Path of Nerfs
" I saw this coming. No way could you make the mapping experience better without nerfing my xp gains. So a few racers don't like the race to 100 because it's getting too fast and you once again, nerf everybody in the bracket. Granted, at these numbers I'd still probably be 100 a few times if I would just stop dying to stupid things (but thats my fault more than yours). Bah humbug to penalizing only the top levels of experience. |
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" Wow. Sexism much? The classism is real. Your entire problem is new people being able to enjoy a powerful character in what is lets be honest a single player game. This is about control for you people and nothing more. Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
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Nice nerf, want buff earthquake and groundslam
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" You mean 11k EHP that have literally zero mitigation and provide way less actual EHP than some eva/armour-based character with ~6k HP? You mean the 'unkillable' character with literally zero leech and only surviving due to block, with pretty much a sneeze from some problematic affix'd mobs killing them in one-shot way before any DD mob can even look their way, if it doesn't get blocked? You mean 'kite shit with shield charge' with such a great speed that you finish the outer perimeter of Poorjoys when your rotation party is already TPing back to town with their movement skill speeds? You mean 'melt everything' as in like only bosses, pretty much like many other boss-killing builds (and worse than some of them, especially the lab-running Izaro-oneshotting ones)? Dude, try actually playing the fucking game instead of watching your girlfriend run white maps and create the illusion of an overpowered build. Last edited by LaplaceNoMa on Dec 4, 2017, 9:14:38 PM
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" Oh, is it pull bullshit stats out of your ass day already? Pro gamers and no-lifers might be clearing content faster than ever, I don't know, nor do I care; the vast majority of the playerbase is certainly not experiencing that phenomenon. In previous leagues I got 36+ challenges and leveled multiple characters to 90+, but this league I leveled a dozen characters to maps and with each one I fairly quickly got bored by the overly long boss fights and constant one-shot bullshit (more often than not accompanied by multiple simultaneous slowing debuffs being applied to my character). Unfortunately, each league we just keep getting more nerfs to player damage and defenses, more garbage mechanics like bullethells, and more buffs to mob and boss damage and defenses, so the endgame has become as boring and tedious as leveling to endgame used to be (and will be soon again, once the novelty of the new acts wears off). On the plus side, I've been able to invest a lot of my time recently in Elder Scrolls games. Fairgraves was a slave trafficker specialized in the kidnapping and transport of children. He was not "a good man".
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Sweet. Looks like no one is playing a bow/wander and everything will be playing duelists.
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I have a suggestion! If you raise the amount of exp needed to get to another level, Then i hereby demand you lower the exp penalty on death!
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" If by "communist" you mean neolib I might buy that. Or you're just being the everyone's a PHD on the Internet cliche. In reality we both know I nailed it, regardless of what label you claim for social advancement because of context. Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
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" I can't tell which parts of this argument are satirical or sincere but you're both idiots | |
"I don't have lvl 95+ characters as of now since it's an awful lot of exping to do. Now I probably won't even have any, which is sad. I understand that going to the game as a second job probably would solve the answer, but I play it more than I should already. /End_of_sad_post |
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