Energy Shield and Life

Hey all

I wanted to add a little to the mixing pot with the examples of what gear results in what ES. This is with Trickster, so bare in mind that they get enormous bonuses to ES.

The following setup gets me 13,050 ES


Swapping out these gets me 14,273 ES


With a quick change in the passive tree I can drop around 15% dps and get 15k es.

I could reach 17k with a decent Hubris, though i'd lose over 50% of my dps.

This is near, if not top gear. The build is min-maxed and although I could drop dps for more ES, it's usually a better offense that makes the game more enjoyable for me.

So when I hear them say that people get 25k, I laugh at what their DPS must be but oh well.

https://www.youtube.com/watch?v=eKwyDksEjEQ - 14.5k life without perfect items. Looks like your talking shit GGG. He can also clear t16 and shaper. I guess they're using the average life builds vs the top 0.001% of ES builds?

I'm struggling to come up with new goals to keep me playing this game.
Last edited by hmcg020#6029 on May 18, 2017, 10:53:50 AM
I tried a fair bit of life characters with different classes (from 4.5k to 6.5k life). The game was not really fun. Then I switched to CI, had 8k ES to 11k ES characters. It made the game finally fun because I didn't have no more random 1s deaths.

Now these characters ES will drop close to life values also making them not fun. And I am way less casual than most of your player base.
If you don't also drop monster damage values, you are just going to lose lots of your players with this change.

This just in... PoE Devs watch YouTube videos of top tier players, and decide to make the game harder for the remainder 99% of gamers.
oh well just did the math on my current builds( 9.1k es and 9.7k es ), so yeah just 15-16k es short on the 25k mark ...





lets say i have 10k es for easier math


10k/(1,15) = 8700 es

all ES gear get lowered by 33% with disc = 6500 Es



so yeah lost like 35-50% es.... with no instant leech so all reflect mods = one shot // all heavy attacks = one shot

and if i survive by a miracle, i would die in the next 1 sec, because i cant leech it back XD
and pls dont forget i have ZERO Armor / Ev / dodge ( in most cases no block either )....


so how the damm are you supposed to play as a caster in the top tree? ( Kaom is not possible as a caster loooooool )
30 Shores with Double Pack / Breach / Max Sextants https://www.pathofexile.com/forum/view-thread/2006424/page/1
First Selfmade Build as Sparker ( MF ) https://www.pathofexile.com/forum/view-thread/1637690
1 Million Tool Tip Dps Sparker https://www.pathofexile.com/forum/view-thread/1761162

Last edited by KillerKrug#1803 on May 18, 2017, 10:54:35 AM
The ES meta has been far too dominant for far too long. Cutting it back harshly and letting it regrow may proof to be a wise decision.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"
"
LordTreufeldt wrote:
I knew it ... It was a question of time ... GGG to fu... with Energy Shield bonuses. First was Life nodes, now Energy Shield bonuses, Vaal Discipline became useless ...

It seems that PoE will take to much time to end bosses after these changes with top level chars.

I guess that is time to consider to play another game ...

Don't mess PoE GGG ...


[Removed by Support] which can play only facetanking all dmg and do not care about what boss doing this change finally show who can play and who can only troll
Last edited by Al_GGG#0000 on May 18, 2017, 11:44:15 AM
I quite enjoy the tears from the ES guys in here.
KillerKrug - you can always play caster as life + es hybrid, life + mom , life kaom with 2h

Btw VP won´t help with 1 shot anyway but no ES leech is huge problem for ES builds.

I see only ZO CI users possible to play ES build after these changes ...

I ´ll hope for monster´s damage rebalance. We will see but I need to change my plan to do CI char cos without leech is melee unplayable.

Will probably stick to life + mom but will see.
Last edited by Rakiii#5559 on May 18, 2017, 11:02:50 AM
In my experience 9.5k ES is equal to 5.5k life. I mean damage output for ES based with value of 9.5k ES most of time is equal to damage output of 5.5k life characters.

After nerfs 9.5k ES is gonna be a 5.5k ES and 5.5k life is goona be almost 6k life. Also, in case of GR ES wont have recharge rate and no VP anymore, ES is also more expensive that life.

I just see no reasons to pick ES biulds anymore exept scenarios when you are ultra rich and have access to godly rolled ES gear, even so life based builds might have more advandages like vp, flasks and so on.

GGG should have changed mechanic of ES but not decrease its numbers to so low.
Really like the changes proposed here - except for legacy ES gear!

Seriously, Standard is a complete clown fiesta, monopoly money economy. Yet you seem driven to make this even worse by dumping unrivaled amounts of overpowered legacy items in to it.

Honestly, I hope the only reason you're doing it this way is because you're technically limited.

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