[3.9?] Sidefx Frost Blades - Hyped for Support +

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BorisTheHamster wrote:
Hi, so i finished act 10 and i started doing maps and i am lvl 71 and i keep on dying like I'm doing a lot of dmg but I'm taking a lot of dmg too.
My question is if i should change some items or something in the skill tree or I just need to get better at dodging and stuff?


I'm gonna guess it is your first character.

You should start by reading a bit about the endgame. You have a life pool of 2100, all your resists are negative, you have almost no evasion and you have less than 2000 armour : this is why you die.

To give you an idea : When you reach the endgame, Izaro's crits can reach 5000 hp on the last labyrinth, same for rare / bloodlines monsters if there is some damage affixes on your maps.

If you want to survive assuming that you know how to play this kind of build (meaning you have to move your ass and anticipate animations from monsters when they hit hard), you should :

- get some resists, your first objective is at least 50, then capped at 75 or above.
- get a lot of evasion and respec to "Iron Reflexes" as long as you don't have the currencies to afford a belly + koam's + gear with armour
- get some life on every piece of gear you got and hit at least 4k of life for starters

I'm way behind some guys in this thread, but I'm at 4k life, 74/75/58/-60 res, 11k armour and around 230k effective dps and I'm doing T12 really easily. Some bosses are hitting way to hard so I have to skip them, but overall, with these kind of stats you can start to enjoy the build and farm some better gear (or currencies to buy it).

Ho ! And loose the Abyssus for now. Your dps is gonna drop, but you don't have the stats to deal with a 45% increased damage on you character.
Last edited by __MaX__#5861 on Aug 31, 2017, 2:02:19 PM
Oh alright thanks for the help and also should i keep tabula rasa or try to replace it too?
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__MaX__ wrote:
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BorisTheHamster wrote:
Hi, so i finished act 10 and i started doing maps and i am lvl 71 and i keep on dying like I'm doing a lot of dmg but I'm taking a lot of dmg too.
My question is if i should change some items or something in the skill tree or I just need to get better at dodging and stuff?


I'm gonna guess it is your first character.

You should start by reading a bit about the endgame. You have a life pool of 2100, all your resists are negative, you have almost no evasion and you have less than 2000 armour : this is why you die.

To give you an idea : When you reach the endgame, Izaro's crits can reach 5000 hp on the last labyrinth, same for rare / bloodlines monsters if there is some damage affixes on your maps.

If you want to survive assuming that you know how to play this kind of build (meaning you have to move your ass and anticipate animations from monsters when they hit hard), you should :

- get some resists, your first objective is at least 50, then capped at 75 or above.
- get a lot of evasion and respec to "Iron Reflexes" as long as you don't have the currencies to afford a belly + koam's + gear with armour
- get some life on every piece of gear you got and hit at least 4k of life for starters

I'm way behind some guys in this thread, but I'm at 4k life, 74/75/58/-60 res, 11k armour and around 230k effective dps and I'm doing T12 really easily. Some bosses are hitting way to hard so I have to skip them, but overall, with these kind of stats you can start to enjoy the build and farm some better gear (or currencies to buy it).

Ho ! And loose the Abyssus for now. Your dps is gonna drop, but you don't have the stats to deal with a 45% increased damage on you character.


Ty for iron reflexes advice. it helped me alot. But still squishy for bosses.
So I've been using this and working on it for my first character in like 3+ years. So what kind of jewels are we supposed to put in the other sockets besides the 2 Viridian? We unlock like 3-4 sockets but only use 2 of them or do I farm for Phy damage, projectile speed, and cold damage jewels to socket in the remaining slots?
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BorisTheHamster wrote:
Oh alright thanks for the help and also should i keep tabula rasa or try to replace it too?


Endgame or leveling? use it till about 70 imo, shouldnt be a issue.
A jewel like this
Where can i see your things(current equipment)? I saw only unique claws and jewel.
Siatorix:
You should upgrade your flasks. No need to purchase expensive uniques, but crafting yourself some beneficial utility flasks with 20% quality sure help with your burst damage against bosses. Feel free to check mine for reference.

Boris:
Like __Max__ wrote, you need much more life. There is a basic rule that says: Don't wear too many uniques before you can afford them. And affording means the remaining rare items need to be so good that they make up for the defensive lacks of those uniques. There's a reason uniques are dirt cheap. You should start out with a rare in every slot (minus weapons, count Starkonja as a rare because it has a big life roll) that has a big life roll and as much resist as you can get. From there you start looking for offensive extras (WED or cold damage or attack speed for example).
Tabula is a special case and having a 6L sure is great, but it's a leveling item. You don't want to give up so many stats in the endgame. You can either buy a rare 6L (see stat priorities above) or go down to a 5L Belly as a transition item before you can afford a 6L Belly.

My own questions:
Does anyone know if PoB calculates the interaction of Ruthless and Multistrike correctly? I'm getting the same results for Ruthless whether or not I have Multistrike active. That doesn't feel right when the wiki says Ruthless only triggers on every 9th hit.
Also, how do I "enable" Hypothermia in PoB? It tells me +0 dps for it apparently thinks the enemy in question is not chilled. Yet i don't find any checkbox for that. And I'm not using Elemental Focus in that case.

Kaom's Root:
I'm on the fence about this. Yes it's a big life roll and stun immunity should be better than the 2sec Pantheon but I can't justify ditching an entire 4L setup. I think the weakest link is Assassin's mark. That's only Power charges vs trash, I'd rather keep the Orb of Storms that curses the boss and provides Power charges vs this boss. Ancient Warchief is out of the question and I also don't see losing the CWDT setup. So.. how about Unset rings for the auras and lose AM? Or just use decent rare boots? That's my current plan.
Alright, thanks for the help guys I changed some of my gear and I'm able to do t4 maps easily now.
I have one more question, I managed to get this amulet
and i wonder if i should keep it or change it for an amulet with some resistances
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BorisTheHamster wrote:
Alright, thanks for the help guys I changed some of my gear and I'm able to do t4 maps easily now.
I have one more question, I managed to get this amulet
and i wonder if i should keep it or change it for an amulet with some resistances


For now this amulet is fine. It should solve most of your str and int requirements and it has a nice life roll. You should get rid of the boots and the rings.

You can find some cheap rings that cover your immediate needs here:

http://poe.trade/search/hosatauotatumo

Later on you will want to add offensive stats to the mix. But first things first and that's getting above 4k health and capped elemental resists.

Also, flask optimization is a cheap thing to do. Just do it.

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