I've just switched from another char, i wanted to try this build and so far so good.
I have 4 ex spare, what can i improve first ( yes i know...like every piece can be upgraded XD)!
I think the bow is good, depite laking a bit of AS
1. Get empower. It's mandatory if you have "+2 to support gems" bow, inspiration does nothing as this is netiher crit nor elemental build.
2. Quiver is meh. Only 2 useful mods: chaos multi and life (low-ish), defo needs upgrade.
3. Same applies to your abyss jewel in belt. Adds damage to attacks is worthless, you can use that gem to get life / resists / missing stats like str or int, etc.
I imagine you're swapping from HOA build that was using the attack mods? Judging from the circle of nostalgia your character is wearing.
Basically the only damage mods you want to stack are chaos multi / damage over time multi / attack speed / increased aoe (increased duration too but not sure if there are any stats on items for that), everything else invest in defense.
Drop all the accuracy, crit, adds x to y to attack mods, these are not useful to this build.
Also you have 2 anti-bleed flask but nothing against freeze or curses, cinderswallow is not that great because it's basically weaker Patient Reaper you have from ascendancy...
Thx for the reply, i basicaly just put what i had in my stash to test the build so yes i can realy improve it.
Hi there and thanks for the guide. I've been playing this build and currently really enjoying it, farming T14-T16 without problems. I've spent about 17ex in the build (11 for the bow).
I want to follow the advice of not using a Maloney's Mechanism to benefit of the damage multiplier on a rare quiver. I apply despair thanks to a curse on hit ring. However I'm barely using frenzy charges, I can manually use frenzy but it's quite tedious to do. Blood rage is not an option since it depletes the energy shield and prevents energy shield recharge. What are your suggestions about this point ?
Here is a link to my profile (character ParaToxia), feel free to give any other advice :) http://poe-profile.info/profile/Zankai?realm=pc
(I'm not using grace, it's in the chest just for leveling the gem because i still have spare gem sockets).
You need to learn to build in Frenzy to your normal attack sequence for tougher targets. I'm constantly running through this sequence:
- Wither totem
- Frenzy
- TR TR TR TR TR
repeat.
Not sure how people are able to sustain mana with the following auras:
Discipline
Malevolence
Flesh and Stone
Clarity (lvl 1)
For clearing it is fine but I attack faster than I can regen if I can't kill trash to replenish mana. Is this how it is supposed to be or do I need to find higher -mana cost rolls or get more mana regen on gear or something?
Your character seems to have a Clarity level 20 equipped? Other than that, you are absolutely correct with your diagnosis, you need larger -mana rolls as well.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
PoB tells me to use Malevolence + Grace + Enlighten + Discipline. Forum Tells me to use something completely different. And in your 3.9 Sirius Kill you don't appear to be using any aura at all. So What are we actually supposed to use?
It depends.
Malevolence is required.
If you are running Queen of the Forest, and you haven't maxxed your Evasion for movespeed, run Grace. Otherwise, you can choose to run Grace or Discipline. Or run Vaal versions, powered by the souls of your vanquished foes.
After Malevolence and either Grace or Discipline, run whatever you can fit. If you can fit both - which will require an Enlighten 4, running in The Vertex - then do it, it's awesome!
I haven't purchased an Enlighten 4 yet, so I'm personally running Malevolence, Discipline, and Vaal Grace. I can fit a Clarity level 1 into my remaining mana, but I don't have the gem slot available at the moment. I can clear T16 maps, including bosses, easily. T16 Metamorphs I need to be careful with, and Conquerors after Awakened level 5 are starting to become challenging - well, the poison one, anyway. The other 3 just take a while, because I'm still not using the end-game bow.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
still need a better quiver but it's a bit expensive for the moment, i had a carcass jack in my stash so i took it, i don't know if it's worth it but i find it prety nice.
I have new jewels too with %dmg over time/as/bow as.
What should i go for next ? I still have 7 ex left, Dying sun ?
still need a better quiver but it's a bit expensive for the moment, i had a carcass jack in my stash so i took it, i don't know if it's worth it but i find it prety nice.
I have new jewels too with %dmg over time/as/bow as.
What should i go for next ? I still have 7 ex left, Dying sun ?
Atziris Step? Watcher's Eye?
Carcass Jack is a nice choice.
Dying sun only if you can get bleed / freeze immunity somehow other than flasks.
I'd be on the lookout for an amulet with +1 to all dex gems or chaos gems, a level 21 / quality 20 toxic rain gem, level 4 empower and enlighten... all your upgrades from here are likely to be costly.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
still need a better quiver but it's a bit expensive for the moment, i had a carcass jack in my stash so i took it, i don't know if it's worth it but i find it prety nice.
I have new jewels too with %dmg over time/as/bow as.
What should i go for next ? I still have 7 ex left, Dying sun ?
Atziris Step? Watcher's Eye?
Carcass Jack is a nice choice.
Dying sun only if you can get bleed / freeze immunity somehow other than flasks.
I'd be on the lookout for an amulet with +1 to all dex gems or chaos gems, a level 21 / quality 20 toxic rain gem, level 4 empower and enlighten... all your upgrades from here are likely to be costly.
Immune to bleed with malevolence Watcher's eye is maybe a solution, around 1.5/2ex ( dmg over time ones starts at 15ex....). If i can have on i can take a dying sun, it will be a nice upgrade and i will still have 3 ex left.
Not sure how people are able to sustain mana with the following auras:
Discipline
Malevolence
Flesh and Stone
Clarity (lvl 1)
For clearing it is fine but I attack faster than I can regen if I can't kill trash to replenish mana. Is this how it is supposed to be or do I need to find higher -mana cost rolls or get more mana regen on gear or something?
Helmet (vertex or other ) with lab enchant reduced mana reservation to malevolence/discipline/flesh&stone/grace.
Lvl 4 enlighten in there.
Watcher's eye with -(10-5) to Total Mana Cost of Skills while affected by Clarity (the only reason to run clarity usually) - divine to 9 or 10
For damage might better get a Malevolence damage over time multi though.
Can also use the otherwise crappy Conqueror's efficiency jewel.
On tree: Charisma + the one node upper left of Harrier.
Rings: with +mana and non-channeling skill have -6 to 8 total mana cost (divine to 8 on both rings) or craft -10 if you have the craft
Could someone take a quick look at my gear and tell me what to upgrade? I know i messed up my bow lol and some of my gear is real bad but it gets the job done for now. Want to know what I can upgrade to make the most difference. Have about 6 ex to spend atm.
Hi guys!
I was wondering what type of pricing for an end game bow for 3.9 likke that should costt? I see ones selling at minumum for 20ex. Is the price fine?
Hi guys!
I was wondering what type of pricing for an end game bow for 3.9 likke that should costt? I see ones selling at minumum for 20ex. Is the price fine?
bought this for 9 ex, can get lucky. (live search and buy fast if you get notification) just divined it a bit higher with 3 divines.
if you search without attack speed even cheaper (res stat instead or whatever could be at least a little useful, but go for 1.5 Attack speed base), also with +2 bow gems instead support gems can be cheap.
Last edited by Tannhauser1 on Jan 2, 2020, 6:45:25 PM