[3.6] Acid Molten Strike Assassin - Uber Elder-viable Poison Build

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Ever14 wrote:
By the way do you think dirty technique is a useful skill to get in the passive tree?
Yes it's ok. You can check PoB to compare it to other nodes.

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gsoepldrummer wrote:
can you replace deadly ailments with vile toxin support ? thanks
Yes.
Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879
you think vile toxin is better than deadly ailments ?
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gsoepldrummer wrote:
you think vile toxin is better than deadly ailments ?
Deadly Ailments is better for bossing, 99% of this build's damage comes from poison.

Vile Toxins can help you clear faster and reduce lag. I have an FAQ entry on lag where I explain that in detail.
Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879
What are your plans for the nerf that i am assuming is going to take place in 3.3 (but was technically part of 3.2) ???
"Molten Strike can no longer be supported by Multistrike Support. Molten Strike projectiles now convert 100% of Physical damage to Fire damage (up from 60%). Molten Strike projectiles now deal 50% less damage (up from 40%)."

Also 3.3 has a giant "screw you" to this build aswell:
"Molten Strike projectile count reduced to 1. Projectiles now deal full attack damage."

Don't know why they featured this as a BUILD OF THE WEEK just to fuck it into the ground.....

P.S: haste + vaal haste really got this build to shine.
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distantscreams wrote:
What are your plans for the nerf that i am assuming is going to take place in 3.3 (but was technically part of 3.2) ???
"Molten Strike can no longer be supported by Multistrike Support. Molten Strike projectiles now convert 100% of Physical damage to Fire damage (up from 60%). Molten Strike projectiles now deal 50% less damage (up from 40%)."

Also 3.3 has a giant "screw you" to this build aswell:
"Molten Strike projectile count reduced to 1. Projectiles now deal full attack damage."

Don't know why they featured this as a BUILD OF THE WEEK just to fuck it into the ground.....

P.S: haste + vaal haste really got this build to shine.
Looks like you got trolled.

If you're referring to this, it's fake.
Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879
Oh wow. LOL yup i totally got trolled...thanks for pointing that out, i was going to stop leveling this build :P
how do you do 3 buffs temporal aspect and artic armour ? lol sorry for noob question
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gsoepldrummer wrote:
how do you do 3 buffs temporal aspect and artic armour ? lol sorry for noob question
You need to put Shield Charge in the gloves or Aspect of the Spider will reserve more than 25%.

It's about time to put this in the FAQ I guess.
Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879
Hi, I love the build, but I'm wondering how good is this build as a potential starter for next league & If the removal of FENMUMUS gloves will affect the build alot?
Thinking about trying this build in HCSSF. I have 2 Wasp's Nests , Coralito Signature, Thief's Torment, 2 wildfires and a corrupted 6 link chest with the right colors. I need a bosskiller character however I´m reading that the lag is just too dangerous for HC, so I was thinking if BladeFlurry Reave
could work as well.

Also I´m wondering if I should dualwield Wasps NEst or if I should use Ahn´s Shield with Fragility Jewels ?

Oh and If I´m using The Embalmer, is the FB setup enough in a 5 Link ?
These are all questions I can figure out through trying it myself I know, but I still gotta ask lol.
Last edited by NoDiscoSisqoOrCalypso#2571 on May 4, 2018, 3:05:52 PM

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