elegant hubris included for easy comparison between 2 jewels.
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DocRoberts wrote:
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Swiftlard wrote:
Damn that dmg.. Could I get your pastebin? I'm currently sitting on around 1.25m dmg but my setup is tanky version with shaper and geofri.
https://pastebin.com/46LRU4ty
You need LocalIdentity's fork to see the actual numbers https://github.com/LocalIdentity/PathOfBuilding. I have also 320% elegant hubris included for easy comparison between 2 jewels.



Okey thanks! Looks very nice. Im using the right fork version and your pastebin worked good.

Any tips on which steps I should take to increase dmg? From cheapest to most expensive. Id prefer to stay tanky. Im still missing a few core pieces (awakened multistrike, chaos+es watchers eye, better rings, amulet and belt, which would allow me to get better jewels but need chaos res there atm).

This is my pastebin https://pastebin.com/UPaRqX6P
Last edited by Swiftlard#7465 on Feb 1, 2020, 7:52:14 AM

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