Balance Changes in Path of Exile: Betrayal
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I realized I was a bit outdated on the matter. When I thought about stat sticks, I was thinking about cool uniques like soul taker that allows you to attack without worrying about mana, or some minor damage conversion. I wasn't taking into account the monster rare stat sticks that are available now with like 5 mods of % of phys damage as extra X.
It would have been pretty straightforward to nerf them instead and keep sticks as they always were Last edited by Riftshadow#6315 on Dec 4, 2018, 7:54:47 AM
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There is no sense playing dual wielding anymore for melee build.
We are forced to use weapon and shield... |
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" I'm reading this on my phone. LUL So this means that if i use a sword in main hand, i'm forced to use a sword in 2nd hand to be able to use Sunder for example? |
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Dev team of the decade
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" Their logic is absurd. Thats why required weapons for certain gems exists already. But imposing that your off-hand needs to be equal to gain bonus stats is ridiculous. " Delve announcement: "Hey, we created a INFINITE mine for people explore and push theirselves to the max. depth they can reach." Delve ended: "Hey, we will nerf mechanics, you're not supposed to reach so deep in Delve mines". Last edited by morigol#4923 on Dec 4, 2018, 8:20:28 AM
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" just noticed that. the exact thing to right when you know youve messed up BADLY. and i mean BADLY. what type of ele-converted BV augmented with 3+ roll statsticks we are going to play this patch? not to mention that: " roughly translated to 'we have wasted several hours creating bad skills noone asked for to be used in a way even total noobs know is garbage' :) first time in history thrash pile is being cleared by adding more thrash! |
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My 5 Cent,
stat stick changes are really extremly bad, but the thing you want to implement Archetypes into the game is a bitter disappointment. But i hope that things are never as bad as they seem. Lets try it out, and hopefully you will correct your changes if they are bad as they seem. |
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Hi, I wanted to play ARC totem hierophant in 3.5 for the first time, but i don't really understand changes that have been made. Instead of placing 3+1 totems I will be able to place 3x2 totems or what?
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" So Blade Vortex, Glacial Cascade, Bladefall and Ethereal Knives, A.K.A the guys who can use a statstick in both hands can still statstick after the statsticks are "removed"? :O --------------------------------------
Dudes need their beauty sleep too -------------------------------------- |
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" You no longer get +1 to maximum number of totems summoned. Instead, you place 2 totems per cast, instead of placing 1. |
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