[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

I feel AG or no AG its the same i cant tell the speed on Shaper lol hence i dropped him for other gems

mapping i go for solar guards.especially if you are doing zana 8 map mod for breach.

4 solar guards covers better area than 3 wickerman and 1 vanguards for sure.
Excellent build and build guide!

Just got Shaper and Uber Atziri down a couple times with a 5L. I used AG with a 4L (Minion Life/Fortify/Empower3) and he didn't even come close to dying.

Thanks for build! It's very fun to play.
Last edited by pittziam#4608 on Sep 20, 2017, 12:45:38 AM
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Takamura wrote:
I feel AG or no AG its the same i cant tell the speed on Shaper lol hence i dropped him for other gems

mapping i go for solar guards.especially if you are doing zana 8 map mod for breach.

4 solar guards covers better area than 3 wickerman and 1 vanguards for sure.


What's your solar guard link in 5L 3B-1R-1G? I just replace swift affliction with GMP, is that good enough for T14+? And which tier are your solar guards?
i shaped racecourse as mine T11 so i doing T11 solar guards

boss farming i will do phoenix or hydra first to get the vanguards and wickerman up n running.



i started this build with 6 linked vis in hand so i not really sure but i m guessing

last gem will be fire pen so 5 linked should be BBBBG

I dont really do T14s lol


T11 or T15 beach heads for mapping.. < - 4x solar guards - cwdt on flesh offering full yolo

T16/shaper/uber atziris for bossing.. < - 3x vanguards 1x wicker - cwdt on bone offering

Last edited by Takamura#1024 on Sep 20, 2017, 1:09:08 AM
Any plans for lowlife version? I am sinking in currency thanks to this build
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Takamura wrote:
i shaped racecourse as mine T11 so i doing T11 solar guards

boss farming i will do phoenix or hydra first to get the vanguards and wickerman up n running.



i started this build with 6 linked vis in hand so i not really sure but i m guessing

last gem will be fire pen so 5 linked should be BBBBG

I dont really do T14s lol


T11 or T15 beach heads for mapping.. < - 4x solar guards - cwdt on flesh offering full yolo

T16/shaper/uber atziris for bossing.. < - 3x vanguards 1x wicker - cwdt on bone offering



Why cwdt bone offer over immortal call? Cant figure out why it is better?
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NecropK wrote:
"
Takamura wrote:
i shaped racecourse as mine T11 so i doing T11 solar guards

boss farming i will do phoenix or hydra first to get the vanguards and wickerman up n running.



i started this build with 6 linked vis in hand so i not really sure but i m guessing

last gem will be fire pen so 5 linked should be BBBBG

I dont really do T14s lol


T11 or T15 beach heads for mapping.. < - 4x solar guards - cwdt on flesh offering full yolo

T16/shaper/uber atziris for bossing.. < - 3x vanguards 1x wicker - cwdt on bone offering



Why cwdt bone offer over immortal call? Cant figure out why it is better?


lvl 3 immortal call i put on my lvl 1 cwdt with lvl 7 descrate
lvl 20 cwdt is on lvl 20 bone offering and lvl 20 stone golem

u can see my profile. its setup for bossing. hardly do any mapping recently because its boring for me.

Ya but do you think immortal call is safer?
i choose immortal call and drop AG gem because i cant feel Shaper die faster with AG or without AG support.


Maybe if there is a better support gem i will use it but i dont think this build need anymore damage as the damage is already insane to be very honest.


I feel so dirty playing this build, makes everything so easy, I love it.

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