[3.9] Pure Phys Skeletons & Friends Necromancer — Beginner/SSF/Budget Build
how does Doryani Glorious Vanity work? I've put it in the most left jewel slot like the guide says but im not getting any energy shield?
|
|
" Socketing the jewel itself doesn't give you anything. Socketing the jewel though does turn any keystones in the radius into "Corrupted Soul" which is what gives you the ES mentioned. Basically you have to socket the jewel and then allocate the Keystone as well. To put it on the left side takes 7 total passive points. If you want though you can also go right from the witch start area and socket it in the right side Jewel socket between Witch and Shadow. Then allocate what was Pain Attunement, but is now Corrupted Soul and that will give you the ES. This method only takes 6 passive points so it's a bit better. This is the area I'm talking about and how it should look: Last edited by Solanales#2058 on Jan 12, 2020, 3:43:10 AM
|
|
" Thank you so much! That worked :) 1800 ES now. Thanks! |
|
Fantastic! Glad that worked out for you.
|
|
@Solanales Was looking at your build, unless I'm mistaken you're not running Indomitable Army at all ? Do you miss it or are your minions generally staying alive ?
Definitely frees up a whole lot of points if we don't have to path towards there and we anoint Ravenous Horde. Last edited by Supermax64#0440 on Jan 12, 2020, 4:22:50 AM
|
|
delete pls
Map: "Area is inhabited by Goatmen" Templar: "Heavy breathing" Last edited by Noodlez#6164 on Jan 12, 2020, 4:35:31 AM
|
|
" There's a few schools of thought on it and they're all valid. Some people really want to make sure their minions never die and for those, I'd say taking IA is the way to go. For me, my spectres extremely rarely die, my zombies occasionally die and my Carrions die from time to time. My AG never dies. The things that have actually killed my minions are usually things that are pretty scary to begin with. The bosses in Acid Caverns are just nuts sometimes depending on map mods and will sometimes smack a minion to death. I don't think IA would prevent this. As such, I might as well grab some other useful stuff. None of them die often enough to be any sort of inconvenience. Skeletons are just straight up expendable and no amount of defense will keep them from dying so it's seemingly better to just spam them if they're dying. I guess a concise answer would be, sure they die sometimes but not enough for me to be bothered by it and it really only happens when I kind of know it's coming like in Acid Caverns. I don't recommend everything I do to everyone, but it works for me. |
|
" Noice... I feel stupid I was only checking the small nodes I had to take on the way, but never checked that medium node to see if I would get something worth spending the extra passive... " Solanales, it's your turn babe :P I mean if I play for 3.0, still play a Necro (wanna try something new if possible, unless necro stays so brokenly OP and gives me no choice again lol), still have time to be this active I could do it but that's a lot of ifs. In the meantime thanks for the initial guide Viperesque! " You need a manual desecrate on bosses that don't have adds, otherwise no Offerings. Not being able to proc my CWDT Spirit Offering for me is a no-no. If you want to make some room for sockets you've got 2 options here: - remove Flesh Offering to only keep that already semi-permanent Spirit Offering - remove Brutality from Carrion Golems. I know they help to clean trash in low tiers map but when farming T14+ they only apply Main and Feeding Frenzy, so the Brutality as not as useful. If you do both you can even add Shield Charge! Assuming that's something you can use with a Spirit Shield. I have no idea. ^^ " Anointing Ravenous Horde and going manually towards Aligned Spirits and Indomitable Army also seems a bit more efficient to me, I switched to that yesterday. Solanales is taking the option of "fuck'em"/"if they die, they die" to get more life nodes for himself. When I think about it I'd rather have my minions die that myself, so more defensives for me is not a bad idea. Especially as it's not that hard to resummon. I might do some testing on endgame bosses to see if minions die or still not without Indomitable Army. After the Sirus damage to minion nerf that fight is definitely easier lol. Not a single skeleton died. If I spec away from Indomitable Army I'll also probably go further in the logic and spec out of Aligned Spirits as well (-5% dps total for these 3 nodes but you could get 20% increased max life instead). Finish my life wheel nodes, maybe go take the Devotion life nodes and the socket on the way instead of the socket on the way to Indomitable Army... |
|
Greetings,
1 - QUESTION If you have the mana to spare, what is the best: Skitterbots or Dread banner with generosity? I already run Dread banner, but if I remove skitterbots I can link Dread banner with generosity and get a little boost in DPS. I know skitterbots slow down a little bit the enemy. It is a plus. But it is really the shock damage. How much more (or less) DPS compared to drad banner with generosity. 2 - COMMENT I ran two days with 2 carnage hosts and 2 carnage chieftain. During those 2 days, I noticed my map clearing was slower and my charges were almost never maxed. In fact my whole DPS was lower. I went back to my good old setup of slave drivers linked with meat shield-concentrated effect (4% more dmg than minions damage)and spell echo. map clearing, especially Awakening level 8, feels like a T5 level map now. Thank you |
|
" 1- Most of us use Mind over Matter, so we aim to reserve as little mana as possible. Pride in Essence Worm, Dread banner because even with Essence Worm equipped it costs only 14%, and that's it. Skitterbots for us is too much mana reserved. Simulate in PoB what's better for you between Skitterbots and Dread-Generosity, but be mindful that Skitterbots don't apply the full effect of shock. If using LocalIdentity's PoB fork you can setup how much 'shock' you put on the enemy. From the Wiki I believe a fully leveled 20/0 Skitterbot gives you 17.85% increased damage taken (15%*1.19). 2- I didn't play last league when the Slave Driver was apparently popular so I don't know much about it. From what I can read it doesn't empower the other minions but just has a decent personal attack? Care to detail more? |
|