Content Update 2.5.0 Patch Notes

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Siphot wrote:
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GGIsLoveGGIsLife wrote:
so how bad really is the change to malice going to affect it?


From 10 hit/s to 4 hit/s. Rip cospri.


Oh look, another degenerate sheep, incapable of understanding mechanics.
Cant wait!! :)
We have this thing in Finland called "Reilu Meininki"
Cyclone Raiders incoming.

Nothing exiting only nerfs. I hope rifts are going to be amazing.
Why the constant reductions and nerfs ? Why spend time putting skills and items in the game and then constantly trying to rebalance them, nothing fun or good comes from most of these reductions and only serves to put some builds and items on a shelf marked no longer worthwhile. The number of items made useless continues to increase with each new league. At times it seems useless to expend too much into a build since eventually a key piece or skill will get the axe anyway.
Remember when high end gear was really high end !
Classic Audio all the way,olderthandirt and twice as
Grizzly :)
nice patch notes overall. thanks for your work.
just one thing: WTH gave you the idea of buffing totems?

I play totems a lot. i like 'em alot, but they are fine. totems killed shaper.
adding more totem-related uniques would be nice, but buffing totems generally is totally out of place.


there has been quite a lot of community feedback on where some balance changes might be needed. why do you ignore all that and randomly buff totems instead?
Awesome, I am now poor and stuck with gear a fraction of their original value. GGG does not care about casual players.
I am the world's best path of exile player, I strong I kill all monster with amazing power
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Harest wrote:
Mathil patch note effect (not even finished) :




wait why did facebreakers go up? they got nerfed...
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Grizzledmoe wrote:
Why the constant reductions and nerfs ? Why spend time putting skills and items in the game and then constantly trying to rebalance them, nothing fun or good comes from most of these reductions and only serves to put some builds and items on a shelf marked no longer worthwhile. The number of items made useless continues to increase with each new league. At times it seems useless to expend too much into a build since eventually a key piece or skill will get the axe anyway.


Define useless? Takes 4 minutes to clear a map instead of 3? Takes 7s to kill a boss instead of 5s? Peoples reaction to these changes really are unbelievable. I can only assume most of you complaining have never even tried playing "tier 2" skills etc and see that they really aren't so different.

Any build that lets you kill screens full of mobs completely ignoring mechanics, mods etc is broken, not matter how cool you think it is. What exactly is the point if there is no remote level of challenge?

I made plenty of polite posts here, but now its just frustrating to read this drivel. Bunch of morons.
I dont get all the whining about the nervs.... i see alot of buffs here, one ecpecialy, that makes an already very uncommon, but viable cooki cutter build absolutely insane...
IGN: Toxic_Artillery

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