[3.9] Windz's Generic Miner Sabo (Arc/Pyroclast focused)

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pantelisf wrote:
How can this be HC viable ? ;o


Reflect immune... huge AoE... boss melter.... why not?
You don’t stop playing because you grow old, you grow old because you stop playing.
Aspect of the Cat bonus worth anything or is fully "overkill" for bosses?
is there any difference between a golden kris and a platinum kris for crafting if both are ilvl80+?
You don’t stop playing because you grow old, you grow old because you stop playing.
Last edited by JohnnyV76#3764 on Mar 20, 2018, 6:37:32 AM
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JohnnyV76 wrote:
is there any difference between a golden kris and a platinum kris for crafting if both are ilvl80+?


nop
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Kamelkungen wrote:

A question to you guys playing the build. How do you negate the problem with weapon swap? I see a lot of comments recommending Brightbeak, but if I use that in the weapon swap I need two good shields to be able to play. Is there any other solution to this? Like getting a high spell damage shield and don't give a fuck about spell crit? This is by far my biggest pet peeve so far :(


U just need the grab the Brightbeak, press X, put it in the place of the dagger, press X again e put the dagger in the weapon1 slot... I do this really fast now, after some practice kk'

But to be honest, i'm doing till tier 15 using only Brightbeak without any problem, i only use the dagger in the bosses of tier 14-15... I don't even use my Conc Effect too kk'
So, helmet with "place a additional mine" is better, what I should to do with my 6l carcass? :(
Playing a variant of this now ( rank two hc sab with no intention of swapping to kb)

The changes to sab have been a godsend. Only time I have gotten low was on a double boss ghosted minus max acid lakes.

Possibly the strongest build I’ve played since howa raider tbh. Previously I had gotten 99 in harb with it https://www.twitch.tv/videos/173151979. Gear is probably done for the time being, but I may get some more gear with chaos res in attempt to mitigate that damage. Considered going LL as well, but presence being so expensive is offf putting


Edit: Typed this on phone, corrections made when I got home
Last edited by lif44#2718 on Mar 20, 2018, 1:39:46 PM
If I get a watchers eye with hatred phys to cold %40 conversion can i drop down 2 long winters?
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Ebengrad wrote:
So, helmet with "place a additional mine" is better, what I should to do with my 6l carcass? :(

It's better than what? this helmet is a nice dps boost because the "place additional mine" is global, meaning you will drop an additional mine every time you throw mines, regardless if the skill is put in the helmet. Keep your carcass for your 6l gc, get the helmet for an additional mine cast each time fo r a nice dps boost.

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Qoptery wrote:
If I get a watchers eye with hatred phys to cold %40 conversion can i drop down 2 long winters?


uhm, why do you get those jewels in the first place? if it's for the conversion and you're getting it elswhere, would you assume it's better to drop them for a nice pair of life/aoe/crit multi jewels?
Last edited by anone#5619 on Mar 20, 2018, 1:03:49 PM
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nogenem wrote:
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Kamelkungen wrote:

A question to you guys playing the build. How do you negate the problem with weapon swap? I see a lot of comments recommending Brightbeak, but if I use that in the weapon swap I need two good shields to be able to play. Is there any other solution to this? Like getting a high spell damage shield and don't give a fuck about spell crit? This is by far my biggest pet peeve so far :(


U just need the grab the Brightbeak, press X, put it in the place of the dagger, press X again e put the dagger in the weapon1 slot... I do this really fast now, after some practice kk'

But to be honest, i'm doing till tier 15 using only Brightbeak without any problem, i only use the dagger in the bosses of tier 14-15... I don't even use my Conc Effect too kk'


Alright, then I just go the Brightbeak Route and swap in a dagger once I reach guardians. Seems reasonable.

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