[3.9?] Sidefx Frost Blades - Hyped for Support +

Are these
good or i should keep them for later or just sell them?
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BorisTheHamster wrote:
Are these
good or i should keep them for later or just sell them?


You can vendor them. They neither have a good life roll (190+) nor the Frenzy Charge corruption. Besides, they're a niche item that may or may not be beneficial to use in this build.

Like I said earlier, I'll probably get rare boots eventually. For the time being I'm using some 1c Darkray Vectors.
Oh alright so i guess i will look for some good boots with resistances and save currency for belly of the beast. Thanks everyone for helping me
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Solmyr77 wrote:
Siatorix:
My own questions:
Does anyone know if PoB calculates the interaction of Ruthless and Multistrike correctly? I'm getting the same results for Ruthless whether or not I have Multistrike active. That doesn't feel right when the wiki says Ruthless only triggers on every 9th hit.
Also, how do I "enable" Hypothermia in PoB? It tells me +0 dps for it apparently thinks the enemy in question is not chilled. Yet i don't find any checkbox for that. And I'm not using Elemental Focus in that case.

Kaom's Root:
I'm on the fence about this. Yes it's a big life roll and stun immunity should be better than the 2sec Pantheon but I can't justify ditching an entire 4L setup. I think the weakest link is Assassin's mark. That's only Power charges vs trash, I'd rather keep the Orb of Storms that curses the boss and provides Power charges vs this boss. Ancient Warchief is out of the question and I also don't see losing the CWDT setup. So.. how about Unset rings for the auras and lose AM? Or just use decent rare boots? That's my current plan.


"
When supported by Multistrike Support, Ruthless blows work differently, instead of occurring every third hit, it occurs every third multistrike. This means hits from the first 2 uses (attacks 1 - 6) will be "normal blows" and all hits from the 3rd multi-strike use (attacks 7-9) will be ruthless blows.

You mean that part that says every third multistrike all three hits will be ruthless blows ?

Personally i wouldn't recommend Kaom's Roots... i like evading my reflected damage.
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phroz3n wrote:

"
When supported by Multistrike Support, Ruthless blows work differently, instead of occurring every third hit, it occurs every third multistrike. This means hits from the first 2 uses (attacks 1 - 6) will be "normal blows" and all hits from the 3rd multi-strike use (attacks 7-9) will be ruthless blows.

You mean that part that says every third multistrike all three hits will be ruthless blows ?


Ah thanks! It's been ninja-updated. The second sentence is new. Previously it left the impression that only 1 in 9 hits would be supported. So for extended fights it's pretty much an unconditional 37.66% more multiplier.
what's better to craft on rings? +% to armour or +% to evasion? If not using belly ofc. When i put belly, my life total is up only by 300 hp but i lose some res and 6% DR also. So idk really, 5L belly isn't better that 6L evasion armour.
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divinity wrote:
what's better to craft on rings? +% to armour or +% to evasion? If not using belly ofc. When i put belly, my life total is up only by 300 hp but i lose some res and 6% DR also. So idk really, 5L belly isn't better that 6L evasion armour.


Well, the thing about life and evasion based chars is that we get one-shot. No matter how much evasion you stack and how many millions of damage you avoid that way, eventually a mob will roll a natural 20 and kill you. You can mitigate that risk with more life (vs any damage) or armor (vs physical damage).

For a ring I'd rather craft life, resist or damage.
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Solmyr77 wrote:
"
phroz3n wrote:

"
When supported by Multistrike Support, Ruthless blows work differently, instead of occurring every third hit, it occurs every third multistrike. This means hits from the first 2 uses (attacks 1 - 6) will be "normal blows" and all hits from the 3rd multi-strike use (attacks 7-9) will be ruthless blows.

You mean that part that says every third multistrike all three hits will be ruthless blows ?


Ah thanks! It's been ninja-updated. The second sentence is new. Previously it left the impression that only 1 in 9 hits would be supported. So for extended fights it's pretty much an unconditional 37.66% more multiplier.

and 37.66 is better than IceBit? (189-287 with 1% against frozen enemi (witch is pretty anything))
I tried Ruthless, but i didn't feel the "power" if you see what i mean.
In this time, i'm looking for some good jewels, but i can't find anything GREAT. :(
I think i should go for life/damage and a bunch of lightning rez, i lack of this one and i would be able to change my amulette easiyer (and for a better one)
Sorry for my quite bad english. Try to do my best <3
Anyone played for a culling strike touch of anguish?
how you kill t16 if boss one shot me every time? idk what with my defence

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