[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

I feel like I'm in quite a good spot right now, but recently crafted some Embalmers with Despair Curse on Hit (3rd try!) and now I'm looking at what to go for next. Got some spare mana and gem slots, not sure what to do with them.
My PoB: https://pastebin.com/za1Pnhwx
Edit1: was old PoB
Edit2: added current Glorious Vanity jewel
Last edited by silas66#1243 on Feb 8, 2020, 7:43:02 AM
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Pitou6 wrote:
Today, after fixing the build, I killed the guards and Sirius 8 without deaths. Sometimes I still get one shots and my DPS is too small, Is he all so small?
https://pastebin.com/TpWRXwfc
maybe I need to radically change something?


I think your setup and gear looks really solid, damage should be enough for all content but there's also lots of room for min-maxing if you are into that. Afaics, you are currenly at 15.2mil Shaper DPS for the Mirage Archer variation.

Glorious Vanity setup in PoB
I see that you have imported my PoB pastebin and modified for your own items, but remember to also modify your Glorious Vanity jewel with your own, otherwise your POB values will not be representative to your own build. In your PoB you are using my custom "Glorious Vanity 2" jewel which I have specifically tweaked for the conquered passives and notables of my own Glorious Vanity:
Spoiler




Very Large Ring Thread of Hope approach - requires good jewels
Note that my Thread of Hope variation mainly facilitates having more jewels, and only shines if you have really good jewels. I see that you are not using all the extra points for extra jewels, and the two rare jewels you have have neither life nor damage (only resists). So consider upgrading your jewels to cover life, resists and damage, compare e.g. with the following ones. I use 5 rare jewels that all look similar to these two:


Possible upgrade paths
Your life looks a bit on the low end, though, 5.7k hp? I have 6.3k hp myself and even consider this a bit on the low end, so maybe this (as your damage is already good) could be the first place to look.

- Consider getting belt which adds life (and ideally also chaos damage) in addition to the resists, compare e.g. with:

- See if you can find an eye jewel for the belt with flat life in it.

You could also try the Large Ring Thread of Hope approach, I think it is a viable alternative for damage, particularly if you have a hard time finding really good rare jewels. @Schmocke is using that approach with success: PoB link.
Last edited by artradis#5458 on Feb 8, 2020, 7:17:51 AM
@artradis @Schmocke In the POB link for Schmockes build I see Poisonous fangs is allocated but I don't understand how. It is outside of the range for thread of hope
"
Snaaaf wrote:
@artradis @Schmocke In the POB link for Schmockes build I see Poisonous fangs is allocated but I don't understand how. It is outside of the range for thread of hope


Not when you use a Large Ring ToD: the combination used by Schmocke (including Poisonous Fangs) is very popular among the top levelers at poe.ninja: see e.g. GorydamnPixie [IamValfar] (Lvl 100 SA Pathfinder).

Some details regarding Thread of Hope
You probably know this already, but just to be clear (mainly for other readers), particularly as this feature is not supported in PoB: the Thread of Hope jewel allows allocating passives and notables within the area of a ring limited by an inner and outer radii (as compared to within the area of a circle limited by its single outer radius), where the ring differs in size between "Very Large Ring", "Large Ring", "Medium Ring" and "Small Ring".

I am using a "Very Large Ring" in my build approach, whereas Schmocke is using the "Large Ring" approach.

Large Ring vs Very Large Ring approach?
I finally had some time to compare the two approaches, and my findings are:
- The Large Ring approach seems like the optimal one for end-game (character level >= 96), particularly w.r.t. damage, but with higher requirements on gear and jewels in order to keep a good survivability, whereas
- The Very Large Ring approach is easier to integrate earlier, before reaching level ~95, and gives more options in the tree for survivability until one has good enough items to handle this with the Large Ring approach.

I will be moving over to the Large Ring approach myself.
Last edited by artradis#5458 on Feb 8, 2020, 8:13:19 AM
"
artradis wrote:
"
Pitou6 wrote:
Today, after fixing the build, I killed the guards and Sirius 8 without deaths. Sometimes I still get one shots and my DPS is too small, Is he all so small?
https://pastebin.com/TpWRXwfc
maybe I need to radically change something?


I think your setup and gear looks really solid, damage should be enough for all content but there's also lots of room for min-maxing if you are into that. Afaics, you are currenly at 15.2mil Shaper DPS for the Mirage Archer variation.

Glorious Vanity setup in PoB
I see that you have imported my PoB pastebin and modified for your own items, but remember to also modify your Glorious Vanity jewel with your own, otherwise your POB values will not be representative to your own build. In your PoB you are using my custom "Glorious Vanity 2" jewel which I have specifically tweaked for the conquered passives and notables of my own Glorious Vanity:
Spoiler




Very Large Ring Thread of Hope approach - requires good jewels
Note that my Thread of Hope variation mainly facilitates having more jewels, and only shines if you have really good jewels. I see that you are not using all the extra points for extra jewels, and the two rare jewels you have have neither life nor damage (only resists). So consider upgrading your jewels to cover life, resists and damage, compare e.g. with the following ones. I use 5 rare jewels that all look similar to these two:


Possible upgrade paths
Your life looks a bit on the low end, though, 5.7k hp? I have 6.3k hp myself and even consider this a bit on the low end, so maybe this (as your damage is already good) could be the first place to look.

- Consider getting belt which adds life (and ideally also chaos damage) in addition to the resists, compare e.g. with:

- See if you can find an eye jewel for the belt with flat life in it.

You could also try the Large Ring Thread of Hope approach, I think it is a viable alternative for damage, particularly if you have a hard time finding really good rare jewels. @Schmocke is using that approach with success: PoB link.

Thanks for the tips and explanations.
I use the same Glorious Vanity jewel as you (1759) so I just copied it)
Any replacement of things seems very expensive, but I will try.
Last edited by Pitou6#6092 on Feb 8, 2020, 8:34:32 AM
"
artradis wrote:
"
Snaaaf wrote:
@artradis @Schmocke In the POB link for Schmockes build I see Poisonous fangs is allocated but I don't understand how. It is outside of the range for thread of hope


Not when you use a Large Ring ToD: the combination used by Schmocke (including Poisonous Fangs) is very popular among the top levelers at poe.ninja: see e.g. GorydamnPixie [IamValfar] (Lvl 100 SA Pathfinder).

Some details regarding Thread of Hope
You probably know this already, but just to be clear (mainly for other readers), particularly as this feature is not supported in PoB: the Thread of Hope jewel allows allocating passives and notables within the area of a ring limited by an inner and outer radii (as compared to within the area of a circle limited by its single outer radius), where the ring differs in size between "Very Large Ring", "Large Ring", "Medium Ring" and "Small Ring".

I am using a "Very Large Ring" in my build approach, whereas Schmocke is using the "Large Ring" approach.

Large Ring vs Very Large Ring approach?
I finally had some time to compare the two approaches, and my findings are:
- The Large Ring approach seems like the optimal one for end-game (character level >= 96), particularly w.r.t. damage, but with higher requirements on gear and jewels in order to keep a good survivability, whereas
- The Very Large Ring approach is easier to integrate earlier, before reaching level ~95, and gives more options in the tree for survivability until one has good enough items to handle this with the Large Ring approach.

I will be moving over to the Large Ring approach myself.


Very informative, thank you. I noticed you have a Maloney's Mechanism in your secondary slot. What was your opinion of the quiver? Do you still use it? Seems pretty cool for frenzy and/or power charge generation
"
Snaaaf wrote:

Very informative, thank you. I noticed you have a Maloney's Mechanism in your secondary slot. What was your opinion of the quiver? Do you still use it? Seems pretty cool for frenzy and/or power charge generation

It is indeed a cool quiver for testing out cool mechanics with, but my experience is that even a good rolled drillneck beats it for this particular build. I use it in my off-hand purely for its additional sockets, to allow myself leveling 3 extra gems (9 in total), basically returning its investment cost after 2 leveling cycles of 3 enlighten gems 1 -> 3.
Last edited by artradis#5458 on Feb 8, 2020, 11:05:35 AM
hi guys

i need help with my pg

https://www.pathofexile.com/account/view-profile/spycom84/characters

got 10-15 ex... hou can i upgrade?
"
spycom84 wrote:
hi guys

i need help with my pg

https://www.pathofexile.com/account/view-profile/spycom84/characters

got 10-15 ex... hou can i upgrade?

If you aim at increasing your damage output (and have decent survivability already), I would propose, in the following order:

- Upgrade to awakened gems, particularly the boost for the awakened added chaos damage is huge. I would advice to buy them all at level 1 (awakened added chaos damage, awakened unbound ailments, awakened deadly ailments) and level them to level 5 yourself. This should be quite cheap (level 1 gems at least).
- Upgrade your Coralito's signature to a better roll for increased duration of poisons, 54% is really on the low end and this is a very cheap investment.
- Look into using the Fenumus Weave gloves to combine (with the help of a level 4 enlighten, level 3 could just barely work) running malevolence, level 1 precision and aspect of the spider, and as well (via the imprescence amulet you're already wearing) despair via (awakened) blasphemy.
- Swap your Watcher's Eye into one with +#% to Damage over Time while affected by Malevolence (and get a jewel for Unaffected by corrupted blood).
Last edited by artradis#5458 on Feb 8, 2020, 2:43:03 PM
"
artradis wrote:
"
spycom84 wrote:
Look into using the Fenumus Weave gloves to combine (with the help of a level 4 enlighten, level 3 could just barely work) running malevolence, level 1 precision and aspect of the spider, and as well (via the imprescence amulet you're already wearing) despair via (awakened) blasphemy.


i lose 29 chaos resist and go down to 70 ,

other item swappen , need only malevolence WS

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