(3.12) Queenliness Wanderfinder | (∩^ᗜ ^)⊃━ - - -☆゚.* | All Content (Power Siphon Kinetic Blast)
" I can see 2 reasons why your Barrage is bad. First you don't have the helmet enchant "fires an/2 additional projectile", that's a huge boost. Second, you don't have the Alchemist wheel in your passive tree. Without it, your conqueror's Potency jewel is useless and you are wasting a jewel socket. But even more, without Alchemist you can't reach the 50%+ Effect of Flask on you, so the effect of Dying Sun won't give you the extra Barrage projectile (in case you are actually using a Dying Sun, which gives you 2 extra projectiles). Last edited by FedeS#7818 on Jan 26, 2019, 4:47:34 PM
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Yeah I am also trying to figure out if I can get a better want than Piscators in Betrayal. Currently using this one;
... and need to have a +30 Int node to get above 212 int requirement, currently at level 92. Been spending some time in POB to see how much I need to have on a rare wand to be able to replace Piscators. Tricky calculations. I'm one of those who are not comfortable with leaving out a life flask. I get lots of hits where the life flask is essential for surviving, so I left out the diamond flask (since stibnite and jade are providing nice movement speed). However I just got crit craft (new in Betrayal) on two flasks so will see how it feels. Since its a suffix craft mod, I had to skip the extra evasion I had on the two previous flasks, so will see if the movementspeed will feel like an issue or not. Basically I have "almost" two extra diamond flasks due to this crafting mod. Last edited by boondoxsaints#7149 on Jan 26, 2019, 5:07:27 PM
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Haven't levelled the gems yet properly, but the wtf-effect is already there for these gloves;
I have had mana issues now in Betrayal, so had to buy a level 3 enlighten gem to bring down the mana reservation of Wrath - but the gloves themselves gives +4 levels to Wrath and right now I only got Wrath to level 19 and empower to level 2, but ehh... Level 20 wrath is adding 16 to 248 to attacks Empower level 3 adds +2 to the gem. If you corrupt or buy a level 21 wrath its 17 to 267 With these gloves which gives +4 to the gem, you can from a level 21 wrath gem and maxed empower gem get a level 27 wrath Which adds 25 to 401. Holy mother of shit. Last edited by boondoxsaints#7149 on Jan 26, 2019, 5:24:40 PM
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I've found that using vaal lightning trap really helps with boosting damage against t16 bosses and syndicate encounters since enemies in an aoe are shocked and take 15% more damage.
Plus there are 3 uses of VLT before it has soul gain prevention, which means you can throw a trap AND activate vaal grace against really tough fights to boost defense and offense. Worth a gem slot imo - i ditched flame dash since we're running around so quickly 99% of the time. |
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Hello, I have been having issues with my damage. I was hoping anyone can have a look at my character and tell me what's so wrong?. I was expecting that i'd would be doing at least somewhere around 1M damage, but im far far far under that, and I don't really understand why.
Here are my items: Flasks: Here is my pastebin https://pastebin.com/d8ccdikP |
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" thanks for your answer, i change a little in the tree so now i have the alchemist, and managed to buy a +1 barrage helmet, lookes like GGG nerfed the enchanct so u cant get +2 anymore, but i still sucks against bosses Last edited by DBM92#6366 on Jan 27, 2019, 4:48:54 AM
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"
Spoiler
You need the alchemist wheel in order to get enough "increased flask effect on you"(you need 50%), that gives +1 projectile with dying sun (get rid of crackling speed and throatseeker and finish the wand wheel on the top and take the alchemist wheel), moreover, your vessel of vinktar is useless since it's "physical converted to lightning" and we don't do any physical damage(because of piscator), you should have "adds x to y lightning damage" or lightning penetration, the first one is better tho. Other than that, you have maybe too much accuracy at this point, and need more flat lightning damage (i think). Your pathing at the beginning of the tree (between point blank and herbalism) is weird, and i think that you lose 1 point because of that. Try to rebuild your tree a bit (you also didn't take heartseeker but i don't know if that changes a lot).I also don't know why but you only have 111 points in tree and i have 116 just with 1 level higher than you, you should investigate on that too. Try also to balance you res. I will let you play with the tree in PoB to see what's best. That's my first post ever xD, I don't know if my english is really good but i hope i can help. Last edited by Erenyx#5375 on Jan 27, 2019, 7:15:09 AM
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@Erenyx
Thanks for helping out! @Caldofernandez I'd like to add the missing tombfists glove, that are give you with a murderous jewel 10% more damage (intimidate) |
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" cheers for the vid and hope you get rid of that mancold :) A couple of thoughts; - with Piscator you need 212 int totally, with your tree at my level 93 gives 204 INT if I haven't miscalculated, so you need ~+20 INT on gear or pick the +30 INT node next to Vaal Pact @ level 93. Even more at lower levels. Since Piscator is kind of mandatory to even respec/start this build for mapping etc, you do need to consider the intelligence requirement and make sure you spec the INT needed to be able to equip a Piscator - the added barrage projectile seem to add at 50% and not 51% flask (crosschecked in PoB). You get 20% from the labs and 26% from the Alchemist nodes, which is 46 in total. Level 1 Belt Reciepe is 3 Gasblowers.. I mean glassbubbles. That reciepe is 3-4% inc flask effect, so with GodRnG you can get 50% with only lab+skilltree+3 3 bobbles (so did I); - I will experiment around a bit but so far it feels like the flask crafting mod actually is > movement speed. My previous Jade had extra evasion for the extra speed, but due to the nerf of QoTF it doesn't boost that much anymore. Like you say we almost need a quicksilver flask to get that turbo mode nowadays. However getting extra invasion and 80% inc crit dmg on a Jade is amazing, so I will roll and craft a quicksilver with extra crit added. - You specced your theorycrafted wants with ele pen (which is not that common, atleast not when you want to buy a wand). I think crit multi is more common and could be taken in consideration. Just my 5 cents. Used to be a CoC-lovah, went to this build after the CoC-nerf, went back to CoC now in Betrayal but realized that the only true good CoC-trigger is Cyclone which is hell of a boring way to play - so back to the queen of wanders I am. Last edited by boondoxsaints#7149 on Jan 28, 2019, 1:13:09 PM
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