Delve Balance Changes
I play D3 since 2006 - 2017. My best GR is 104. Yes you are right it has no builds. I just call them that.
But what I mean is that blizz don't do nothing but nerf last years. Players find always new combinations to play so team just nerf it again. If the team don't know what to do the Game is over. I really don't hope this happens for GGG. I love the GAME. I have played PC games since 1988 and I can say I'm an old, old player. |
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" see here: https://www.youtube.com/watch?v=meGSSYCDdQ0 4:59, +45% physical Damage over Time. i would reconsider this rant as stupid. Last edited by UlfgardLeo#1382 on Aug 28, 2018, 2:09:00 AM
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" Nah, many of us are done with this mess of a game. It's gotten real old this constant nerf BS. Have fun groveling at the feet of those who punish your game time over and over. |
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sunderboi, where you gonna run to?
Second-class poe gamer
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" Haha, exactly what I thought! Arc trap was basically the only choice you had and now they f*cked up all other traps as well. So maybe Arc trap is still playable (depends of how much the throw time increase is & if you can get +1 trap shaper gloves) but all other kind of traps are definitely out now. Well done ... |
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" I somewhat agree. They try to nerf arc trap by nerfing all the traps together, which is just weird, when most traps are balanced except when paired with arc. Throwing speed reduction would definitely hurt other traps too. |
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" Bye. It seems like your barely play this league anyway. |
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" Since 2006 wohaa, didn't realize that it's come out 2006 ;) Nerfs r uhh ... well, i think not enough. Maybe nerf Bow a little more, or buff some of the Melee Skills. Other option is, to make Bowies more squishy, like "yes u can clear all maps in 30 sec, but if there is a pebble stone in ur running way, u fall and die" :) Spellblock can be nice when reachable on skilltree. Better then the question "Duelist again, or can i pick up a item which add Spellblock" |
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Not bad. "This is to let players have ways to mitigate very defensive energy shield characters, which may also come in handy against certain Grandmasters." Thespiderqueen too OP lol !
Path of Exile - RNG based hoarding simulator
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" Most of the time block ended up as 15-30 point investment on top of losing a stat stick. This change can be a double edged sword, because if you're now forced into picking even more nodes for spell block, that 5 point investment into Phase Acrobatics seems even more and more attractive. Movement Skills So you nerf Brightbeak for Shield Charge but leave it as is for Leap Slam? GGG of all companies should know what happens when you directly nerf one thing while letting the other roam free. I'm happy that it is a small change, though. Sunder Sunder nerfs are weird. There's already primarily only one class that can actually take it into end-game in Gladiator. The funny thing is you're nerfing the reason why essentially only one class is picking the skill. This nerf ensures that no other class even thinks about Sunder outside of first 60 levels. I am very worried about the recent trend to force certain skills upon specific ascendancies(pls stop). RIP Arc trap. 2018-2018 Not sure if this completely wrecks every other spell supported by Trap. Losing that extra trap and mine from Cluster Trap is 20% dps nerf is a lot. Apart from Glacial Cascade mines and Arc traps I am not convinced that ALL traps needed to lose 20% of their dps. I hope this discussion isn't tossed into Glacial Hammer garbage bin 3 months from now. |
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