[3.13] SPECTRE SUMMONER (2021 Edition) Necromancer Build. BEST League Starter! + VIDEO GUIDE!

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phara6666 wrote:
Guys what about of pledge of hands version of build? Is it worth to spec from wand+shield to pledge version?

I prefer way more utility with the sceptre or wand + shield
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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Angry_Roleplayer wrote:

FS are not better at all. They are very slow and their cast rate is shit unfortunately. I did all comparisons a long time ago


Well, with flesh offering active and other sources of increased minion speed, doesn't the FS cap out the same as SG on minion speed, since the new raise spectre has the line "Minion Movement Speed is Capped".

Also if you take a look at the PoB i provided.
SG have a calc. cast rate of 4.88 (Looking at the 194K setup in my PoB)
and FS have a cast rate of 4.68 (Looking at the 234K setup in my PoB)
A 0.2 difference is hardly any difference at all.

A even cast time is barely any difference with SG having 0.2 and FS having 0.21.

Also i checked once again instead of just going on experience.
GMP or LMP doesn't affect fireball projectile speed and both SG and FS use fireballs, so the projectile speed is the same, making your previous argument invalid unless i'm missing something.
Last edited by cervio93#4854 on Sep 12, 2019, 10:14:19 AM
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cervio93 wrote:
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Angry_Roleplayer wrote:

FS are not better at all. They are very slow and their cast rate is shit unfortunately. I did all comparisons a long time ago


Well, with flesh offering active and other sources of increased minion speed, doesn't the FS cap out the same as SG on minion speed, since the new raise spectre has the line "Minion Movement Speed is Capped".

Also if you take a look at the PoB i provided.
SG have a calc. cast rate of 4.88 (Looking at the 194K setup in my PoB)
and FS have a cast rate of 4.68 (Looking at the 234K setup in my PoB)
A 0.2 difference is hardly any difference at all.

A even cast time is barely any difference with SG having 0.2 and FS having 0.21.

Also i checked once again instead of just going on experience.
GMP or LMP doesn't affect fireball projectile speed and both SG and FS use fireballs, so the projectile speed is the same, making your previous argument invalid unless i'm missing something.

it is quite tricky. it DOES look similar, but in real game it is quite different. For some reason the animation speed on SG is just faster. They just shoot faster/ move faster / etc
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
So i'm new to the summoner thing (not new to the game, 7k+ hours killed thousands u.elder and so on)

I'm currently playing a dif version of zizaran SRS (kinda the same with a few dif nodes) but i'm not enjoying the build at all at uber elder, zombies and spectres dies everytime and srs isnt doing enough damage when exploding.

I'm tempted to change to this build...

How it performs in uber elder? I read the first post about it but since im new to the summoner thing, im kinda skeptical it might be as good as it sounds.

So does any1 have tested it a u.elder?
Seems like most minion builds I've seen recently are using skitterbots. Any idea how effective they are?
Update!

I love the build. Feels really smooth etc.
But one thing that bothers me, even if I have more hp than with my zombie build I feel much more squishy.

Also, which spectres should I use? I currently run x4 Solar Guard but I lack alot of damage on single target.
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bjoorrn wrote:
Update!

I love the build. Feels really smooth etc.
But one thing that bothers me, even if I have more hp than with my zombie build I feel much more squishy.

Also, which spectres should I use? I currently run x4 Solar Guard but I lack alot of damage on single target.


Slave Drivers if you're looking for good single target, too. They are a little bit weaker in terms of AoE compared to SG, but they work very well in mapping, too.
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Jaba01 wrote:
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bjoorrn wrote:
Update!

I love the build. Feels really smooth etc.
But one thing that bothers me, even if I have more hp than with my zombie build I feel much more squishy.

Also, which spectres should I use? I currently run x4 Solar Guard but I lack alot of damage on single target.


Slave Drivers if you're looking for good single target, too. They are a little bit weaker in terms of AoE compared to SG, but they work very well in mapping, too.


Should I use two of each or 4 of a kind?
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bjoorrn wrote:
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Jaba01 wrote:
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bjoorrn wrote:
Update!

I love the build. Feels really smooth etc.
But one thing that bothers me, even if I have more hp than with my zombie build I feel much more squishy.

Also, which spectres should I use? I currently run x4 Solar Guard but I lack alot of damage on single target.


Slave Drivers if you're looking for good single target, too. They are a little bit weaker in terms of AoE compared to SG, but they work very well in mapping, too.


Should I use two of each or 4 of a kind?


4 of a kind because their optimal supports are different and theyre going to be using different elements. SG is fire Slavers are lightning.
Hey there and thanks for the build, liking my first try on summoner so far, although I have a little problem:

I'm getting oneshot a lot (around tier 8-11 maps) with my current setup. Is there any point to go Bone Barrier on my fourth ascendancy?

Currently running four solar guards, zombies, skellies as you can see here.

Cheers!



Last edited by Antsatee#4258 on Sep 13, 2019, 1:21:36 AM

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