[3.6] Milky's Scorching Ray Totems (updating process)

Nice shield for 10c!
I'm lagging way behind, was away for whole of first week and not much time since.
So if you fancy putting any of your cast offs in the guild stash...

Only kidding, good thing about this build for newer players is you don't really need anything to get going.
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So during normal mapping you use RF totems from chest and SR totems from boots at the same time? Like two RF and two SR?


depends on the layout etc. usually just some rf totems here and there. If its a very open map a SR totem can help to catch stranglers. So i mainly use RFT, but if some tanky essence mobs, red beasts, null. portals etc appear i slap in some sr and sb totems.

For 'normal' bosses i use 1 rf, 1 sb and 3x sr (or 2x and a decoy totem).


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Nice shield for 10c!
I'm lagging way behind, was away for whole of first week and not much time since.
So if you fancy putting any of your cast offs in the guild stash...

Only kidding, good thing about this build for newer players is you don't really need anything to get going.


sure i can throw some stuff (mainly rares i used before) in the gstash ;)

i also had much family business, nightshifts and no internet for a few days since the start of the league :(

At least i can now substain shaped toxic sewers with ping-ponging elder/shaper influence now (until i switch to something else later). Will upgrade 1-2 gearslots and buy some guardian maps afterwards i think
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
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depends on the layout etc. usually just some rf totems here and there. If its a very open map a SR totem can help to catch stranglers. So i mainly use RFT, but if some tanky essence mobs, red beasts, null. portals etc appear i slap in some sr and sb totems.

For 'normal' bosses i use 1 rf, 1 sb and 3x sr (or 2x and a decoy totem).


Thanks for a quick help, appreciated.
Hi again!:) another question would be better to switch arcane surge with enfeeble? and dropping temp chains?you would have more mana=more defnese+enfeeble
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richyxx wrote:
Hi again!:) another question would be better to switch arcane surge with enfeeble? and dropping temp chains?you would have more mana=more defnese+enfeeble


sure you can do it and use the spare sockets for something else like a golem. Tempchains on blasphemy is just my preference.
i dont mind the lower max mana since its regenerating so fast (and the arcane surge grants a bit more regen, sr dmg and castspeed).

hell you can even drop flammability if you want and use arctic armour or thr sdpect of the crab/spider on an amulet
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice on Mar 13, 2018, 2:16:01 PM
Been a while since I've done RF totem, forgot about the insane power jump if you can equip soul mantle at level 49, even as just a 4l. Only issue - forget about capturing any beasts as they just melt.

Cruel lab is a bit of a game changer too, the placement speed plus the extra regen makes everything a lot smoother. Still only level 53, finding it hard to get time to play.
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Carlovski wrote:
Been a while since I've done RF totem, forgot about the insane power jump if you can equip soul mantle at level 49, even as just a 4l. Only issue - forget about capturing any beasts as they just melt.

Cruel lab is a bit of a game changer too, the placement speed plus the extra regen makes everything a lot smoother. Still only level 53, finding it hard to get time to play.


throw net - place totem - capture ;)
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Why not Tukohama's Fortress? it's not like the old hierophant where hierophant loses 7% less damage per totem.
3.4 boss carry https://www.pathofexile.com/forum/view-thread/2061732
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Bliekord wrote:
Why not Tukohama's Fortress? it's not like the old hierophant where hierophant loses 7% less damage per totem.


because it has bloodmagic and removes a big chunk of the total hp pool and regen
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
"
Milkyslice wrote:
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Bliekord wrote:
Why not Tukohama's Fortress? it's not like the old hierophant where hierophant loses 7% less damage per totem.


because it has bloodmagic and removes a big chunk of the total hp pool and regen


ah yes the blood magic is global, thanks.
3.4 boss carry https://www.pathofexile.com/forum/view-thread/2061732

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