Path of Exile: Legion Patch Notes
All of you dudes who are so hyped i guess forgot (since over years nobody played anything affected by it) about reflect :). Ohh i will be so delighted to watch all of you whine when you hit red maps.
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PogU
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Sweep
Now deals base damage equal to, and has an added damage effectiveness of, 170% at gem level 1 (from 100%), up to 225% at gem level 20 (from 138%). Now adds 5 to 8 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20. Now always knocks enemies back on hit (from 30% chance). Now has an attack speed multiplier of 70% (previously had 10% less attack speed). So, Before it is a trash skill. Now it has less atk speed... is it a BUFF?????? |
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eh wtf ?
magic rare/monster +75-100% more life ? while nerfing elementarist / occultist to shits ? i feel like im forced to play melee. most other shit is so bad now, while still buffing rare/magic hp by alot. and the winter orb changes only gonna fuck low tier ppl. if u have hh/selfcurse temp chains/vigil u still gonna have like 10+sec duration on worb and insta gib anything. |
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PLEASE ATTACK WANDS!
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" So basically despite being not even remotely OP my character in standard just lost about a quarter of her energy shield. That's okay, I guess I didn't need a Shaper kill anyway. (Actually, I'll have to check; might be more like a third.) Awakened Combustion Support when? Last edited by NoIguanaForZ#0035 on Jun 5, 2019, 12:49:04 PM
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never thought to write this
HYPED! but give us talisman content somewhere pretty please :) Continued to incrementally improve the sound, art, effects and environments.
Posted by Bex_GGG on Dec 5, 2018, 12:35:38 AM we know where the priorities are...and we know what you mean by "effects" |
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" Less attack speed but did you look at damage effectiveness and added physical damage lol |
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" All melee skillgain dmg effect and add phys damage. Why Sweep needs to be NERFED? |
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I'm just looking at Path of Building, and it shows the early es witch-nodes as changed from:
"10% increased maximum energy shield" and "12% increased maximum energy shield" in to "+10 to maximum energy shield" That is a mistake, right? I mean.. That can not be anything but a mistake? And just saw the "new" Wicked Ward placed close to the witch-tree. Same as before, just minus the +100 energy shield and instead 50% less ES regen and 50% less recovery rate... Wow... I get it that you guys really hated people running ES, but couldn't you just have removed it completely, instead of just leaving the skeleton? Last edited by fiw7#1641 on Jun 5, 2019, 1:08:07 PM
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