[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

Today I've tested some Overgrown Ruin maps with tier 15 spectres and rippy mods. I didn't have too many problems, if your spectres don't die, you will be fine. Just be careful and run around the room spamming your ball lightning occasionally to proc equilibrium/curse, bosses died in a matter of seconds.
Last edited by Giammafix#2456 on Sep 19, 2017, 5:48:24 PM
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NecropK wrote:
I feel like my life is relatively low in this build and seeing as how I cant get any more life nodes is this normal? I am aware I am only level 71 with this build, but I cannot help but feel like my life is just really low. My gear is almost optimized, but I am having trouble with dex, and have to use an amulet with dex/life/res. As well as a unset ring with dex.

If The OP could take a look at my profile and possibly look at my gear setup and let me know what to possibly change. Or if anyone else with exp with this build wouldn't mind looking, I would much appreciate it. Not sure where else I can squeeze more life, and balance res etc.

Also, what is with these flask choices? Just seems odd to me...
This is all relating to HHC btw.


Your gear looks good to me. Your shield could use more block (you want closer to 30) but the stats on it are good. Otherwise it's just levels from this point so you can pick up more hp nodes, and jewels with life. I would have taken Tireless before Combat Stamina.
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SBOG4215 wrote:
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NecropK wrote:
I feel like my life is relatively low in this build and seeing as how I cant get any more life nodes is this normal? I am aware I am only level 71 with this build, but I cannot help but feel like my life is just really low. My gear is almost optimized, but I am having trouble with dex, and have to use an amulet with dex/life/res. As well as a unset ring with dex.

If The OP could take a look at my profile and possibly look at my gear setup and let me know what to possibly change. Or if anyone else with exp with this build wouldn't mind looking, I would much appreciate it. Not sure where else I can squeeze more life, and balance res etc.

Also, what is with these flask choices? Just seems odd to me...
This is all relating to HHC btw.


Your gear looks good to me. Your shield could use more block (you want closer to 30) but the stats on it are good. Otherwise it's just levels from this point so you can pick up more hp nodes, and jewels with life. I would have taken Tireless before Combat Stamina.


Thanks, I'll def look into maybe a better shield and altering my passive tree.
Level 75, just did Pheonix (no mod) that just so happened to have a Harbinger in the boss room. STILL didn't lose any minions except my stone golem. UNREAL
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Jaggy123 wrote:
Level 75, just did Pheonix (no mod) that just so happened to have a Harbinger in the boss room. STILL didn't lose any minions except my stone golem. UNREAL


how dangerous is the "explosion" from the phoenix? like i think it could 2 shot my spectres so i am a little bit scared of running the map

also did a mino map at lvl 75XD (2 mods and vaaled for+1)

whats frustrating is that my Animated guardian died twice to mob packs(in maps with harder mods) and i think he does literally no damage and is just there for support reasons so i just summon him for bosses. But not sure if i ust miss something here
Hello!

I'm not playing the build but have to say that amazing work with the guide!
Must have taken ages to format it to be so nice looking.

Loving the Animate Guardian interaction also :P

Hopefully next league makes Specters finally permantent.
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
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whats frustrating is that my Animated guardian died twice to mob packs(in maps with harder mods) and i think he does literally no damage and is just there for support reasons so i just summon him for bosses. But not sure if i ust miss something here


Put AG in your shield charge link so he can get the fortify buff. He doesn't need a minion damage support, his damage is not very good to begin with. He's just there for the burning damage multiplier.

Also the level of the gem matters quite a bit for his survival. You can also give him good resist gloves/boots if you're still having trouble.
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wolf4547 wrote:
how dangerous is the "explosion" from the phoenix? like i think it could 2 shot my spectres so i am a little bit scared of running the map

also did a mino map at lvl 75XD (2 mods and vaaled for+1)

whats frustrating is that my Animated guardian died twice to mob packs(in maps with harder mods) and i think he does literally no damage and is just there for support reasons so i just summon him for bosses. But not sure if i ust miss something here


It can hurt, but the spectres really are stupid tanky. I actually just got done doing Shaper with them. My AG is a little B and kept dying, but my spectres all lasted until the last phase (I died so I just laid there and let them finish him, and a ball spawned under one of them and killed it)

edit: my AG probably would've been OK but I forgot to swap out melee splash for fortify. Also I was using 2 axes, so next time I'll use 1 and a shield to see what happens.
Last edited by Jaggy123#1332 on Sep 19, 2017, 9:06:57 PM
Thoughts on cwdt and immortal call instead of bone offering or desecrate?

Also saw someone running solar guards with gmp, spell echo, ele focus for faster map clears. Thoughts?
Last edited by NecropK#0118 on Sep 19, 2017, 9:49:11 PM
Confirmed that I've just done Mino with T11 Vanguards (x3) and Wicker. Spectre gem only lv19, no quality. 5L vis mortis. They're tanky like hell and melted Mino quite fast. AG (lv18) was less tanky but I noticed that he regened/leeched back very fast if he focused on Mino.

So I think T11 spectres can easily do Guardians with 5L. No need to get your T12 map every login. This seems absurd but we summoners have other drawbacks so I hope they won't be nerfed :D

btw, it's the second time I was slayed by Mino in his final phase, not sure what he did (the screen was messy with the spectres, zombies, totems scramming together) but my flask could not even save me. What are you guys doing?

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wolf4547 wrote:
how dangerous is the "explosion" from the phoenix? like i think it could 2 shot my spectres so i am a little bit scared of running the map

also did a mino map at lvl 75XD (2 mods and vaaled for+1)

whats frustrating is that my Animated guardian died twice to mob packs(in maps with harder mods) and i think he does literally no damage and is just there for support reasons so i just summon him for bosses. But not sure if i ust miss something here


I link AG with minion life and his life never drops below 90% except for dangerous boss fight. Note that AG is not as tanky as spectres so he'll rely on: minion leech, minion life, minion regen on tree and desecrate ground on block (chest piece) for regen. Also, try to convocation him out of situation where his life drops because it's probably he's stuck somewhere that the Vanguards/Wickers cannot reach him.

So far my AG only died in 3 situation: no regen map, chaos bosses in Overgrown Ruin, Hall of Grandmasters (lol). Not sure about Shaper or Uber yet :D
Last edited by wiwigvn#7566 on Sep 19, 2017, 11:14:18 PM

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