[3.17] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam

Meaning Herbalism with golems blood =)

If you go for primeaval force then Herbalism is definitely something you should take as well especially if you run life flasks.

Why don't uses added fire damage on cyclone?
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XP1DER wrote:
Why don't uses added fire damage on cyclone?

Fortify is a QOL gem so that you have 100% fortify up time.

You can certainly replace Fortify with Added Fire and link Fortify to Leap Slam. The drawback is that you will need to use leap slam to keep fortify up.
Hello all,

Thank to author for this build.

I'm new in PoE (playing ~2 mon) and looking for build for a new league. I like cyclone builds so i've tested 2 of them - this one and juggernaut with swords. I prefer this one for league start but have encountered with problem - its hard for me to run 12+ maps without death. Both of my cyclone chracters have not too expensive gear, but juggernaut cycloner able to kill guardians and farms 13-15 maps much more stable. Slayer cycloner now runs max 13 maps and everytime with 1-2-3 death.

The question is - can you please inspect my character, may be i miss something? What can i do to significant increase survivability?

I will be grateful for any advices
Last edited by Old_Hroft#4984 on Dec 2, 2017, 11:52:29 AM
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Old_Hroft wrote:
Hello all,

Thank to author for this build.

I'm new in PoE (playing ~2 mon) and looking for build for a new league. I like cyclone builds so i've tested 2 of them - this one and juggernaut with swords. I prefer this one for league start but have encountered with problem - its hard for me to run 12+ maps without death. Both of my cyclone chracters have not too expensive gear, but juggernaut cycloner able to kill guardians and farms 13-15 maps much more stable. Slayer cycloner now runs max 13 maps and everytime with 1-2-3 death.

The question is - can you please inspect my character, may be i miss something? What can i do to significant increase survivability?

I will be grateful for any advices


Enfeeble instead of flammability, rare amulet with high hp + whatever you need, get a Belly close to 40% hp(or Divine orb yours), your rings have really good damage but average life, you could try high hp rings with lower damage instead, from my experience even without AoF/Xoph's and playing focusing on defenses, damage is far from being bad.

With 7k hp + flasks up, 20/20 enfeeble(with 30% effect enchant), there's still a lot of close calls if i play reckless, so i rather be safe.
Note that i run ANY map mod other than can't leech, so i do run Physical/Elemental reflect and triple damage+crit, triple-curse(aka nothing since anti-curse flask works), etc.

I highly recommend a magic Granite instead of Lion's Roar for mapping, and get Anti-curse, it's EXTREMELY good for mapping, you can ignore Temporal Chains/Vulnerability/Ele. Weakness etc with anti-curse flask, also no '1shots' due to getting cursed while Cycloning and die before you even notice what happened, slayer doesn't need Silver Flask as well.

For mapping flasks i HIGHLY recommend:
Quicksilver (anti-freeze)
Granite (anti-curse)
Basalt (anti-shock)
Last 2 are up to you, usually 1 life flask (Catalysed Eternal for me), and Dying Sun for QoL/reflect.
Last edited by Phosphenez#5438 on Dec 2, 2017, 12:20:44 PM
Great build,

is that build viable for 3.1?
Last edited by Kurokâ#6610 on Dec 2, 2017, 3:20:56 PM
Uber, Shaper, Chayula down in Mayhem SC




Gear Used:
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Kitty's Guide On Post Formatting - view-thread/1913874
Last edited by Dkodr#6088 on Dec 3, 2017, 11:12:24 AM
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Kurokâ wrote:
Great build,

is that build viable for 3.1?

It should still be viable for 3.1 but we have to wait for patch notes to be really sure.

_____________________________________________________________________________

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Dkodr wrote:
Uber, Shaper, Chayula down in Mayhem SC




Gear Used:
Spoiler

Very nice achievements in a race! That Skin of the Lords is so GG for the build! Damn Mayhem for being a Void League.
I'm thinking about adapting this guide to maybe fit a Volatile Dead for screen clearing. Maybe a Cast on melee kill + Volatile dead on the cyclone ?

We'll see once the patch notes is out. Hopefully someone smarter than me will have something like that figured out.
What's stronger that pure dmg or that ignite setup?

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