(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder
I really forgot to thank this guide!
heist was my 3rd league and with toxic rain I manged to do t15 and t16 maps (in the first league I stopped at t10, and the last one at t13) and kill sirus (monday, befeore heist ended :D)! I think I will test some other starters in the next leagues (poe has too many starting options xD), but this will be my favorite build for a long time! |
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Checked on my POB and lost 2% damage indeed which to be honest i do not care...
Only problem is the spell dodge and attack dodge (50% now on attack and 56% with atziri AND flask active) Will try to work around that ! cheers guys cant wait for friday ! |
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What do you think about Deadeye and three mirage archers? Isn't that like 80% more damage compared to a single mirage archer? I guess the defenses aren't as great as Tricksters, but Deadeye might be really fun.
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I was just going to try occultist but did wonder about deadeye but after seeing the OP so unaffected by the changes ill just try it a full league as trickster.
I played it briefly in heist but that was with about 300ex in gear I had from selling my carrion golem stacker setup so itll be nice to league start with a lowly quill rain and work up this go around. |
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"Since Bex said all recipes stay except lifeforce recipe (removed the need in the new iteration) what you want to make: +2 amulet w/ chaos dot multi (hunter base, start with +1 dex amulet spam add chaos mods) -9 chaos res aura helmet, if you have enchanted hubris even better but NEEDS to be ilvl 85+, hunter influenced, you can always orb it for influence but can't fix ilvl so don't screw yourself double dot attack speed hunter quiver (start with generic dot multi as it has no tags) bow with dot multi, attack speed and / or 2 arrows suffixes (to get all you have to luck into removing multimod suffix after you multicraft 2 prefixes, currency sink warning), also remember harvest enchant for attack speed or inc aoe gloves with dot multi, attack speed and bonus point for warlord's culling strike or inc dot damage (have to awaken orb hunter or elder gloves together with warlord) Belt with inc chaos damage (hunter influenced stygian vise is best) and %life or (easier) Leo craft for inc damage. You can look up youtube vid from Path of Matth how to harvest craft stygian vise, it's probably still relevant and best description I saw And lastly something I haven't dabbled with, but curse on hit ring with despair and potentially essence craft for chaos damage. This one is too rng / complex for me so I never tried. The order of the above is probably roughly how you should do it, read: how hard / expensive it is in comparison to how big upgrade it is. Amulet is definitely easiest to roll and biggest dps increase. |
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Have not played this build before but I'm interested in league starting this on SSF for Ritual.
How is boss sustain? Worried about the 10 boss arenas? |
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" Imo, 10 boss arenas should be easy for TR since it has quite big AOE - you'll be melting multiple bosses at once. |
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Is trickster still the best option after the nerfs/changes to the trickster ascendancy?
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waiting for news... this build is very nice to make all content and it's ok for me to start
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I went and messed around with POB accounting for harvest crafts. Mind you, this is very good gear and is something to shoot for; I mostly just wanted to look at these myself but figured I'd share.
Trickster: https://pastebin.com/z3gJ5yW3 ~5400 HP ~3600 ES ~10m DPS + 2.5m Mirage Archer 14/65 dodge + ghost shrouds Deadeye: https://pastebin.com/BnsC81AZ ~6500 HP ~12m DPS + 2.8m Mirage Archer x3 54/75 dodge + LGOH memes from poacher These are both under ideal conditions with good gear, you'll likely see less throughput from both under real conditions. The deadeye is experimental with some wonky ES leech meme, not sure if it'll end up working out how I expect. I'll probably be starting Deadeye just because I've done Trickster so many times. I'd expect Trickster to perform better, but on paper Deadeye looks pretty solid as well. I should also mention that with the introduction of T0 mods, this top end gear will probably change. I'd expect even more defense and offensive throughput than what's projected due to the potential T0's. (They will be expensive) Last edited by typicaldemon#7238 on Jan 14, 2021, 12:43:12 AM
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