[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

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Nightstone13 wrote:
Passing on what im currently running in abyss. 4 tv, 3 Flame Golem, 8 zombies. The golems pickup the clear speed quite a bit. Not as fast as sg's but way better than 4 tv's alone. Zombies are just a damage soak.

Started having issues 14 plus with some bosses and higher level abyss encounters on the sg's. Even lost all 4 on one of the warlords.

TV's... well thats a whole other story. Bosses and abyss encounters are cake.

Here is my load out... Also running anima, primordial might and 2 harmony's



I can image you would have issues. I went for block and spell block cap and couldn't be happier. I notice a sharp increase in damage taken if I don't have Bone Offering up. With your set up, you're no where near block cap and have very little spell block.

Also, I would ditch the gloves. they do precisely nothing. When you want to use magic find gear, you want +quantity, and rarity but +50% rarity on one piece does basically nothing. I notice you have a little rarity on a ring too, but again, even with these two pieces combined, it does basically nothing. If you want to stack rarity, aim for hundreds of %, or don't bother at all, and get + quantity, or again, don't bother at all.

Last edited by DamageIncorporated#7815 on Jan 8, 2018, 1:11:43 PM
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stormyknight wrote:


This was my second last map on the atlas before i did shaper. Wrecked the HOGM spectres easily raised again after CA builds kill them.

4 TV + 3 Flame Golems Variant.



Gear.



Spoiler





post a vid up. Im curious.
Can anyone tell me if Tukohama's spectres work with anger aura? Thank you.
I think you misread my post. I was having issues with sg's. 4 tv's and 3 golems take bosses down in seconds. And have good clear speed...

Rarity effects items. Quantity orbs. Im farming shaper/elder items ( Points at the helm ). Rarity helps there...

If your in a long combat with bosses yep I agree spell block comes in handy. But when the boss dies in seconds its really not a big deal. The trash does not kill you... Only threat is the big guy at the end.

Just my two cents...

NS



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DamageIncorporated wrote:
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Nightstone13 wrote:
Passing on what im currently running in abyss. 4 tv, 3 Flame Golem, 8 zombies. The golems pickup the clear speed quite a bit. Not as fast as sg's but way better than 4 tv's alone. Zombies are just a damage soak.

Started having issues 14 plus with some bosses and higher level abyss encounters on the sg's. Even lost all 4 on one of the warlords.

TV's... well thats a whole other story. Bosses and abyss encounters are cake.

Here is my load out... Also running anima, primordial might and 2 harmony's



I can image you would have issues. I went for block and spell block cap and couldn't be happier. I notice a sharp increase in damage taken if I don't have Bone Offering up. With your set up, you're no where near block cap and have very little spell block.

Also, I would ditch the gloves. they do precisely nothing. When you want to use magic find gear, you want +quantity, and rarity but +50% rarity on one piece does basically nothing. I notice you have a little rarity on a ring too, but again, even with these two pieces combined, it does basically nothing. If you want to stack rarity, aim for hundreds of %, or don't bother at all, and get + quantity, or again, don't bother at all.



but this old man always boring me. aaaargh.
-Помню, как толпа крестьян убить меня хотела,
После инквизиторы калечили мне тело!
Все восстало против молодого некроманта,
Сделав меня мучеником моего таланта.
"
Nightstone13 wrote:

Rarity effects items. Quantity orbs. Im farming shaper/elder items ( Points at the helm ). Rarity helps there...



Dude, like 60% rarity does fuck all. I know what rarity and quantity do. Do you? why bother with 60%. There is no point at all. Quantity is different. Just 5% is great. 60% rarity though? no point. MF is a all or nothing thing.
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Nightstone13 wrote:

If your in a long combat with bosses yep I agree spell block comes in handy.

"long fights" have nothing to do with it. You're basically immortal with block and spell block cap. Against anything, at any time.
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Nightstone13 wrote:
The trash does not kill you...

Guess you're not running red maps. White mobs will hit you for for half your health.

I can appreciate your take on it, that stuff dies before it hits you, but don't say block /spell block is only good for bosses, that's absurd.
I'd rather have a form of mitigation active all the time, then not much, thinking it's only good for bosses. You wot m8?

I would ditch the Lioneyes Shield and get a Shaped one with spell block. It's god mode. Remember you have no life leech. Without spell block all it takes is to get hit by effects or spells in a higher tier map and you will get wtfwrecked. I'm surprised this isn't what you meant by having issues.
Last edited by DamageIncorporated#7815 on Jan 8, 2018, 2:33:40 PM
Perhaps addition is not your strong point... 154% extra rarity. Pulling at times 3-4 shaper/elder items off a map. Guess thats nothing huh? does nada... Worthless.

You understand that rarity upgrades items right?

Red maps are cake lol... Trash in red maps does not last long enough to be a threat. Dead mobs don't kill you.

Till trash mobs start killing me... I don't see the need to up spell block. Sorry

NS


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DamageIncorporated wrote:
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Nightstone13 wrote:

Rarity effects items. Quantity orbs. Im farming shaper/elder items ( Points at the helm ). Rarity helps there...



Dude, like 60% rarity does fuck all. I know what rarity and quantity do. Do you? why bother with 60%. There is no point at all. Quantity is different. Just 5% is great. 60% rarity though? no point. MF is a all or nothing thing.
"
Nightstone13 wrote:

If your in a long combat with bosses yep I agree spell block comes in handy.

"long fights" have nothing to do with it. You're basically immortal with block and spell block cap. Against anything, at any time.
"
Nightstone13 wrote:
The trash does not kill you...

Guess you're not running red maps. White mobs will hit you for for half your health.

I can appreciate your take on it, that stuff dies before it hits you, but don't say block /spell block is only good for bosses, that's absurd.
I'd rather have a form of mitigation active all the time, then not much, thinking it's only good for bosses. You wot m8?

I would ditch the Lioneyes Shield and get a Shaped one with spell block. It's god mode.
Having a great time with the build. Just finished the general content and am moving on to low level maps. Have been following the OP guide and have done the labs through Merciless. Currently I am using 4 x SG's but plan to swap out my helmet at a future date and add in one or two TV's.

Can someone take a look at my guy 'SkuaMadeFriends' and let me know if I have made any mistakes and maybe what I should look at changing.

It always seems that I am always fighting for more Dex, but I have my resistances basically capped (108/110/118) and seem to be doing well with my block chance (78/70 with Bone Offering). I would like to swap my 'Advancing Fortress' for a 'Scourge', but when I do my block chance drops to 66/64 and I don't see any easy way to move it back up. Maybe the advantage of using the Scourge outweighs the block loss, just not sure.

I know that my flasks are sort of wacked, but I am not sure what to replace them with. Also I am not sure if my HP (3.8K) and Mana (1.9K) are where they should be.

Any advice would be greatly appreciated.
I tried this build and currently is the most fastest boss killing.
But I have some questions in this build.

1. Why do we need Tukohama's shield while we are not taking "Necromantic Aegis" in the passive node ?
2. Does the Tukohama's shield still give the damage boost for TV's totem ? ( the additional totem is not working but still wondering if the additional totem damage is working or not )

Thanks.. sorry for my broken english
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antonpurnama wrote:
I tried this build and currently is the most fastest boss killing.
But I have some questions in this build.

1. Why do we need Tukohama's shield while we are not taking "Necromantic Aegis" in the passive node ?
2. Does the Tukohama's shield still give the damage boost for TV's totem ? ( the additional totem is not working but still wondering if the additional totem damage is working or not )

Thanks.. sorry for my broken english


1 nope
2 nope
-Помню, как толпа крестьян убить меня хотела,
После инквизиторы калечили мне тело!
Все восстало против молодого некроманта,
Сделав меня мучеником моего таланта.

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