[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy
I meant the mod on Mjolnir "increased Lightning Damage with Attack Skills"
Does it matter how good the roll is? Or we are not benefiting from that dmg, because Discharge is a spell? |
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" We do not deal damage with attacks. None of the rolls on Mjölner matter. |
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" How did you Trash to Treasure it, does the item level change something? I don't want to get a "Gifts from Above". |
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" Gifts from above is a league specific item. You wont chance it outside of zanas corresponding league mod. Latest guides:
3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 |
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I'm an idiot, nice.
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Hi,
Will casting conductivity increase damage output for this build? It could be better than elemental weakness as our main elemental damage is lightning? Thank for advise |
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First off let me just say that I love this build. Brings back memories of my old WW Lance Barb. Great info as well. I just had a couple questions which have honestly probably already been answered but, this is a large thread so.... yeah. Can you briefly explain why the shield and gloves are so much more beneficial than a setup such as (and this is new to me so I hope these show up.) or even as the shield with those gloves? I not second guessing your research on it, I'm just unfamiliar with a lot of things regarding item mods. Thanks in advance and once again, AWESOME build. Love every minute of it.
"Stay a while and listen." Last edited by theshwartz#4083 on Apr 19, 2018, 8:03:12 AM
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FYI on the helms, Scold's Bridle with discharge damage is a HUGE damage boost over devotos with the same enchant. It also gives passive endurance charge generation on skill use. Wayy better if you're damage is lacking. Also ele weak corruption is second biggest gap I'm seeing on most of the people complaining about damage.
Last edited by Baryboo#1751 on Apr 19, 2018, 9:30:23 AM
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" Repentence provides more spell dmg increase, its basicaly total str / 5 -x where x is reduced spell dmg roll. So a good pair will provide about 80% spell dmg. Saffels is used because of +4 to all max resistances which is an equivalent of having about 1k more life vs elemental dmg. Spell block also helps. Latest guides:
3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 |
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Thanks for the info on helm. Will def check it out. As for elemental weakness, you'll have to explain what you mean? As I said I'm still fairly new to this.
"Stay a while and listen."
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