(3.12) Queenliness Wanderfinder | (∩^ᗜ ^)⊃━ - - -☆゚.* | All Content (Power Siphon Kinetic Blast)
I just finished the acts and started mapping. I was wondering where I should start with upgrading my gear. Thank you!
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Went with a good group (aurabot makes huge difference) but all guardians downed tonight. Had a few squishiy moments but am only at 5,3k life and have several life nodes to pick up next.
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" 6L your chest Get barrage enchant on helmet, if you dont get it via lab, buy a starkonjas or similiar with enchant level all gems to 20, vendor sell with prism, and start levelling gems with 20 quality |
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Thanks for the reply, @boondoxsaints , however a lot of your advice is simply ridiculous and will not make a difference.
a level 0/20 gem is better than a 20/0 one? how is that even logical lmao. " No. this is wrong. quality on gems, in most cases, is a small increase to damage to push those high POB numbers. sometimes quality is mandatory for certain skills but is otherwise often such a small increase it is not worthwhile. If a build relies on 20/20 or 21/20 gems to only be able to clear red maps, something is seriously wrong. A budget poets pen build with 3.8k life and no 6L, and no 20/20 gems can clear maps more efficiently than this build, ive timed it. I will make a video and upload it if you do not believe me. " No. If im dying every few minutes or doing t3 maps gems will take incredibly long to level. you're better off selling the 20/0 gems and buying 20/20 corrupted ones. " you realise that a jewel with some amount of decent life (40+), a flat lightning and attack speed is at least 1 ex? you're asking for us, at the very minimum, to use multiple 1-2ex+ rare jewels to make a build function? what a joke. no build should require such levels of gear to *function normally*. those sort of upgrades are reserved for doing highest tier maps or endgame bosses. " Yes, thats my point. with our miniscule health pool already, getting one-shot becomes 50% more common, especially against bosses or severe degeneration effects (poison comes to mind) " No. Just no. We are not a slayer, we are a pathfinder, we have no overleech. We can have incredibly high leech, but that will not prevent us getting oneshot. Furthermore, we still have a leech cap so no matter how much damage we do we hit that cap. vaal pact is significantly worse now, and the only way we can get instant leech now on this build is a double legacy vinktar's which is an absurd ask. " Yes, that is correct. I am using pierce implicit on an ammy, and using increased crit strikes. this increases our dps significantly over pierce. Not to mention the build *still* struggles to actually trigger heralds even with all buffs active, since we have such little crit on gear/tree. Using a wrath has 80% increased crit strikes watcher's eye, inc crit strike on KB, attacks have +0.7% crit tombfist, and all buffs/flasks up, i still struggle to trigger herald of ice or do any meaningful damage. Something is fundamentally wrong here. " Opinion. not fact. It has been significantly nerfed over the course of the last few updates, and is much weaker. there are many better options for instant clearing/offscreen killing, including but not limited to, arc + inpulsa's, vaal blight, and many others, which require much less investment and effort to make work in return for much better clear. " No, this is ridiculous. If you're going to portal in and out of a map to wait for a miniscule buff, you're better off skipping the boss and getting a >10 sec head start on the next map. If you're talking endgame bosses (shaper, uber elder) i think wasting portals on activating a buff since they consistently spawn ads that need to be killed is utterly ridiculous. I have never heard of a build in my life that requires a fucking generic boot lab enchant to be active to function as a normal build. what this really is, is just another way to inflate POB numbers. While mapping this will never be active, and if you're taking >4-5 seconds between packs to loot, you either have a fucking insane map (in which case you probably dont need a super speedy clearbuild), a fucking awful map (in which case you need to get better at the game, and roll proper maps) or you're picking up too much loot, and losing overall efficiency. " 4Head. But for real, that implies my blood rage is on my weapon setup. But this was a minor gripe, nothing major. Just another clunky aspect to an overall clunky build " I still get more dps using the infinitely cheaper +2 gems starkonjas over the +1 barrage starkonjas. I checked POB. " Your guide said that point blank is allocated at the endgame, for super-endgame. If point blank is *this* necessary to make the build actually *function* then it should be much more explicit, not an "optional endgame passive" " Yep, i get >50k ev too. Doesnt help when theres degen effects/oneshots/ignoring evasion hits. EV is a pretty awful main defence and needs to be combined with lots of other layers of defence, or a large life pool, to be effective. " No, it really doesnt, it makes such a minor difference, almost unnoticeable. It increased dps marginally, probably less than a mediocre abyss jewel, and doesnt help to proc herald of ice any better than before. Its simply not enough crit. " Yes, because i cant level beyond lvl 90 without dying. There is no way a single jewel can do better than the 3 lightning nodes (to arcing blows), which is a whopping 52% increased lightning damage, 8% ele pen and 10% increased effect of shock. But i will look into it. I dont think it will make or break a build. But i will look into it. Ultimately, im just pissed off how ineffective the build is. squishy, mediocre damage, and marginally better movespeed than other builds. Ive spent so much on this build and ive gotten essentially nothing worthwhile back. (piscators, corrupt tombfist, 6L QOTF, dying sun, good talismans/rings, good jewels, good shield. Not to mention all the MF gear. Something is wrong with this build and it needs to be addressed. gotta do what you gotta do
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Wow this is entertaining! :D
Quality to gems is going to give your build like 1/5 of dps (in your case), sure not game changing but its essential free dps four you. Wait you die in t3 maps.... in standart? I would understand it a little if you'd play in betrayal, since syndicate members are rippy.. but.. standart?? 1ex is actually a good price for jewels, abyssal jewels are opie for a build like this and since the bis weapon for almost the entire life of a wander costs 1 ex too (piscator with ele pen corr.), well at least in league, thats pretty fair. Considering the fact other weapons for other builds will cost you 4-5ex. Kinetic Blast has been nerfed once! And that only counts for singletarget wall bounce cheesing. The spread of the explosions are bigger resulting in a greater aoe clear, which is a fact. Your gear is just so bad that you pretty much need everything that is easy to get, like point blank. Helmet enchant is also always better, you can triple-hecta check it in pob forever if you are using the wrong setting there. Jeez like really, all of a sudden you pop up blaming and shaming the build while others with mediocre gear do uber elder in league. A league that brings Syndicate Members with that can one shot pretty much any build with similar life pool. The build once was easy to rebuild and a lot stronger back then, no doubt. Yet it is still possible to reach similar level, but you simply need better gear to reach that level. You just need better, a lot better gear that's all. |
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haha imagine not being able to take criticism and not offering advice on your build that someone is seeking help for. Oh well I guess getting those sweet forum views is more important. And i like how you didnt address half the issues i raised, such as factually wrong statements like "overleech" and other bs like that.
" I sincerely doubt a couple of 10% increased modifiers vs a fat stack of more/base damage is going to win out there. " Nope never said i die in t3s. I say that running t3s is basically all this build can do without dying. I die frequently in Elder toxic sewers, t15 tower, or t15 primordial blocks. I dont even attempt the bosses because i often just get oneshot anyway, its a waste of time and exp at this point. " Where tf are you getting this? of all the current meta builds with similar capabilities, a set of 4 poets pens wont cost you more than 2 ex, a cospri's malice isnt more than an ex or two, and with betrayal crafting making your own god tier weapons for cheap is more doable than ever. just more made up facts to prop up the build. " ...so you're saying a set of jewels that costs many times the BIS weapon is a fair price? interesting take there, but this aint it chief... " Doesnt change the fact that KB is still much worse for clearing than other options (poets pen/inpulsa's arc, windripper TS, COC, etc etc) again if you dont believe me i can do two different runs, one with my lvl 90 pathfinder with multi-ex gear in many slots, and my lvl 83 poets pen char that cost no more than 1-2 ex TOTAL. " lmao so the oh-so-necessary 6linked QOTF, dying sun, +2 wrath, +0.7% crit tombfist, and so on, all of which cost multiple ex, not to mention all the jewels, the watcher's eye, the gems and so on, is garbage gear? its exactly what was recommended in the guide, and furthermore is incredibly expensive, yet i cant do t15 maps? but then you go on to say: " Show me a single video, just one video, of someone doing uber elder with the so called "mediocre gear". I do not believe you for a second. If i can be oneshot in t15 maps with full buffs and leech up, i sincerely doubt someone with worse gear than me could do uber elder. Stop these bs lies. Im not shaming the build. Im looking for advice and help. so far all ive gotten is "lmao ur gear bad dawg" when ive spent many, many exalted getting it to where it is, and it performs awfully for such an investment. I think you guys are missing my point - im not shaming the build nor do i hate it. In fact, i love it, and i want it to work. I LOVE celestial KB, i desperately want to use it. If i didnt care, i wouldve sold the character off, scrapped it, and re-allocated passives in 3.6 . But i didnt, i want to keep playing it. I need help and advice that isnt generic or just outright wrong. I am objectively having problems after following the guide to the letter and it simply doesnt work. Either fix your guide, or perhaps have a better look into what is wrong with my build. There is no way that a couple of %increased damage (NOT MORE%) on quality, and point blank, will suddenly fix my issues. gotta do what you gotta do
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" Warning! you are crossing a line there, the build is at a point where i don't have to explain nor defend it in any way, against the style of critisim you peform. I don't try to generate clicks/views or whatever, i also didn't write that much /made many videos out of boredom. In fact there was a time, where i couldn't even play the game, since ppl. always storm whispered me in game. That's why i keep adding and explaining more and more in the guide. Also you might want to check out the feedback section that proves the success of many other players following the guide. There are also 2 Gear showcases (one in my current gear and one in stats/tooltip that are from league and budget). There is also plenty of video material from other players, not 100% up to date, yet after the major nerfs that occured. The build excists for ages now, the big hitting nerfs have all happened patches ago. We even recieved a buff with this patch beeing able to craft flask effect on belt/ crit. chance on flask. Also you did ignore my advices, with point blank, barrage helmet enchant and quality on gems. With those you are at 810.000ish Shaper dps, that is without frenzy charges (since you can't generate those at shaper), if we add boot enchant you get pretty close to 1 mill. While mapping, so without the boot enchant, yet with frenzy charges, you are also at 1 mill. dps with those changes. That's actually pretty good for starters. Did i mentioned that your amulet is not good? get one with multi. If you manage to get another flat lightning dmg. roll on every jewel you currently wear you get an additional 15% dps. And this is how the Build scales, simple as that. Oh and about the Weapons that cost couple ex, i'm talking about attack based builds, comparing an attack based build with a spell based is nonsense. I see that you have no source of onslaught, thats additonal speed and attack speed you are missing out. I never advert this build as a cheap build, yet the defense is really obtainable. Are you slamming flasks and go? Or are you placing the stibnite smoke cloud intentional at bosses to blind them? I think that many problems you suffer come from playstyle, propably something you have to learn. Many many times i ended up in bad situations and yet still survived those (without the instant leech from vinktar), i even drop the vinktar against uber elder since i want a life flask in that fight. I also did some videos without using or even wearing the vinktar. |
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This build is way more fun with no Empowers and a poets pen. lol
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" Your problem is that you don't understand the concept of exponential scaling. A bit quality here, a bit more flat damage there, and wooosh you have 40% more damage. Small upgrades help _a_lot_. And stop calling people liars. This guide has existed for ages, I first followed it in patch... 2.3 I think? That's almost two years ago. It's one of the most well known builds in these forums and has been properly maintained throughout all the patches. OP is one of those people we should be thankful for having. This amount of dedication is not a given! One thing to note: While being one of the fastest map clearing builds out there, i'd not regard it as a good bossing build - at least if you're a mediocre player (which I am, tbh). If you're really good at dodging, it should be no problem to do uber, but for average players I'd rather build a cheap trapper/miner. 100 chaos to kill uber. Thanks @ toma_hawk for everything you do! :) Last edited by lompad#4459 on Feb 3, 2019, 8:51:03 PM
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Reading @Ultraxite I must say I had similar feelings when I reached end-game. KB was always awesome, at first I used a Thunderfirst and it was always a great clearing speed. But with Barrage and survability it was a different story.
It's a bit frustrating to invest many ex in this build and see almost no improvement. The thing is, this is not an easy build for bossing and survavility. It needs serious investment to reach the point other classes have easily and with minimum investment. The guide is clear saying this is not a cheap build and that barrage is weak until key items. The thing is, "cheap" and "weak" are words that don't mean the same thing for everyone. I think it is necessary to emphasize that in order to be 100% effective, this build is extremely expensive and requires high-end items. That being said, KB is still one of the best clearing skills that works really good without heavy investment. Last edited by FedeS#7818 on Feb 4, 2019, 11:40:12 AM
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