[3.9] Windz's Generic Miner Sabo (Arc/Pyroclast focused)

I think it is much better to use alterations until you get both cold and lightning mods, then master craft multiple mods. Chaos spamming will be much more expensive and useless, since you only need those two mods. Alt spamming won't be cheap too though
I already spent, like, 800~ alts and the best thing i got was the dagger i'm using... ;/ Bad luck, i guess? kk'
Hey, thank you for the awesome build, really fun to play.
I am currently lvl 48 and having some Mana problems. Any advice for me? Already running with Clarity in Essence Worm.
Great build! no trouble so far up until t10...having trouble getting red maps to drop.

Quick question: Where are you guys putting the 2 long winters as I dont have the helm enchant. Only 1 spot I have that has 40 int unless I waste a point on a 10 int.
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Hey, thank you for the awesome build, really fun to play.
I am currently lvl 48 and having some Mana problems. Any advice for me? Already running with Clarity in Essence Worm.

Don't use clarity, unless it's vaal clarity (don't use on essence worm), i had mana issues before; i used:
and it helped a lot.
Hi.
Im already done with my Jugg lab farmer and I decided to level up a GC mines bosskiller.
I have one question tho (probably was answered already but its really hard to check in all those pages).

So whats the best base to craft weapon and for what mods I should aim? Im pretty sure double phys gain as elemental but anything else? Which one base? On poetrade those weapons are expensive and I wanna try my luck with crafting for my starting weapon.
shaped Platinum Dagger is the best base
it's 25 chaos +/- for a normal/rare one on bestiary right now, good luck spaming alt on this tho, it's not easy to get this Cold+ lightning extra dmg :/



Craft this on a platinum Kris and you're good for Uber-Elder ;p
Last edited by torn4do on Mar 18, 2018, 12:57:09 PM
Well shit.... Why do I have this problem of min-maxing.


+
+



:(

2 seconds downtime on full frenzy and full power charge w/o any duration increase to power charge or frenzy charge when equipping the armour
Edit: Lmao, with one of those 18% frenzy/power charge duration nodes, they'll last for 12 seconds , drop for a split second then refresh.
That armour is pretty sweet, esp increase cat's stealth for another 2 sec totalling to 6 secs for each buffs.

Aspect of the cat grants those 2 buffs alternating between the two after a set duration:
By default, Cat's stealth lasts 4 seconds and cat's agility lasts 6 seconds

It's gonna be a bitch to 6 link and also a bit to colour lol, I guess, I'll add this to my longterm project along with crafting another dual mod dagger.


Cat's stealth:
100% increase critical chance
50% reduced visibility to enemies
15% chance to avoid all damage when hit

Cat's Agility:
10% cast speed
10% attack speed
Last edited by ShadowGenisys on Mar 18, 2018, 2:57:43 PM
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zeturka wrote:
I think it is much better to use alterations until you get both cold and lightning mods, then master craft multiple mods. Chaos spamming will be much more expensive and useless, since you only need those two mods. Alt spamming won't be cheap too though


How you can get both mods with alts? Are they not both suffixes?
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Asag wrote:
"
zeturka wrote:
I think it is much better to use alterations until you get both cold and lightning mods, then master craft multiple mods. Chaos spamming will be much more expensive and useless, since you only need those two mods. Alt spamming won't be cheap too though


How you can get both mods with alts? Are they not both suffixes?


Try to get 1 of them alone and then use Regal and pray for the other one.... kk'

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