Balance Changes to Chill, Shock, and Charges
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I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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" Right, except the actual elite players such as Etup, Alkaizer, Raiz, etc. who thought the changes were fine. But I agree, we should value the opinions of people who can't even speak fucking English properly. | |
" Stop talking to yourself. Dys an sohm
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Good to hear you reversed the charge changes. I can understand your intents behind but this change really needs more considerations, simply changing charges in that way will just ruin a lot of synergies between items, passives and skills.
I love the shock/chill changes, it sounds more reasonable now with the new numbers. | |
I like the change to shock and chill hope it plays well
I'm mixed with the charge change. I agree it need rework but I'm not sure the first iteration you post was the answer. What makes path of exile fun and unique is the build diversity. I believe that all charge should be useful to a lot of build without being mandatory. I was hoping you kept the more spell damage on power charge and adjust the frenzy charge to have a little more for spell caster while making the unique items work with those changes. I hope we can see some changes soon. Edit: I'm sad you removed the threshold jewel vendor I play SSF and having a chance to buy jewel was opening a lot of build for me Last edited by danger16 on Aug 1, 2017, 1:03:24 AM
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" That is good to know. Did GGG ever confirm this? IGN: Arlianth
Check out my LA build: 1782214 | |
Thank you for reopening build diversity, find a better way to tweak charges if they still need a change
And to the people saying "youve caved into reddit, dont listen to reddit" shut the hell up There was outcry on this forum aswell and the change was not good for build diversity, the very thing path of exile is known for. We dont want this game to end up like D3 where there is 2 or 3 viable builds for each class. We want completely fluid diversity. Thanks GGG | |
Would it not be possible to keep the 4% spell damage in power charges and keep the more damage on the frenzy charges, but just have it so the damage does not stack?
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Wait... so we can only get 1x jewel from the quest when almost every single jewel requires a minimum of 2 to be any good (all skills that have threshold jewels require threshold jewels)? How is this right at all :$.
Also, what vendor recipes/prophecies require jewels besides 5 for 1 (which was beyond trivial to do already)? Finally... no one considers threshold jewels to be "uniques" on the same level as armor/weapon uniques. El Psy Congroo. Last edited by Patchumz on Aug 1, 2017, 1:02:17 AM
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" I believe they still want you to trade them for it still is why. Dys an sohm
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