[3.10] Bashtart's SPARK INQUISITOR * farming like a god! :)

"
sqeekz wrote:
Hi Bash,

Played this build in 3.1 and really enjoyed it!
is this still viable in 3.4? and did i get buffed/changed?

thanks mate!

Hi Sqeekz, the build stays more or less the same in 3.4 but from 3.1 to 3.3 it changes quiet a bit... it got much stronger, higher survivability, better clear speed and single target dps. The only thing I am not quiet sure about is shield charge... maybe lightning warp or flame dash is the better option 3.4!
any ways to implement power charges on this build?
why helmets with atk speed? and this build 3.4 still viable?
Last edited by simbula#5186 on Aug 29, 2018, 1:07:12 PM
So how do you guys predict? Is it going to be viable build starter in this league with strong upgrades possible? Cause I'm considering going with this build.
"
MrClutch703 wrote:
any ways to implement power charges on this build?

This build uses the "Overcharged" so while mapping we have power charges but not while boss fights. I guess orb of storm with power charge on crit would be a possible solution.

"
simbula wrote:
why helmets with atk speed? and this build 3.4 still viable?

Well attack speed helps our clear speed because it increases shield charge speed. Yes it is still viable... more or less nothing changed.

"
RastahMan wrote:
So how do you guys predict? Is it going to be viable build starter in this league with strong upgrades possible? Cause I'm considering going with this build.

Yes... I improved this build together with the community for 4-5 leagues and it is in a really strong state imo. The gear I used in the guide is pretty cheap but if you spend more currency you can get better rares... f.e. the shield or some other gear parts.
hello, love the build and the single target problem fix. however when i look in the path of building info i get 100k dps while you get 230k dps, but i have like 95% of what you have in both items and jewels. where does this discrephency come from any help would be appreciated

path of building link
https://pastebin.com/7zGxrTEC
Last edited by TheOneWithRandomUsername#1315 on Aug 29, 2018, 2:47:47 PM
should note that the 100k is spark and the difference between your bv and mine is just out of this world
Last edited by TheOneWithRandomUsername#1315 on Aug 29, 2018, 2:48:03 PM
"
TheOneWithRandomUsername wrote:
hello, love the build and the single target problem fix. however when i look in the path of building info i get 100k dps while you get 230k dps, but i have like 95% of what you have in both items and jewels. where does this discrephency come from any help would be appreciated

path of building link
https://pastebin.com/7zGxrTEC

"
TheOneWithRandomUsername wrote:
should note that the 100k is spark and the difference between your bv and mine is just out of this world

Well your Path of Building file is pretty weired... for example you got all skills more than once... so your mana reservation is -235%.
Also you always need to make a realistic assumption and make a good configuration in PoB otherwise the dps will never be correct. You also need to distinguish between flasks activated or not.
Last edited by bashtart#2403 on Aug 30, 2018, 12:58:17 AM
Using both spark and blade vortex which has duration tags, why do you skip the skill duration nodes near the "Shaper node"? Does it not affect them? Thanks
Yeah, got the same question.. Why dont you use the Skill effect duration Cluster?
And as a second question.. You wrote that call of a brotherhood is a good option. But in the POB you dont use it and in your gear in the build, there is no CotB either. So.. When to use the ring?

Report Forum Post

Report Account:

Report Type

Additional Info