Energy Shield and Life

YAY! finally...
kill CI
kill AOE

time to say gby afer 2600hrs

"
vutuan372 wrote:

there is a unique claw called bloodseeker, and unique gloves called atziri's acuity


It was mentioned somewhere that no forms of instant leech will work for ES, even from items.
First they nerf block chance stacking, and I did not speak out —
Because I did not use block in my builds.

Then they nerf Chaos conversiaon, and I did not speak out —
Because I did not use Chaos conversion.

Then they came for double dip, and I did not speak out —
Because I did not use double dip.

Then they came for CI, and there was no one left to speak for me.
This nerf is really painful for ES build, indeed. But I see the problem somewhere else. Why do "normal" leech have a cap and in the same time instant leech has no cap? In fact, there is many ES build just facetanking all the content and this is what GGG want to get rid of. Instant leech with cap and we dont have any facetanking builds. And yes, cut down ES pool, but make much faster start of recover ES or maybe create some flask that helps ES character in some way.
"
CBEToffOP wrote:
Current estimates are that a build that balances offense and defense and is well-geared can reach around 15,000 Energy Shield.

Maybe you mistyped? Maybe you wanted write TOP?!
Who will even craft this type of items? When you can buy old versions!

Also won't be there a issues with Tier scaling? If you reduce T1 by 33% but lower Tier less? Won't they overlap?

From your Estimations:
15k ES VS 9k Life(With armor/evasion)!

Vaal Pact
This keystone will no longer affect Energy Shield in any way. It will only apply to Life Leeched. This is because the higher effective health pool provided by Energy Shield trivialized some encounters where Vaal Pact let you restore all of your pool in under a second, if your damage was sufficient.

So are you saying that SOME ENCOUNTERS should ONE-SHOOT YOU, even when you have TOP gear and use tactics?!

Because THERE ARE NO DIFFERENCE IN INSTANT AMOUNT OF LEECH for ES/Life builds!
It is based on damage output, not your effective health pool!

If monster can't kill you in one go, you will leech health pool back, NO DIFFERENCE LIFE/ES Builds!
You already reduce ES amount players can have, WHY RIP ES-leech builds?




Hypostasia

Thesia

Conclusion.

1 + 1 = 2
So many stupid people in here thinking that these changes are final.. It's BETA numbers, which will surely be tweaked for the right balance before the official deployment of the expansion...
"
_PBS_ wrote:
First they nerf block chance stacking, and I did not speak out —
Because I did not use block in my builds.

Then they nerf Chaos conversiaon, and I did not speak out —
Because I did not use Chaos conversion.

Then they came for double dip, and I did not speak out —
Because I did not use double dip.

Then they came for CI, and there was no one left to speak for me.


this!

https://www.reddit.com/r/pathofexile/comments/6by3wp/the_tragedy_of_energy_shield/?st=j2x9oo75&sh=8d6cc7b6

and this too
"
plodd wrote:
"
hmcg020 wrote:
I've looked through a bit of comments here and there seems to be some sort of consensus that ES players can afk face-tank all content.

I don't understand where this is coming from as I cannot even afk face tank all content with some of the best gear possible @ 14.3k es


I can tank shaper's beam but not his slam. I cannot face tank reflect, volatiles, uber atziri among many other things. I have been 1-shot at least a few hundred times in the years playing this character, even by random rare mobs who do bullshit 15k+ es crits.

ES has little to no armor, evasion, dodge life flasks, regen (with skyforth's) and freeze can be annoying.

Now they want to make every single aspect of ES infinitely worse. Drop the values, choose between regen and leech, no instant leech and god knows what else they plan on doing. Can you imagine trying to play low life now? 4k es characters getting 1 shot from white mobs?

I've played for a while and I've seen some drastic changes to block, leech, dropping ES back in the day, absolutely fucking destroying area of effect, "buffing" waste of internet name lock single-target skills... There's been a few nerfs...

What I want to ask GGG, is that considering this game is a full-time grind fest that results in only the top 0.0001% of players ever getting "rich" enough to min-max their builds, is this change designed just to add a few more zeroes to how long it takes to get there?

I play maybe once a week now for 20 minutes, though I can never imagine playing another ES build, or ever seeing another low life build.


The question is, are you playing pathfinder?

Remember the game is always balanced around the meta.


I'm playing Trickster at the moment as I appreciate the extra speed and survivability. Assassin is the best DPS class pre-3.0 and I would argue that to my death, though I have no need for 4 minute shaper runs anymore.
I'm struggling to come up with new goals to keep me playing this game.
"Carthago delenda est, Ceterum censeo Carthaginem delendam esse."

The energy shield should be nerfed.
At first, since there should not be such a wild superiority in 2-3 times. Any armor, dodging, evading will not give protection from oneshot. And using a flask you get the same armor for example, like a melee. And still have good survival pool ES.
Secondly, 90% - play by ES/CI in any variation. This not normal


BUT - that's with the Vaal pact and Ghost river- a very reckless nerf. Weaken ES pool - good idea. But why remove radical defensive mechanism??
Last edited by Raila#6990 on May 20, 2017, 9:40:48 AM
"
Cybersnip wrote:
So many stupid people in here thinking that these changes are final.. It's BETA numbers, which will surely be tweaked for the right balance before the official deployment of the expansion...


There are 2 problems:
1) Ranged ES builds like Kinetic blast/Barrage even with less ES will still be viable, because not many mobs can have a chance to attack player before they dies.
2) Melee ES builds won't even be tested because they NEED INSTANT LEECH, like any melee life builds!

Even if the current numbers isn't final, it is referred to ES pool!
I don't think that they will admit ohh, no one plays melee ES builds, because leech without Vaal Pact and no flasks can't sustain damage, and change back Vaal pact as it was before!
Last edited by CBEToffOP#6515 on May 20, 2017, 9:44:32 AM

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