[3.11] Shaper = Stunned, Tidebreaker Heavy Strike Stunner Build
Seems a tough choice to choose from.
I did make those 3 variants on path of building shaper fight based on my previous league lvl 93 char and sum them up,hope it is helpful to let us decide what to choose as i am struggling here as well :D 1.Berserker https://pastebin.com/zYnq46rZ 1.138 mil DPS/8.1K life / 2.84 sec Stun duration / 125 REST / 319K MH Average With no rage in the calc. as i have no clue how much we will have in a shaper fight(with 15 rage we get another 100k Effective dps) But stun-wise as it counts the hit damage from 215K to 222K average hit damage= no big deal Better damage overall but we will take 10% more damage+ the degen from rage Bonus = Rage for more dps but lower Survivability ***Downside*** requires weapon swap for clearing and we take 10% more damage 2. Slayer https://pastebin.com/p7ywCdHx 811K Dps / 7.8K life / 3.64 sec stun duration / 130 REST/ 242K MH Average Bonus = Splash damage so no need to item swap + LL is not removed * the above DPS is with leaching if leech stops then the dps will drp to 786K ***Downside***requires mana lich on jewelry 3. Scion Berserker-raider https://pastebin.com/2BH8N1XH 952K Dps/8.1K life / 2.94 sec Stun duration / 125 REST / 246K MH Average * the Life can go to 8.55K and damage to 899K if we sacrifice 3 Speed notes for life (From 3.86 hits per sec to 3.65) Bonus = 10% movespeed + Onslaught on full frenzy charges + 4% dodge for higher survivability (also 10% chance to gain frenzy charge on hit) ***Downside***requires weapon swap for clearing,requires mana lich on jewelry and we take 5% more damage Having all the above considered i am still struggling :D Berserker has more chance to stun as the MH damage is arround 32% more than the other 2 options Slayer has 5% extra REST and arround 0.8 seconds more stun duration per stun which is huge considering we attack every 0.27 seconds,that means we have almost 3 attacks more for a chance to stun than the other options. Scion can either be more tanky or gain a good attack speed to increase the stun chance(1 extra hit around every 4.7 hits) and a 30% move speed bonus I am leaning towards slayer as splash will help with any ads spawned on bosses and stun wise this extra stun duration must beat even berserker's DPS advantage ( not so good knowledge on the build to calculate that) Dunno any thoughts? | |
" There are more to the build then just numbers, so it’s pretty hard to tell. I pretty much agree with your points besides the Berserker-Raider choice for Scion. I think I will later run my simulation code to test out Slayer’s stun capability with the new Overwhelm. There is possibility that it can surpass that of Berserker’s, but it would require Headsman to be triggered, which isn’t too easy to do. Overall, Berserker and Slayer will both be good, while Slayer seems to be a safer choice. Scion can be good but we will need to test it out. |
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" I did some calculations with my code. Input taken from my own PoB profile; changed my weapon to a normal Tidebreaker and swapped on a Temporal Chains corruption Facebreaker. Turns out that Berserker and Slayer(with Impact) has similar stun-lock chances. This calculation was done with DPS numbers taken as if Slayer's Headsman being always triggered, which, even with Writhing Jar, is not very consistent. So I think it should be safe to conclude that Berserker is still the winner of the Shaper stunning business; although Slayer isn't as far behind as before. And I guess the major reason to play Berserker now is just the good DPS and mobility. Mapping feels faster but end game bossing performance is now pretty close compared to Slayer. The Scion version(my Champion / Elementalist version) will have worse Shaper performance I think, but against other bosses(red map bosses, Guardians, etc) or during mapping, She will deliver a good and balanced combination of DPS, mobility and survival. |
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Spoiler
" How about instead of Headsman we use Brutal favor? Instead of 20% we get 30% while leeching and since the leech cap is removed wont we have more chances to get 30% damage most of the time compared to worm chances? Also We go for pure physical or with elemental auras? | |
" From Brutal Fervour we get 30% increased damage. From Headsman it's 20% more damage. They are completely different and 20% more damage is 6 times better than 30% increased damage. Both versions are good, but if you're considering Slayer then you really should run Herald of Ash for the AoE. |
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Hyped to play this as my league start after it going so smoothly last league. Defiantly going slayer after the buff. Good luck stunning the world guys!
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OP, how good are new zerker compare with old zerker ?
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" Boss fight performance is slightly weaker, but only slightly. The big changes are the clear speed boost and life degen. As I played Berserker, I felt the degen is manageable so I was enjoying the higher clear speed and I liked the changes; but if you hate to play with this degen new zerker is going to feel pretty bad. |
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POB code:
Spoiler
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Azu1qmtKuniZqrUpYgB4YSxeldsFWdHfy0nkJiu3dmtRJgJIvldpOhkAf9obFikktLvVgkUUFCoGmRR5QOfc0IEACqESEY96FHozBUaGXCw4sGPHUcgm-n65x5UPPFnypnG9epjwpjF3MVuioU33eouzhk1e2cnwBsw6u2nXWwfcNTMICIvT2IAKqvXBdyk3Em1TL71tl2Ajpa-m1gU2oE__B4xQUh5Cdwy4uirwJHFd16MUsrvAXEruCyWg-uHA8wMEhNuGjC5DJYiEckjlSirHXYzw7v8SI2TO_xoj9H4OI8SsJaaO02ySK33eMRiKyWRk4noloAgOpQt9eYD9MKC-E2AwIFJEp01tNEdBkxQQLFxIwA7mLnTy8CYXNlEUyE_TpE5XQOm9tripAdrrEUGVMRoRpGN0iXi1eZ1vq3O80CShXWxvCzOGeoQZdlvy6AZrtPWs56O0hG5axOPBcAJF1TTYK7ULOCINXco95ji2L5DvB2FIiJIh4WAfeB0zJ6AKKJKQzIHgA2Mo2_ER5D8mm4eAnG0KsPO9o9Xgwl4jyZs4mLu6MRDbeDj1ah_smKdBAC4ezMAahfa1Xd5SaRhvrTRLrMmmRnkT4u197hEE52xx7nKkDywG5sLN77NsnMM2GkTVwxj6XOhhpccd4rgMoMUYLEBcoQgRCNKZjW3FAoYQxhKILcGKQcbTWtJePTF4S3ZDA-w4Lf5FGy82QcR4i1_bjXxU8TPDRBbNlaUpyuD0W5EJ6ynNNpYMd9PBNnSVW09WMeUOk1IJgbjjC46YraBsI8IBTgTdkdSwY-wp3wsRdXyKaCB86JZYgCgNV3vMzQfbu2Q9Q-xitAWlKtH3O9PegA9vwedRV5xv1oXIEpVDVSpmT5FIrMcobzgddEQI-IrNUegDS8EBsR2qEUIAgwNZlgYhxraPHaUc5HrCtzVUri8INJseXj0_fXW0w2Z8X4jcwtahP8tzTeuN1ABvOY_QObuOaHV73qquzw92PbslslFrku_HZLDdy2E3WMFrTQEnapoW6aIjM8-AMAxu9ELGmh1AkxZAy9pozKBJDRHzAG1oJYhNfM-2EXTvBBOHS6Q_dPG9QIXCA5-WwDgx8gPftRUPbI8ze7UqbszD8HdDD9FygqqzYucBar0Z2HB6u2sbi56ob4XSOEHe2ZhqscfXU5LhwvOvOwxeqae-zNfoGTq67IH-_n8JxjxL02ICvWOxKbAIajXpFUy9MOhdChnoHDhVVMxPuxop3SNe6CL9eYOEJtv2PeHZ3KEUWgfMIIXDD49Aj-0iKKHYJ9AISulLGgTECSnvSum1swe35QO2TwnY2ddg6iRi6uk8i7Q2zEZcnxiAwpzJ6vN0yBjmjPe1QYfmGTyh2qhr1_0hEPq9ha6urnrOeb-te7gxZHir9QbZYkWdJx6k7ePNYwFbimf52NL_UwN0bmX2tUwhx1mH4zJuBpVNbMn0H0U5t6GUSixoAOySy8DjkivuIYd5oSMdx6WSSX2wLCijnhTKDTqoZvOEUVNN1nBy47MNqm5MhA0zIbST1ayEi1Hkhq3yKsu16DDWSm8WSXA1OS47OcbWMmrDGMM4XXxfb3HJ9fWSyOJbkTWZ5c30Vylal6o-6K5fd_qwU3llTcXtp1G7CUDQ-lIqd6jJ4HUZYGvFSolqrL3nSmo3U3DLShrXRV8Fnfbl1CR4v9lrNzb4-pi6_WoskPUbtXYrx9ts5_m3qhaSbXuqvpXyOj3esMQ67GRdZnE98VVmsaj5pYmNFybq9yT6eHNPd_4Bf97qeS0XnH4gBja5Xu_ZusPnR-LnRwKoxfpv3MHceFukOoOzR3T-QHj2is_1IHrj9isH_wk-tp4JesyDuxfXblDc21Rv1OxOV33yVa-E1ep-K3NuRmM9uW33gfV9V7Ub0p-5AmeOpcyX9dMkjJ7WvoMPWfMsU8n32fxzmR3LT9NYiWTuCOvf2tcp1lyxWn4BaZuK_o7_6_fmeo__kAPKxgO3K8E2Xg86e-9EL-tzkseihMbsDQurSJeSi09O3qBa3ZLqrzh-_e-yqm8ILf47BRt1zWIaa_0lAf2lhd5rM1qLj7L7obf8-PUN89yLEnixNNP9AIRHSiUXUdGl-f5g4e3vD1b_X7n_BrkSmoY=
i try to convert it to duelist champion, could you check it out ? i think with vaal RF we can drop champion hp to proc andrenalin Last edited by dtk92892 on Mar 2, 2018, 10:00:25 PM
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" Don't really think I can point out any problems in your PoB setup, besides some incorrect configure settings. I believe it's going to work out well. Vaal RF is very awkward. Since it lowers your life to 1, there isn't really going to be a good time to use it. The reward isn't that good either, I'd go for Vaal Haste or Vaal Lightning Trap, to be honest. |
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