Energy Shield and Life

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Aim_Deep wrote:
I'm still pissed about the gutting CoC, Mjolnir, and Cospri cooldowns making them almost unusable. Then they release shit like HOWA/bladeflurry which is 5x more powerful than those ever were. WTF over? Or how abouot nerf Life leech gem from 8% to 2% then release a fucken flask thats 30%. Derp.

This balance team is terrible (which is why everyone played ES in first place) and now everyone will play life (if changes hold).



The goal is to nerf the fun builds. And you Sir were having way too much fun.
Never played an ES build, but I can feel the pain everyone is going through with these nerfs. Life build was always shitty, constantly dying even with maxed armor/res, massive life leech, etc. Still don't feel like these buffs to life will do anything. If I'm getting one shot with 7k life and 90% physical reduction, then wtf is an extra 1k life? These changes seem uninspired. I've played this game on and off since beta, mostly off, because every time theres an update, every build that seemed fun to go for gets nerfed to shit.
Those life buffs on the items is just the beggining, specially because it will be harder to get and life gear will be more expensive in next patches, so please, don't be a hindrance in our lives... buff life at baseline levels, increase the freaking HP gained each level by 75%-100 at least.
Buff life on the right side of the tree! Just a little! Pretty Please!
Last edited by The_Risen#6326 on May 18, 2017, 10:16:50 PM
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unrealmack wrote:
About time, these changes were long overdue. There's no mention of changes to life on unique items though, which means unique items with mediocre/low or no life roll at all will be even worse than they are now in comparison to well rolled rare items.

It seems GGG hates uniques, and wants everyone to wear rares :( .

My build idea for 3.0 isn't looking too good with the fact that i'll only be getting these new mods on my helm and gloves (and maybe shield depending on what is offered with the pantheon system), which are both essence crafted making ones with the new mods really expensive.
The is the patch that will separate intelligent people who understand game mechanics and why things are strong, and the plebs who, when seeing something wrong, instead of thinking why this is happening and dealing with the core of the problem the nerf the surface without dealing with the root of the problem... not affecting it, just adding another keystone the graveyard.
Last edited by Smoothz#7197 on May 18, 2017, 10:23:40 PM
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Smoothz wrote:
The is the patch that will separate intelligent people who understand game mechanics and why things are strong, and the plebs who, when seeing something wrong, instead of thinking why this is happening and dealing with the core of the problem the nerf the surface without dealing with the root of the problem... not affecting it, just adding another keystone the graveyard.


yeah if people haven't memorized the skill tree they shouldn't play. its a good idea to make the game this way while doing lots of advertisement and putting out the biggest content patch ever. if the game gets too many people the servers will lag so these changes should help that a lot. [Removed by Support]
Last edited by Alexb_ggg#0000 on May 18, 2017, 10:46:10 PM
:)
● Tristram Guitar DI http://tinyurl.com/mpnhsep (I am HC DI,II player since 1996)
● DII intro http://tinyurl.com/kpvzr8u
● Zana's story is the best of story from all ARPG
● Nerf do a fun PoE. That's challenge to build a new Phoenix and be HC
● I have no time to be slow in HC. It's not ARPG/fun
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janome21 wrote:
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Smoothz wrote:
The is the patch that will separate intelligent people who understand game mechanics and why things are strong, and the plebs who, when seeing something wrong, instead of thinking why this is happening and dealing with the core of the problem the nerf the surface without dealing with the root of the problem... not affecting it, just adding another keystone the graveyard.


yeah if people haven't memorized the skill tree they shouldn't play. its a good idea to make the game this way while doing lots of advertisement and putting out the biggest content patch ever. if the game gets too many people the servers will lag so these changes should help that a lot. [Removed by Support]


why did you quote me. Nothing you said has ANYTHING to do with my post at all... I doubt you even get what I'm talking about, cause by your post it doesn't seem like it.
Last edited by Alexb_ggg#0000 on May 18, 2017, 10:46:39 PM
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Smoothz wrote:
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janome21 wrote:
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Smoothz wrote:
The is the patch that will separate intelligent people who understand game mechanics and why things are strong, and the plebs who, when seeing something wrong, instead of thinking why this is happening and dealing with the core of the problem the nerf the surface without dealing with the root of the problem... not affecting it, just adding another keystone the graveyard.


yeah if people haven't memorized the skill tree they shouldn't play. its a good idea to make the game this way while doing lots of advertisement and putting out the biggest content patch ever. if the game gets too many people the servers will lag so these changes should help that a lot. [Removed by Support]


why did you quote me. Nothing you said has ANYTHING to do with my post at all... I doubt you even get what I'm talking about, cause by your post it doesn't seem like it.


Your post reeked of elitism. He was just making light of it.
Finally! ppl want to be invincible in the game, that's why they're crying

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