Energy Shield and Life
GGG saben están echando a perder POE para los que jugamos a Es
1.-los equipos con vida son muy caros 2.-mis personajes son todos a Es que esperan que haga... 3.-creo con todo respeto que esto que están haciendo es un grabe error, NO AL NERFEO , ¿porque mejor no aumentan a los demás personajes el nivel de vida? 4.-un personaje a Es es caro, para llegar a 8000 Es, sobretodo para la mayoría de jugadores que tenemos mal drop. Creo antes de hacer estos cambios, tendrían que hacer encuestas y un estudio serio de como es que se esta jugando, están cometiendo los mismos errores que cometió blizzard con diablo 3 y otras compañías EL NERFEO NO ES LA SOLUCIÓN A NADA. el drop es muy malo solo unos cuantos tienen lo que se necesita para tener una build OP el mercado tiene que ser regulado por GGG o en su defecto quitarlo y vincular todos los objetos a cuenta de verdad quieren hacer un juego justo? el nerfeo no es el camino... de verdad quieren nivelar a los personajes? hagan que todos tengan la misma vida y resistencias y que el equipo usado no afecte para nada estas características... de verdad quieren nivelar el juego?pongan limites máximos a el daño hecho, así como al recibido... hacer un juego difícil o hacerlo aun mas difícil, no es sinónimo de divertido... existimos muchísimos jugadores que ni con 8000 de Es podemos hacer Uber lab...... creo sinceramente que es momento de que ustedes en GGG reflexionen seriamente y se den cuenta de que un juego difícil no es divertido, es un reto, pero la mayoría solo queremos divertirnos... subir personajes a nivel 100 en una semana o quince días, no es para todos y con todo respeto siempre son los mismos jugadores que están en el top 100... ¿que hay con los demás jugadores que no podemos jugar 8 horas o mas diarias? ¿que hay con los jugadores que tenemos un muy mal drop de objetos y tenemos que comprarlos caros? ¿que hay de los jugadores que estamos armando a un personaje y que forzosamente tenemos que seguir las builds de alguien mas ya que solo un par de builds son viables para jugar y justamente esto las hace caras? Por favor valoren mi opinión y reflexionen al respecto, POE es un excelente juego y ya tengo muchos años viendo como intentan mejorar pero no hacen caso a lo importante y que nos afecta a la mayoría vean a la mayoría de jugadores que no nos encontramos en su top 100 y que de verdad sufrimos para armar personajes y ya una vez tenemos un personaje decente lo piensan nerfear... Goggle traslator ( sorry ) GGG know they are spoiling POE for those who play Es 1.-Life teams are very expensive 2.-My characters are all a Es what they expect me to do ... 3.-I believe with all respect that what they are doing is a mistake, not the NERFEO, because better not increase the other characters the standard of living? 4.-A character to Es is expensive, to reach 8000 Es, especially for most players we have bad drop. I think before making these changes, they would have to do surveys and a serious study of how they are playing, they are making the same mistakes that they made blizzard with Diablo 3 and other companies NERFEUS IS NOT THE SOLUTION TO NOTHING. The drop is very bad only a few have what it takes to have an OP build The market has to be regulated by GGG or in its absence remove it and bind all the objects to account Do you really want to make a fair game? The nerfeo is not the way ... Do you really want to level the characters? Make everyone have the same life and resistance and the equipment used does not affect these features at all ... Do you really want to level the game? Put maximum limits to the damage done, as well as to the received ... Make a difficult game or make it even more difficult, is not synonymous with fun ... There are so many players that neither with 8000 of Es we can do Uber lab ...... I sincerely believe that it is time for you in GGG to reflect seriously and realize that a difficult game is not fun, it is a challenge, but most of us just want to have fun ... Upload characters at level 100 in a week or fifteen days, is not for everyone and with all respect are always the same players who are in the top 100 ... What about other players that we can not play 8 hours or more a day? What about players who have a very bad drop of objects and we have to buy them expensive? What about the players that we are arming a character and that we must necessarily follow the builds of someone else since only a couple of builds are viable to play and just this makes them faces? Please rate my opinion and reflect on this, POE is an excellent game and I have many years to see how they try to improve but ignore the important and affects us the most See the majority of players that we are not in their top 100 and that we really suffer to assemble characters and once we have a decent character think nerfear ... Last edited by THANNOZ on May 18, 2017, 10:12:43 PM
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" The goal is to nerf the fun builds. And you Sir were having way too much fun. |
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Never played an ES build, but I can feel the pain everyone is going through with these nerfs. Life build was always shitty, constantly dying even with maxed armor/res, massive life leech, etc. Still don't feel like these buffs to life will do anything. If I'm getting one shot with 7k life and 90% physical reduction, then wtf is an extra 1k life? These changes seem uninspired. I've played this game on and off since beta, mostly off, because every time theres an update, every build that seemed fun to go for gets nerfed to shit.
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Those life buffs on the items is just the beggining, specially because it will be harder to get and life gear will be more expensive in next patches, so please, don't be a hindrance in our lives... buff life at baseline levels, increase the freaking HP gained each level by 75%-100 at least.
Buff life on the right side of the tree! Just a little! Pretty Please! Last edited by The_Risen on May 18, 2017, 10:16:50 PM
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" It seems GGG hates uniques, and wants everyone to wear rares :( . My build idea for 3.0 isn't looking too good with the fact that i'll only be getting these new mods on my helm and gloves (and maybe shield depending on what is offered with the pantheon system), which are both essence crafted making ones with the new mods really expensive. |
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The is the patch that will separate intelligent people who understand game mechanics and why things are strong, and the plebs who, when seeing something wrong, instead of thinking why this is happening and dealing with the core of the problem the nerf the surface without dealing with the root of the problem... not affecting it, just adding another keystone the graveyard.
Last edited by Smoothz on May 18, 2017, 10:23:40 PM
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" yeah if people haven't memorized the skill tree they shouldn't play. its a good idea to make the game this way while doing lots of advertisement and putting out the biggest content patch ever. if the game gets too many people the servers will lag so these changes should help that a lot. [Removed by Support] Last edited by Alexb_ggg on May 18, 2017, 10:46:10 PM
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:)
● Tristram Guitar DI http://tinyurl.com/mpnhsep (I am HC DI,II player since 1996)
● DII intro http://tinyurl.com/kpvzr8u ● Zana's story is the best of story from all ARPG ● Nerf do a fun PoE. That's challenge to build a new Phoenix and be HC ● I have no time to be slow in HC. It's not ARPG/fun | |
" why did you quote me. Nothing you said has ANYTHING to do with my post at all... I doubt you even get what I'm talking about, cause by your post it doesn't seem like it. Last edited by Alexb_ggg on May 18, 2017, 10:46:39 PM
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" Your post reeked of elitism. He was just making light of it. |
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