[3.10] Bashtart's SPARK INQUISITOR * farming like a god! :)

Hi!
I really like spark as a spell and the clear speed and comfort it provides while mapping, but this build is not exactly what I'm looking for.

I want to roll a burial chambers farmer MF build in the current race event, so I'm ditching the blade vortex setup completely and obviously will opt for as much iiq and iir as possible.

That's a lot of changes, I know but this is the only 3.3 spark build I have found.

So is this possible and a good idea?
What else do I need to change by ditching BV?

Yea I just really don't like wand or bow stuff.

"
alpihun wrote:
Hi!
I really like spark as a spell and the clear speed and comfort it provides while mapping, but this build is not exactly what I'm looking for.

I want to roll a burial chambers farmer MF build in the current race event, so I'm ditching the blade vortex setup completely and obviously will opt for as much iiq and iir as possible.

That's a lot of changes, I know but this is the only 3.3 spark build I have found.

So is this possible and a good idea?
What else do I need to change by ditching BV?

Yea I just really don't like wand or bow stuff.




It is definitely possible. What's nice about this build is that it doesn't rely on many particular pieces and so they can be interchanged as required. You can easily swap some stuff out and run 2x ventors, bisco / shaper quant ammy / quant talisman, sadimas and goldwyrms and still have an overall similar clear speed for a low tier map like burial chambers.

I've done something similar with my low-life version of this build, but it would be significantly easier with Bash's build version because mine requires more key components...and with that said, I can confirm that this is possible and reasonably effective.

For your spark links -- for what you describe you want to do -- I would recommend the following links: Spark, Spell Echo, Pierce, Faster Projectiles, Mana Leech or Blood Magic. This 5 link is really all you need, and generally is why the build has spark in gloves to begin with because it is fully possible to achieve these links without a 5/6 link body armour by using elder/shaper gloves. However, if you are running sadimas to maximize quant, you can easily run this 5 link in your body armour and if you like, you can run a 4-link BV in your gloves instead as that will still probably be faster for bossing than a 5/6L spark.

For your last spark link, I would consider increased crits (if you use Herald of Ice especially) or faster casting (general QoL and speed), or perhaps even culling strike. Any damage buffs would be fine as well if you feel you need it, which is unlikely.
whoops double post
Last edited by TheRealTuna#5127 on Aug 4, 2018, 10:40:46 PM
hi guys,

when I cast blood rage, CWDT + IC is never launched. CWDT is level 1 and IC is level 3, it works when I get hit by enemies, but not when blood rage does me damage.

I can not understand why.

EDIT:
ok, sorry

stupid question.

Now I get it.
Last edited by lubracali#0636 on Aug 7, 2018, 2:51:58 PM
Hi Bash,

Played this build in 3.1 and really enjoyed it!
is this still viable in 3.4? and did i get buffed/changed?

thanks mate!
"
sqeekz wrote:
Hi Bash,

Played this build in 3.1 and really enjoyed it!
is this still viable in 3.4? and did i get buffed/changed?

thanks mate!

Hi Sqeekz, the build stays more or less the same in 3.4 but from 3.1 to 3.3 it changes quiet a bit... it got much stronger, higher survivability, better clear speed and single target dps. The only thing I am not quiet sure about is shield charge... maybe lightning warp or flame dash is the better option 3.4!
any ways to implement power charges on this build?
why helmets with atk speed? and this build 3.4 still viable?
Last edited by simbula#5186 on Aug 29, 2018, 1:07:12 PM
So how do you guys predict? Is it going to be viable build starter in this league with strong upgrades possible? Cause I'm considering going with this build.
"
MrClutch703 wrote:
any ways to implement power charges on this build?

This build uses the "Overcharged" so while mapping we have power charges but not while boss fights. I guess orb of storm with power charge on crit would be a possible solution.

"
simbula wrote:
why helmets with atk speed? and this build 3.4 still viable?

Well attack speed helps our clear speed because it increases shield charge speed. Yes it is still viable... more or less nothing changed.

"
RastahMan wrote:
So how do you guys predict? Is it going to be viable build starter in this league with strong upgrades possible? Cause I'm considering going with this build.

Yes... I improved this build together with the community for 4-5 leagues and it is in a really strong state imo. The gear I used in the guide is pretty cheap but if you spend more currency you can get better rares... f.e. the shield or some other gear parts.

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